Ch. 481A Pair of Star-Crossed Lovers!

Key Plot Points & Events

  • Mordred and the Primarchs confront Horus, who insists he's Sanguinius.
  • Horus refuses to admit his identity, leading to a standoff.
  • Mordred threatens Horus to confess, but Horus remains defiant.
  • Mordred absorbs the souls and returns to the Physical World, exiting through Guilliman's mouth.
  • Horus and the Emperor reunite, expressing their deep bond.

Character Developments

  • Horus: Stubsornly maintains his false identity as Sanguinius, but his true feelings for the Emperor are revealed.
  • Mordred: Shows cunning and ruthlessness in dealing with Horus, but also displays respect for soldiers' lives.
  • The Emperor: Overwhelmed with emotion upon seeing Horus, highlighting their strong bond.

Significant Themes

  • Identity and truth: Horus's denial of his identity and the brothers' attempts to uncover the truth.
  • Family and bonds: The deep connection between the Emperor and Horus, and the tension between them due to Horus's actions.
  • Resilience and perseverance: Despite the pain and separation, the Emperor and Horus's love for each other remains strong.

Character Interactions

  • Mordred and Horus: Engage in a tense standoff, with Mordred trying to force Horus to confess.
  • The Emperor and Horus: Reunite after a long separation, expressing their deep love and longing for each other.
  • Sisyphus: Expresses disgust and disbelief at his father and brother's display of affection.

Ch. 482Waking Up to an Imperium a Thousand Times More Decayed

Key Plot Points and Events

  • Horus returns to the Imperium, but his mental state is questionable due to late-stage senile dementia, reciting dish names, and displaying affectionate behavior towards the Emperor.
  • The Emperor, Horus, and Mordred devise a plan to use Horus as bait to prevent the Great Heresy, with Mordred intercepting and killing Horus midway, and the Emperor stabilizing the situation.
  • The plan fails due to the Four Merchants' interference, causing a shattered Timeline and no clear winners.
  • Horus is revealed to have a complex relationship with the Emperor, viewing him as a loving mother rather than a father, leading to a dysfunctional dynamic between them.

Character Developments

  • Horus: Returns with a distorted perception of reality, viewing the Emperor as a mother and displaying inappropriate affection. His mental state is severely deteriorated.
  • The Emperor: Struggles to deal with Horus's return and his unnatural behavior, ultimately unable to explain the current state of the Imperium to Horus.
  • Mordred, Guilliman, Zhuang Sen, and Russ: Witness Horus's behavior and share knowing glances about what is to come, showing understanding of the situation but not interfering.

Significant Themes

  • The complex and dysfunctional relationship between Horus and the Emperor, with Horus viewing the Emperor as a mother figure.
  • The decline of the Imperium and the challenges faced by the Primarchs in dealing with its current state.
  • The consequences of the Great Heresy and the Four Merchants' interference on the timeline.

Character Interactions

  • Horus and the Emperor: Display a disturbing, affectionate dynamic, with Horus treating the Emperor as a mother and the Emperor struggling to address Horus's mental state.
  • Mordred, Guilliman, Zhuang Sen, and Russ: Exchange knowing glances and share an understanding of the situation, showing unity among the Primarchs despite their individual differences.
  • Sisyphus: Struggles to understand the dynamic between Horus and the Emperor, ultimately finding it unacceptable and disturbing.

Ch. 483Guilliman, I Need an Explanation

Key Plot Points and Events

  • Horus is revived and learns about the current state of the Imperium and his own Legion, the Luna Wolves, now known as the Shadow Wolves.
  • He discovers that his son, Abaddon, is the Chaos Warmaster and has led thirteen Black Crusades against the Imperium.
  • Horus is shocked to learn that his Legion has been tarnished and that some of his veterans are still alive but under a new name and leadership.

Character Developments

  • Horus: Struggles to accept the changes in the Imperium and the fate of his Legion. His anger and disbelief grow as he learns more about Abaddon's actions and the state of his Legion.
  • Guilliman: Attempts to explain the changes in the Imperium and the Astartes to Horus, including the formation of Chapters and the military reforms. He admits to forgetting to clear Horus's name and releasing the people of Cthonia.

Significant Themes

  • The passage of time and change: The Imperium and the Astartes have evolved significantly since Horus's time, and he struggles to accept these changes.
  • Legacy and reputation: Horus is deeply affected by the tarnished reputation of his Legion and his son's actions against the Imperium.
  • Truth and deception: Horus is initially skeptical of the information given to him, but as he learns more, he is forced to accept the truth.

Character Interactions

  • Horus and Guilliman: Guilliman tries to explain the changes in the Imperium to Horus, while Horus grows increasingly angry and frustrated with the information he receives.
  • Horus and Mordred: Mordred enjoys watching Horus's reaction to the news and is not afraid to provoke him further.
  • Horus and the other Primarchs: The other Primarchs present, including the Lion King and Russ, watch Horus's reaction with amusement and do not intervene to help him.

Ch. 484Dare Steal My Ship? You're Dead!

Key Plot Points and Events

  • The Imperium is described as an interstellar medieval theocratic empire, advanced yet backward, and capable of fighting despite its absurd regime.
  • The core of the Imperium includes the Emperor, Space Marine Legions, Astra Militarum, Adeptus Mechanicus, and administrators.
  • The Emperor deliberately cultivated a cult of personality, showing off his power and demanding worship.
  • Guilliman, Sanguinius, and Zhuang Sen are credited with bringing about the Second Imperium, while Mordred is seen as a scapegoat.
  • Horus is considered the rightful heir to the Imperium, with Guilliman's actions raising suspicion and concern among the Primarchs.
  • Abaddon splits the Imperium's territory in half, and the remaining half is controlled by the loyalist forces.
  • Horus is resurrected to help rebuild the Imperium, but he is now a fusion of Horus and Sanguinius.
  • Mordred is tasked with separating Horus and Sanguinius, but before he can begin, they discover that their Abomination Exemplar ship has been stolen.

Character Developments

  • The Emperor is revealed to be a manipulative and power-hungry figure, deliberately cultivating a cult of personality.
  • Guilliman is seen as ambitious and potentially treacherous, with his actions raising suspicion among the Primarchs.
  • Horus is resurrected and struggles with his identity as a fusion of Horus and Sanguinius.
  • Mordred is focused on his research and is initially annoyed by the theft of their ship but becomes determined to find the thief.

Significant Themes

  • The corrupt and absurd nature of the Imperium's political system.
  • The cult of personality surrounding the Emperor and the Primarchs.
  • The struggle for power and succession within the Imperium.
  • The consequences of the Emperor's manipulations and the Primarchs' actions.

Character Interactions

  • The Emperor, Guilliman, and Mordred discuss the Imperium's history and the current situation.
  • Horus interacts with the other Primarchs, revealing his struggle with his identity and his determination to rebuild the Imperium.
  • Mordred and Rambo discuss the theft of their ship, with Mordred becoming determined to find the thief.
  • The Primarchs express their concern and suspicion regarding Guilliman's actions and the Imperium's future.

Ch. 485The More the Silent King Opposed Something, the More the Necrons Supported It

Summary

Key Plot Points and Events

  • The chapter discusses the importance of Primarchs and Gloriana-class Battleships in Space Marine Legions.
  • The Abomination Exemplar, Atlas's Gloriana-class Battleship, is stolen by Necrons disguised as Adeptus Mechanicus members.
  • The Necrons' goal is revealed to be Chaos Energy Crystals, which they use to create a potent beverage that enhances their senses and experiences.
  • The stolen ship is found on Tama, a Death World in the T'au Star Sector, where the Necrons are celebrating their successful heist.

Character Developments

  • Mordred, the Primarch of the Atlas Legion, is determined to find and retrieve his stolen ship but is cautious due to the power of the Necron Overlords involved.
  • Goff, Mordred's son, is diligent in his duties and seeks to redeem himself after the theft.
  • Gawain, a Techmarine of the Fourth Company, is revealed to be honest and well-mannered, even winning over the Necron Overlords with his hospitality.
  • The Necron Overlords, particularly Trazyn, Zalasus, and Orikan, are shown to be cunning, ambitious, and eccentric in their pursuit of Chaos Energy Crystals.

Significant Themes

  • The power and importance of Primarchs and Gloriana-class Battleships in Space Marine Legions.
  • The allure and danger of Chaos Energy, which can enhance senses and experiences but also corrupt and control.
  • The contrast between the cautious, strategic approach of Mordred and the impulsive, reckless actions of the Necron Overlords.
  • The theme of theft and its consequences, as the Necrons' actions have far-reaching implications for both themselves and the Atlas Legion.

Character Interactions

  • Mordred and Goff interact as father and son, with Goff seeking to redeem himself and Mordred being cautious but determined.
  • Gawain interacts with the Necron Overlords, winning them over with his hospitality and honesty.
  • The Necron Overlords interact with each other, revealing their eccentricities and ambitions as they celebrate their successful heist.

Ch. 486Vashtorr: That's Some Serious Power!

Key Plot Points and Events

  • Atlas, Mordred's flagship, goes missing, but he doesn't initiate a massive search.
  • Mordred sends The Khan to deal with minor issues on various planets, slowing down investigations into Atlas's disappearance.
  • Mordred visits Ryza Forge World, offering an Abo Sister to increase production efficiency in exchange for increased output of plasma weapons.
  • Mordred reveals his new ability, Matter Infection, which can turn impurities into matter, including bread.
  • Mordred senses a summons and wants a new, more imposing title.

Character Developments

  • Mordred: Shows his calculating nature and lack of worry about Atlas's disappearance. He's more interested in increasing production efficiency and gaining a new title.
  • The Khan: Shows filial piety but seems unimpressed by Mordred's new ability. He's more concerned about Atlas's disappearance but follows Mordred's orders.

Significant Themes

  • Calculation vs. Perfection: Mordred's schemes are burdened by their complexity, and nothing is perfect.
  • Power and Responsibility: Mordred's new ability, while impressive, raises questions about its practical use and potential consequences.
  • Father-Son Dynamics: The relationship between Mordred and The Khan is complex, with The Khan showing filial piety despite Mordred's eccentric behavior.

Character Interactions

  • Mordred and The Khan: Their interaction shows a mix of filial piety, exasperation, and mutual understanding. The Khan follows Mordred's orders but isn't entirely convinced by his new ability.
  • Mordred and Arch-Magos Zerlam: Mordred manipulates Zerlam into accepting an Abo Sister, using flattery and temptation to convince him.
  • Mordred and Various Characters (off-screen): Mordred's new ability causes strange reactions among other characters, hinting at wider consequences.

Ch. 487Dragon's Dream

Key Plot Points and Events

  • The chapter discusses the power dynamics in the Imperium, using Caesar's assassination as an example.
  • Mordred reflects on the strength of Astartes, emphasizing their combat experience and the inheritance of knowledge and essence through Gene-Seed.
  • Atlas Legion, led by Mordred, begins gathering en masse at Serenity, causing confusion and concern across the Imperium.
  • Mordred falls into a deep sleep and begins rapidly growing in size, with Atlas troops around him also falling asleep.

Character Developments

  • Mordred: Reflects on his unique perspective regarding souls and Atlas's strength, which evolves based on his experiences and thoughts. He falls into a deep sleep and grows significantly in size.
  • Tom, Livyere, Ji Yalan, Goff: Discuss Mordred's growth and strange behavior, displaying a mix of concern, confusion, and amusement.

Significant Themes

  • The power of influence and reputation in the Imperium.
  • The strength of Astartes lies not only in their Stats but also in their combat experience and the inheritance of knowledge and essence through Gene-Seed.
  • The mysterious and powerful nature of Mordred and Atlas Legion, with their actions causing concern and confusion among other factions.

Character Interactions

  • Mordred's interactions with his sons (Tom, Livyere, Ji Yalan) and Goff highlight their concern for him and their confusion regarding his strange behavior.
  • The gathering of Atlas forces at Serenity draws the attention and concern of other factions, such as the Four Gods of Chaos.

Ch. 488Aberrant Calamity

Summary: "Aberrant Calamity"

1. Key Plot Points and Events

  • Angron is now a small, pampered cat-like Primarch on Terra, serving as the Emperor’s mascot and mental support. While all his brothers are busy rebuilding the Imperium, he feels useless.
  • Angron senses the Emperor’s immense hidden suffering—fragmented, arguing personalities and thousands of years of torment on the Golden Throne.
  • Determined to contribute, Angron secretly rebuilds the World Eaters Legion using an old Primarch laboratory beneath the palace and recruits from Hive City.
  • After expanding the Legion to 300 members, a genetic mutation appears: all his new World Eaters grow fur and cat ears. Angron panics.
  • He asks Abo Sister, a supercomputer AI, for help. His authorization unintentionally allows Perturabo—currently on a distant world—to hijack the connection.
  • Perturabo has been dealing with rebellious Iron Warriors sons, Frix and Danteok, who resent her authority. Tension nearly causes a civil war among the Iron Warriors.
  • Perturabo sees Angron’s cat-eared Legion through Abo Sister, offers to help if Angron begs. Angron insults her and cuts the connection.
  • Perturabo, already furious, detects the lost Atlas flagship Abomination Exemplar on the Necron Death World Tama. She leads the Iron Warriors there.
  • Upon arrival, the Abomination Exemplar has become a horrifying flesh-tumor organism parasitizing a World Engine, radiating psychic corruption and staring at them.

2. Character Developments

  • Angron: Transitions from self-indulgent slacker to guilt-ridden Primarch seeking purpose. His attempt at rebuilding his Legion shows responsibility, but also recklessness and inexperience. He ultimately refuses to grovel to Perturabo.
  • Perturabo: Bitter, resentful, and tsundere. She feels unappreciated and inferior to Mordred, while also losing control over her own Legion. Her rage and wounded pride drive her toward a dangerous new confrontation.
  • The Emperor: Portrayed as deeply broken—a being of constant internal war, barely holding himself together.
  • Frix and Danteok: Represent the Iron Warriors’ internal fracture—resentful but still loyal to their “mother” Perturabo, yet unwilling to fully obey.

3. Significant Themes

  • Guilt and inadequacy: Angron’s inability to relieve the Emperor’s pain mirrors the wider Primarchs’ struggle to restore a ruined Imperium.
  • Purpose vs. comfort: Angron rejects idleness for meaningful action, only to create new problems.
  • Corruption and mutation: The World Eaters’ cat-mutation and the flesh-abomination Abomination Exemplar highlight the recurring theme of uncontrolled genetic and chaotic contamination.
  • Pride and resentment: Perturabo’s bitterness and the Iron Warriors’ near-civil war show how pride undermines unity.
  • Hidden suffering: The Emperor’s true condition and the horror of ancient legacy weigh heavily beneath the surface.

4. Character Interactions

  • Angron & Emperor: Angron lies on the Emperor’s lap, receiving comfort, but senses his father’s agony and feels powerless.
  • Angron & Abe Sister: He seeks help but is outsmarted when Perturabo hijacks the AI.
  • Angron & Perturabo: Confrontation evolves from humiliation attempt to mutual contempt. Angron defiantly refuses to beg.
  • Perturabo & Iron Warriors: She clashes with Frix and Danteok; Honsou is mocked; two Hydra spies reveal themselves, briefly diffusing the conflict.
  • Iron Warriors & Abomination: The Legion encounters the corrupted Atlas flagship, which psychically assaults them and lures them into danger.

Ch. 489Your Eyes Shone Like Stars

Chapter Summary: “Your Eyes Shone Like Stars”

Key Plot Points and Events

  • The Iron Warriors discover Atlas’s apparently unattended flagship near the Necron World Engine. Because Atlas is notoriously cautious and opportunistic, they immediately suspect a trap.
  • Danteok recalls that the vessel resembles a Battle Moon Atlas once banished into the Warp during the Rangdan Campaign, though this version is vastly more grotesque and powerful.
  • Honsou proposes boarding the ship and capturing Atlas, but Perturabo angrily rejects the idea, recognizing the obvious danger. She orders the Iron Warriors to fire on the World Engine from a distance and dismantle it piece by piece afterward.
  • Because the Iron Blood’s sensors and shields have been disrupted by psychic pollution, Perturabo orders Honsou, Frix, and Danteok to aim the macro-cannons manually.
  • Frix and Danteok mock and threaten Honsou, pressuring him to abandon the Primarch-loyal Iron Warriors and join Atlas’s faction. They reveal that they consider Honsou fundamentally different from them.
  • Danteok calls Honsou a “Son of Dorn,” implying that his origins and loyalties are connected to the Imperial Fists. Honsou violently rejects the accusation, insisting that he is a true Iron Warrior.
  • Danteok easily subdues Honsou and crushes one of his kidneys, but the two veterans restore him with powerful combat stimulants. The Iron Blood then locks onto the World Engine and prepares to fire.
  • Perturabo secretly observes the target from inside a macro-cannon barrel so that she can inspect it directly without appearing vulnerable. She recognizes the flesh-covered machine as resembling the earlier catastrophe in which Mordred transformed into a flesh planet.
  • The truth is clarified indirectly: Mordred has not lost control. The World Engine’s Necrons activated or damaged something they should not have, causing the grotesque flesh growth around the otherwise stable Abomination.
  • Meanwhile, Roboute Guilliman and the Space Wolves wait in ambush near the edge of the Sol Sector, intending to seize the World Engine once it is crippled.
  • Russ explains that the operation will restore the Space Wolves’ reputation after ten thousand years of silence. In exchange for preserving the World Engine, they expect two Abyss-class Battleships, including a planetary transformation ship.
  • The chapter expands on Atlas’s logistical support for the Imperium: weapons, armor, ammunition, Titans, Knights, cruisers, training, and other supplies are distributed to Chapters, especially poorer ones. However, large battleships remain difficult and slow to produce.
  • Russ and Ragnar’s ambush is exposed when Ragnar detects an approaching ship and accidentally links the monitoring system to the Abomination. At that moment, the Iron Warriors begin bombarding the World Engine.
  • Guilliman orders the Space Wolves to intervene, fearing that Perturabo’s attack may damage or destroy the valuable ships they intend to capture.
  • Mordred awakens from a strange precognitive vision showing Necron fleets and primitive humanoids. He realizes he has once again experienced events from another person’s perspective, but cannot identify whose.
  • The chapter ends with a mysterious exchange between Trazyn and Orikan: “Your eyes shone like stars,” leaving Mordred confused and suggesting that the vision may have involved one of them.

Character Developments

  • Perturabo is portrayed as cautious, commanding, and fiercely protective of her own reputation. Although she is confident in her strength, she refuses to take unnecessary risks and relies on overwhelming firepower instead.
  • Honsou demonstrates stubborn loyalty to Perturabo and the Iron Warriors, but also insecurity about his identity and origins. The accusation that he is a Son of Dorn provokes uncontrollable rage, suggesting a major unresolved conflict in his past.
  • Frix and Danteok appear as powerful, cruel, and mischievous veterans. Their loyalty lies with Atlas and Mordred rather than Perturabo, and they enjoy humiliating Honsou while still ensuring that he survives the mission.
  • Russ shows growing maturity as a father and leader. Influenced by past experiences, he wants to communicate with his sons rather than simply command them. He also remains opportunistic, using the mission to restore the Space Wolves’ prestige and secure valuable rewards.
  • Ragnar is eager but inexperienced in some technical matters. He successfully adapts the monitoring equipment, though his actions inadvertently reveal the ambush.
  • Mordred continues to develop mysterious precognitive or perspective-shifting abilities. His inability to identify the source of his latest vision adds to the chapter’s sense of cosmic uncertainty.
  • Honsou’s status is further undermined by the veterans’ claim that he is not a “real” Iron Warrior, establishing a clear ideological and generational divide within the Legion.

Significant Themes

  • Fear of the unknown: Even legendary warriors hesitate when confronted with something they cannot understand, especially the grotesque fusion of Necron technology and living flesh.
  • Loyalty and identity: Honsou’s rejection of the “Son of Dorn” accusation highlights questions of heritage, allegiance, and what truly makes someone an Iron Warrior.
  • Pragmatism versus glory: Perturabo chooses a safe bombardment rather than a dangerous boarding action, while Russ seeks a battlefield victory primarily to restore the Space Wolves’ reputation.
  • Logistics and military power: The discussion of Atlas’s subsidies emphasizes that wars are sustained by equipment, ships, training, and supplies as much as by heroic warriors.
  • Family and factional rivalry: Primarchs and their “sons” interact like a dysfunctional family, mixing affection, mockery, bargaining, and threats.
  • Transformation and corrupted technology: The World Engine and Abomination blur the boundaries between machine, flesh, Chaos, and artificial life, reinforcing the chapter’s body-horror imagery.
  • Unreliable perception and precognition: Mordred’s vision and the final Trazyn-Orikan exchange suggest that reality may be viewed through shifting perspectives and hidden layers of meaning.

Character Interactions

  • Perturabo humiliates Honsou for suggesting an obviously dangerous boarding action, then reasserts her authority by ordering the bombardment.
  • Frix and Danteok torment Honsou, offering him conditional acceptance while threatening him with exclusion and future punishment.
  • Honsou responds with defiance, insisting on his Iron Warrior identity and physically attacking Danteok after being called a Son of Dorn.
  • Russ reassures Ragnar that Atlas will reward the Space Wolves, while also teaching him patience, discipline, and proper military conduct.
  • Guilliman and Russ cooperate uneasily, united by the prospect of capturing the World Engine but concerned with different priorities.
  • Mordred’s confused observation of Trazyn and Orikan closes the chapter with an enigmatic connection between his precognition and the two Necron figures.

Ch. 490For the Sake of Not Getting Beaten, You Even Called Me Second Brother?

Chapter Summary

Key Plot Points and Events

  • Mordred is trapped in prophetic dream visions of Necron history, first experiencing events through Trazyn’s perspective and later Orikan’s and Szarekh’s.
  • He witnesses Trazyn and Orikan’s childhood friendship, their education, and the harsh inequality and short lifespans of ancient Necron society.
  • The visions recount the Necrons’ wars with the Old Ones, the rise of Szarekh, and the beginning of the Imperial Unification Wars.
  • Mordred sees how the Necrons discovered the C’tan, particularly the Nightbringer and the Deceiver. The Silent King accepts the C’tan’s offer of Biotransference, believing it will grant his people immortality.
  • Trazyn, desperate to save Orikan from a brain tumor, ignores his friend’s warnings and supports Biotransference. The two enter the process together, promising to remain friends for life. Mordred views their relationship as absurdly melodramatic and overly intimate.
  • After enduring repeated dream sequences about the Necron downfall, Mordred awakens to find that Atlas has completed a major transformation during his twenty-five-day sleep.
  • The Atlas warriors gain enhanced cellular recovery and the ability to fuse with machinery and inherit aspects of Mordred’s abilities. Their shared “Thinking Power” also evolves into a powerful collective mental network.
  • Mordred himself becomes stronger and more physically robust, reforges the Ashen Herald, and regains a peak-level form.
  • Encouraged by Atlas’s praise and eager to retaliate against those who have caused him trouble, Mordred launches the entire force toward Tama Death World to seize the World Engine.
  • Atlas arrives to discover that the World Engine is missing and that Russ and Perturabo are fighting over the wreckage.
  • Russ accuses Perturabo of betraying him and destroying the World Engine. Perturabo transforms into a heavily mechanized, heavily armed Daemon Primarch and battles Russ.
  • Mordred intervenes. Perturabo attempts to avoid punishment by calling Mordred “Second Brother” and claiming to be his beloved little sister. Enraged by the manipulation and the loss of the World Engine, Mordred unleashes a massive Fel Energy attack against her.

Character Developments

  • Mordred: Gains a deeper understanding of Necron history, especially Trazyn and Orikan’s tragic bond and the disastrous origins of Biotransference. His physical power and equipment are restored or enhanced, making him confident enough to lead a major military campaign. His anger, arrogance, and darkly comic personality remain central.
  • Trazyn: Is portrayed as impulsive, emotionally obsessive, and fiercely devoted to Orikan. His desire to save his friend overrides his judgment and leads him to support the Biotransference process.
  • Orikan: Appears as a brilliant but physically frail technician who recognizes that Biotransference may destroy Necron identity. Despite opposing it, he is deeply attached to Trazyn.
  • Szarekh: Initially appears to be an effective reformer and unifier, but his decision to trust the C’tan reveals catastrophic naivety and poor judgment.
  • Atlas: Evolves into an even more durable and mentally connected force, though its warriors become slightly shorter. Their loyalty and worshipful admiration of Mordred intensify.
  • Russ and Perturabo: Their rivalry escalates into a destructive physical and technological battle. Russ remains aggressive and honor-driven, while Perturabo relies on overwhelming firepower and deceit.
  • Perturabo: Demonstrates fear of Mordred despite her enormous power. Her attempt to exploit familial terminology exposes both her cunning and desperation.

Significant Themes

  • Blind faith and disastrous leadership: Szarekh’s belief that the C’tan can save the Necrons parallels the destructive consequences of trusting promises without examining their cost.
  • Immortality and identity: The Biotransference ritual raises the question of whether survival is meaningful if flesh, memory, and individuality are replaced by cold mechanical existence.
  • Friendship, devotion, and obsession: Trazyn and Orikan’s relationship is sincere but exaggerated to comic and tragic extremes, with Trazyn sacrificing reason for the chance to preserve Orikan.
  • Power and transformation: Both Mordred and Atlas undergo major upgrades, while Perturabo transforms herself into a living weapons platform. Physical strength is repeatedly tied to authority and survival.
  • Parody and absurdity: Tragic Warhammer history is filtered through Mordred’s mocking commentary, exaggerated insults, ridiculous familial claims, and over-the-top battles.
  • Family and manipulation: Perturabo’s sudden claim that Mordred is her “Second Brother” is a tactic to avoid punishment, but it only intensifies his rage.

Character Interactions

  • Trazyn repeatedly expresses affection for Orikan, while Orikan rejects his emotional declarations and warns him about the dangers of Biotransference.
  • Mordred internally mocks their relationship but is nevertheless emotionally affected by their shared fate.
  • Atlas warriors praise Mordred as a divine ruler and encourage him to establish a kingdom, while he pretends to reject the idea despite clearly enjoying the adulation.
  • Russ and Perturabo exchange accusations before fighting. Their battle combines wrestling, Primarch abilities, psychic power, and heavy mechanized weaponry.
  • Mordred interrupts their fight and confronts Perturabo over the World Engine. Perturabo first calls him “Second Brother,” then claims to be his “most beloved little sister,” prompting Mordred to attack her with overwhelming Fel Energy.

Ch. 491The Great Commander's Fashion Sense Truly Was Extraordinary

Chapter Summary

Key Plot Points and Events

  • After an emergency evacuation, Atlasians, Iron Warriors, and Space Wolves become crammed together aboard a Devourer Transport. Tensions rise when Honsou is blamed for sending them into the earlier conflict.
  • The Iron Warriors split into two factions: Honsou’s loyalists and Danteok’s older Fourth Legion veterans. The Atlasians side with Danteok, creating an unstable standoff.
  • Hearing Perturabo’s cries as Mordred brutally beats her outside the ship, the Iron Warriors erupt into a brawl with the Atlasians. The Primaris-enhanced Atlasians overpower the smaller, non-Primaris Iron Warriors, while the Space Wolves watch and enjoy the spectacle.
  • Mordred continues beating Perturabo for seventy-two hours, joined by Russ. He mocks her, exposes embarrassing details from her childhood, and publicly broadcasts the ordeal across the fleet.
  • The broadcast reveals Perturabo’s tyrannical methods, including her ruthless “Iron Within, Iron Without” system, harsh elimination policies, and bizarre bureaucratic control over her Legion and Daemons. The Iron Warriors’ reverence for her collapses as their morale breaks.
  • Mordred formally judges the Fourth Legion. They will undergo interrogation and must prove their loyalty through military service. Those who pass may serve honorably; lesser offenders will become Blackshields, while serious offenders will be sent on suicidal Penitent Expeditions.
  • The Iron Warriors accept the judgment because it offers them a chance to regain dignity and glory rather than immediate execution.
  • Mordred concludes the scene in flamboyant beachwear and a silver laurel crown, impressing everyone with his unexpectedly improved fashion sense. He then prepares to deal with those who stole his ships.

Character Developments

  • Mordred is shown as overwhelmingly powerful, mercilessly playful, and deeply controlling. He treats Perturabo as a beloved but rebellious younger sister, combining affection, mockery, physical punishment, and terrifying threats. His leadership is harsh but ultimately offers the Iron Warriors a path to redemption.
  • Perturabo is reduced from an intimidating Iron Lord to a helpless, humiliated figure. Her childhood insecurities and dependence on Kalliphenni are exposed, forcing her to understand what it feels like to be powerless before someone more frightening than herself.
  • Russ acts as Mordred’s enthusiastic accomplice, joining the beating and supplying crude insults. Despite his barbaric image, he also understands the seriousness of Mordred’s threat and supports him carefully.
  • Honsou and the Iron Warriors lose confidence in Perturabo after witnessing her humiliation and learning about her hidden past. Their submission to Mordred reflects both fear and relief at being given a chance to atone.
  • Danteok and the older Fourth Legion veterans are positioned as more sympathetic and potentially redeemable than Honsou’s faction.
  • Bjorn serves as the immovable, oversized observer in the cramped transport, while the Space Wolves function as gleeful spectators to the chaos.

Significant Themes

  • Power and humiliation: Even a Primarch and feared warlord can be reduced to helplessness when confronted with superior strength and authority.
  • Family as affection and domination: Mordred’s treatment of Perturabo reflects a twisted form of familial love, where protection, punishment, threats, and emotional manipulation coexist.
  • The collapse of hero worship: The Iron Warriors’ idealized image of Perturabo is destroyed when her weakness and hypocrisy become public.
  • Redemption through service: Mordred’s judgment emphasizes that loyalty must be proven through sacrifice and action rather than words.
  • Authoritarian control and hypocrisy: Perturabo’s rigid systems of discipline and competition are mocked when she herself becomes unable to withstand judgment.
  • Absurdity and satire: Brutal violence, military bureaucracy, Primarch family drama, and fashion commentary are combined into deliberately exaggerated comedy.

Character Interactions

  • Honsou clashes with the Atlasians and is challenged by Danteok’s faction.
  • The Atlasians and Iron Warriors fight in the transport while the Space Wolves cheer them on.
  • Mordred and Russ cooperate in tormenting Perturabo, with Russ reinforcing Mordred’s jokes and threats.
  • Mordred exposes Perturabo’s childhood relationship with Kalliphenni, turning private trauma into public humiliation.
  • Mordred alternates between threatening to erase Perturabo from existence and reassuring her that family makes her safe.
  • Perturabo finally regains a small measure of influence by saying she is hungry, prompting Mordred to promise her a meal—though he immediately shifts attention to punishing the people who stole his ships.

Ch. 492Chapter 490

Chapter 490 Summary

Key Plot Points and Events

  • Russ asks Mordred for the two Abyss-class Battleships, disguising his request with exaggerated complaints about the Space Wolves’ poverty and Fenris’s harsh conditions.
  • Mordred gives him the ships, explaining that they were originally intended for the Space Wolves and that Atlas plans to restart Abyss-class Battleship production.
  • Mordred angrily criticizes the Space Wolves and Iron Warriors for consuming enormous quantities of food while contributing few resources or relics. He threatens to send them to the front lines and accuses Russ and Sisyphus of taking advantage of Atlas.
  • Upon boarding the Abomination, the group encounters Necrons dressed in Atlas uniforms. One Deathmark enthusiastically salutes Mordred and reports that the ship’s entrances are secure.
  • Perturabo explains that these Necrons belong to a faction that believes it is still composed of living flesh. Mordred reveals that prolonged exposure to the ship’s Chaos Energy and consumption of Chaos Energy Crystals have driven many Necrons into bizarre delusions.
  • The Abomination has become a living, symbiotic vessel saturated with Fel Energy. It protects its crew from Warp corruption while assimilating unauthorized intruders.
  • The lower decks have become a grotesque imitation of Atlas society. Necrons pretend to be soldiers, merchants, entertainers, slaves, and other personnel, even recreating Angel of Bliss facilities and wearing synthetic skin.
  • Mordred, Russ, and Perturabo eventually reach the upper decks, where they discover Gawain Cisel drunkenly embracing a Necron while surrounded by alcohol and dangerous quantities of Chaos Energy Crystals.
  • Gawain claims he is “interrogating” the xenos, but Mordred immediately sees through the excuse and confronts him.

Character Developments

  • Mordred demonstrates both generosity and exasperation. He willingly gives Russ the battleships but remains frustrated by the Legions’ dependence on Atlas’s resources.
  • Russ continues his role as a shameless, manipulative opportunist, using humor and emotional appeals to obtain supplies. He is also revealed to be heavier and healthier than he admits.
  • Perturabo regains mobility and takes pleasure in mocking Russ, particularly over Russ’s ignorance of Necron factions.
  • Gawain Cisel, previously portrayed as a reliable and honorable leader, is exposed as an irresponsible drunk who has become entangled in the Necrons’ bizarre culture.
  • The Necrons are shown to be increasingly unstable, imitating human life and Atlas culture so thoroughly that they form their own distorted society aboard the ship.

Significant Themes

  • Resource scarcity and dependence: Mordred’s complaints highlight the enormous logistical burden of supporting the returning Legions.
  • Madness and identity: The Necrons’ attempts to pretend they are living beings explore the absurdity and horror of denying one’s true nature.
  • Corruption through excess: Chaos Energy Crystals can be beneficial in moderation but cause insanity, mutation, and degradation when abused.
  • Parody and grotesque imitation: The Necrons recreate Atlas’s military, commercial, and entertainment systems, producing a darkly comic version of civilization.
  • Authority versus disorder: Mordred tries to maintain discipline, but even his most trusted personnel and ships have been overtaken by chaos and absurdity.

Character Interactions

  • Russ flatters Mordred to secure the battleships, while Mordred responds with irritation and blunt criticism.
  • Mordred physically inspects Russ and exposes his claims of starvation as false.
  • Perturabo mocks Russ and provides an explanation of Necron factions.
  • Mordred treats the delusional Deathmark like a loyal Atlas soldier, humorously encouraging its false sense of duty.
  • The Primarchs react with disgust and disbelief to the Necrons’ bizarre imitations of human society.
  • Mordred confronts Gawain after discovering him intoxicated with a Necron, turning Gawain’s supposed “interrogation” into an embarrassing excuse.

Ch. 493But Speaking of That

Chapter Summary: “But Speaking of That”

Key Plot Points and Events

  • Mordred discovers that all 743 Atlas Marines and 832 Dog-men of the Fourth Company have been found alongside female Necrons. The soldiers claim their relationships are merely friendships involving “inspections,” “repairs,” and “maintenance,” but Mordred is appalled by what he sees as inappropriate attachment to xenos.
  • Gawain introduces Anna Kastark, a Necron Overlord and descendant of the Kastark Dynasty, insisting that they are only friends and comrades. Mordred initially condemns the relationship, but quickly changes his attitude when he learns that Anna commands a regiment of Tomb Technicians.
  • Mordred hypocritically defends Gawain while threatening anyone who questions the Atlas’s behavior. He also dismisses Bane’s habit of licking motor oil from Necron feet by comparing it to ordinary hobbies.
  • Gawain and the Dog-men reveal that they defeated numerous high-ranking Necrons, including three Overlords, by feeding them Chaos Energy Crystals laced with Fel Energy. The Necrons became incapacitated, some even mutating or fusing with the dining table. This explains why the Necron forces failed to intervene while Perturabo bombarded the World Engine.
  • The Atlas recover the ship’s engine fragments and prepare to return to Terra, escorting Perturabo, the captured Necrons, and the Iron Warriors. The Space Wolves accompany them to supervise the Iron Warriors’ loyalty.
  • During the return journey, Mordred assigns Perturabo a new role: tax collector. He argues that the Imperium’s outdated and exploitative tax system requires inspection and reform, though his own methods involve intimidation, violence, and extracting wealth from nobles.
  • Three Gloriana-class ships arrive at Terra, causing widespread excitement because another Primarch has returned. Abaddon, frightened by the growing number of active Primarchs, orders Kayan to go to Terra and insult them publicly as a way of damaging Imperial morale.
  • Kayan pretends to accept the mission but secretly goes to the Iron Throne to cut off the captive “daughter” from her connection, suggesting that he is acting as a spy or traitor.
  • Mordred brings four Necron Overlords—including Trazyn, Orikan, and Zalasus—before the Golden Throne. The “Yellow Skins” awaken them with psychic attacks. As they regain consciousness, they hear a disturbing, intimate voice demanding that they remember something and submit.

Character Developments and Interactions

  • Mordred is revealed as deeply hypocritical and highly adaptable. He begins by condemning the Atlas and Dog-men for fraternizing with Necrons, but immediately rationalizes their behavior once he sees the practical value of Anna’s forces. His authoritarian parenting and obsession with the Atlas’s reputation are played for comedy.
  • Gawain appears earnest but is also manipulative and resourceful. He presents his relationship with Anna as innocent while helping engineer the mass incapacitation of the Necron leadership.
  • Anna Kastark is introduced as an ancient Necron aristocrat and commander of Tomb Technicians. Her political importance and military resources make Mordred reconsider his objections to her connection with Gawain.
  • Bane and the Dog-men are shown embracing bizarre machine-related habits, highlighting how prolonged contact with Techmarines and Mechanicus culture has affected the Fourth Company.
  • Perturabo remains insecure about her appearance and reluctant to eat more, but listens seriously to Mordred’s plans. Her new appointment as tax collector gives her a practical role in Imperial administration.
  • Abaddon is terrified by the Primarchs’ return and attempts to disguise his fear with overconfident strategic posturing. His plan to send Kayan to provoke the Imperium exposes his desperation.
  • Kayan outwardly demonstrates perfect loyalty but immediately betrays Abaddon’s orders, suggesting that his true allegiance lies elsewhere. His interaction with the “daughter” is tense, awkward, and emotionally complicated.
  • Trazyn and Orikan are portrayed as powerful but vulnerable figures who have been reduced to unconscious captives. Their apparent emotional history and the mysterious voice addressing them create a threatening cliffhanger.

Significant Themes

  • Hypocrisy and flexible morality: Mordred condemns conduct when it is inconvenient but excuses it when it benefits the Atlas.
  • Absurdity of war and bureaucracy: Catastrophic military events are treated casually, while tax reform and personal habits receive serious attention.
  • The corruption of identity and culture: The Atlas and Dog-men absorb Mechanicus behaviors, while the Necrons are treated as both alien machines and objects of personal attachment.
  • Loyalty versus betrayal: Gawain’s loyalty to the Atlas, Kayan’s apparent obedience, and the hidden betrayals surrounding Terra all complicate the meaning of allegiance.
  • Power through manipulation: The Necrons are defeated not through direct combat but through exploitation of their dependence on Fel Energy. Mordred likewise intends to control the Imperium through taxation and intimidation.
  • Comedy through contrast: Ancient cosmic powers, Primarchs, and galaxy-spanning conflicts are juxtaposed with family arguments, food complaints, inappropriate hobbies, and bureaucratic assignments.

Overall

The chapter combines political satire, family comedy, and absurd military strategy. The Atlas return to Terra with captured Necron leaders, Perturabo receives an unexpected administrative mission, and Abaddon’s fear leads to a covert betrayal. The closing scene shifts toward menace as the awakened Necron Overlords are confronted by an ominous voice that appears to know their past and intends to humiliate or control them.

Ch. 494In Truth, We Became Human Long Ago

Chapter Summary: In Truth, We Became Human Long Ago

Key Plot Points and Events

  • Mordred jokes that most adults eventually look back on their younger selves with embarrassment, comparing their youthful “dark history” to the Necron Overlords’ current condition.
  • Four Necron Overlords—Zalasus, Zahndrekh (the Crowned General), Trazyn, and Orikan—are forcibly awakened after consuming enormous quantities of Chaos Energy Crystals. The crystals have left them dazed, confused, and behaving more like intoxicated humans than emotionless Necrons.
  • Their intoxication has affected them differently:
    • Zalasus nervously pretends to be busy while leaking coolant.
    • Zahndrekh approaches the Emperor and asks which dynasty he belongs to.
    • Trazyn and Orikan remain somewhat clearer-headed but are visibly stunned.
  • The Overlords argue secretly over who is responsible for their capture and for consuming the crystals. They consider escaping but quickly realize they cannot defeat Mordred, Guilliman, Perturabo, the Emperor, or the other powerful beings surrounding them.
  • Zalasus identifies the gathered figures as extraordinarily dangerous, possibly Warp Deities disguised as humans, and refuses to fight them.
  • Their Reanimation Protocol is disrupted, and the Overlords find themselves surrounded by Mordred, Guilliman, Perturabo, and the Emperor.
  • Panicking, Zalasus immediately betrays the others. He claims to be Mordred’s old ally “Little Su,” pretends that he had infiltrated the group to expose Trazyn and Orikan, and declares that he has become human.
  • Zalasus removes his own skull and replaces it with a decorative Pure Skull taken from the Golden Throne’s armrest, using the transformation as proof of his supposed loyalty.
  • Zahndrekh imitates him, dramatically declaring that the Silent King has expelled the other Overlords from the Necron Empire for their crimes.
  • Trazyn and Orikan protest that they have served the Empire faithfully. To avoid being abandoned, they also replace their skulls with Pure Skulls and loudly proclaim, “In truth, we became human long ago.”

Character Developments

  • Zalasus reveals himself as highly pragmatic and self-preserving. Despite being considered physically weak, he is perceptive enough to recognize the overwhelming danger posed by the Emperor and the Primarchs. His immediate betrayal and theatrical pleading show his opportunistic, shameless nature.
  • Zahndrekh remains flamboyant and possibly genuinely delusional. Whether he is acting or intoxicated, he eagerly joins Zalasus’s performance and invents an elaborate imperial decree to save himself.
  • Trazyn and Orikan initially blame the others for their predicament, but their indignation quickly turns into desperate imitation. Their claims of loyalty collapse when survival is at stake.
  • Mordred becomes increasingly uncertain whether the Necrons are actually insane, pretending to be insane, or permanently altered by the Chaos crystals.
  • The Emperor, Guilliman, and Perturabo function as an overwhelming threat. Their silent presence is enough to terrify the Overlords into abandoning dignity and loyalty.

Significant Themes

  • Self-preservation over loyalty: The Necrons immediately abandon one another when confronted with a superior threat, exposing the fragility of their claims of honor and allegiance.
  • Identity as performance: By replacing their skulls and declaring themselves human, the Overlords literally and theatrically reinvent themselves to suit the situation.
  • Humanization through absurdity: The chapter humorously suggests that, despite being ancient machines, the Necrons have become “human” through cowardice, blame-shifting, opportunism, and embarrassing behavior.
  • Power and helplessness: The Overlords are physically formidable but completely powerless in the presence of the Emperor and the Primarchs, forcing them into farcical submission.
  • Chaos and intoxication: Excessive Chaos Energy Crystal consumption strips the Necrons of their characteristic coldness and turns them into confused, emotional, and ridiculous figures.

Character Interactions

  • The four Overlords argue through an encrypted channel, accusing one another of causing their capture and consumption of the crystals.
  • Zalasus dismisses the idea of fighting and warns the others that their captors are far more dangerous than they appear.
  • Once surrounded, Zalasus clings to Mordred’s leg, falsely claiming to be his former comrade and betraying the others.
  • Zahndrekh supports Zalasus’s deception, theatrically condemning Trazyn and Orikan in the name of the Silent King.
  • Trazyn and Orikan plead before the Emperor, insist on their loyalty, and finally copy the others’ skull replacement and declaration of humanity.
  • Mordred watches the entire spectacle with bewilderment, unable to determine whether the Overlords’ behavior is madness, deception, or the result of crystal-induced intoxication.

Ch. 495The Silent King's Worth Keeps Rising

Chapter Summary

1. Key Plot Points and Events

  • The Imperial Palace falls into tense silence as four Necron Overlords—Trazyn, Orikan, Zalasus, and Zahndrekh—face the Emperor, Mordred, Guilliman, Russ, Perturabo, the Custodes, and other Imperial forces.
  • Russ, Mordred, and Perturabo immediately advocate killing the Necrons and harvesting their valuable bodies, technology, and materials.
  • Zalasus panics and throws himself at the Emperor’s feet, offering his wealth, household, and service to the Imperium in exchange for protection. Trazyn and Orikan follow suit, though Trazyn attempts to frame their submission as loyal citizenship rather than cowardice.
  • The Custodes attack, enraged that a xenos has touched the Emperor, but an unseen force stops them.
  • Mordred makes clear that the Emperor is not the true authority in this situation; the Necrons must also satisfy him. Zahndrekh, recognizing the importance of etiquette and hierarchy, approaches Mordred directly instead of relying solely on pledging himself to the Emperor.
  • Zahndrekh questions Mordred about whether he is a god and whether he can genuinely restore the Necrons’ souls without betraying them as the C’tan did.
  • Mordred explains the fundamental flaw in Necron existence: Biotransference did not preserve the original Necron race, but created immortal, data-based copies whose memories and personalities are trapped in fixed Logic Cores.
  • He argues that the Necrons cannot truly evolve, learn, or change. Their bodies inevitably deteriorate, their personalities remain constrained by their original programming, and their civilization has no genuine future.
  • Trazyn is used as an example: despite possessing an extremely powerful body, he remains fundamentally a thief and collector, unable to meaningfully become a warrior or change his underlying nature.
  • Zahndrekh accepts that the Necrons have no real alternatives and formally offers Mordred his fealty.
  • Mordred accepts, gives Zahndrekh the name “Atlas,” allows him to call him “Boss,” and provides him with a treasured trench coat.
  • Trazyn, Orikan, and Zalasus also seek official positions under Mordred. Mordred agrees to take them in, intending to assign each Necron a specialized role.
  • Before finalizing the arrangement, Mordred insists on written contracts. Guilliman acts as clerk, the Emperor as witness, and several Primarchs help revise the agreements based on an earlier contract with Ulthwé.
  • The Necrons are baffled that serving a god—or someone they think is a god—requires legal paperwork. Mordred angrily insists that he is not a god and mocks them for having entered into the C’tan bargain without properly reviewing its terms.
  • Orikan concludes that their original ruler, Szarekh, deserved death for leading the Necrons into such a disastrous arrangement.

2. Character Developments

  • Mordred: Reveals a serious, analytical side beneath his usual lazy and irreverent behavior. He demonstrates deep knowledge of Necron biology, metaphysics, and history, and establishes himself as the real authority over their fate. He is also portrayed as pragmatic and contract-minded, accepting the Necrons while ensuring they are formally bound to him.
  • Zahndrekh: Emerges as the most rational and politically capable of the Necron group. Though mentally unstable, he retains enough lucidity to understand the Necrons’ desperate position. His formal oath of loyalty marks him as Mordred’s primary Necron subordinate and military asset.
  • Trazyn: His confidence and verbal skill collapse when Mordred exposes the truth of Biotransference. He is shown as physically powerful but personally limited by his fixed personality and obsession with collecting.
  • Orikan and Zalasus: Both display self-preservation and opportunism, rapidly abandoning independence to seek Mordred’s protection. Zalasus is especially shameless, while Orikan retains some dignity but is dragged into submission.
  • Guilliman: Recognizes the validity of Mordred’s criticism of the Necrons and feels mildly insulted when Mordred compares their rigid programming to Guilliman’s own methodical nature.
  • Russ, Perturabo, and the Custodes: Reflect the Imperium’s instinctive hostility toward xenos, though their immediate desire to destroy the Necrons is overridden by Mordred’s decision to recruit them.

3. Significant Themes

  • The cost of immortality: The Necrons’ immortality is revealed as a form of stagnation rather than true survival. They possess endless life but have lost the capacity for natural growth, evolution, and meaningful change.
  • Identity and continuity: Mordred distinguishes between the original Necrons and the machine entities that now carry their memories. The chapter questions whether preserved memories are enough to constitute genuine survival.
  • Free will versus programming: Necron personalities are trapped within the logic of their old identities. Their apparent choices are constrained by systems that prevent them from fundamentally changing.
  • Betrayal and false bargains: The C’tan technically fulfilled the terms of their agreement while destroying the Necrons’ true future. This emphasizes the danger of accepting a deal without understanding its deeper consequences.
  • Power and submission: The Necrons’ decision to serve Mordred is not portrayed as idealistic loyalty but as a rational response to having no viable alternatives.
  • Bureaucracy and contracts: The serious themes are undercut by comic legalism. Mordred insists that divine service requires paperwork, turning the Necrons’ desperate oath into a contractual employment arrangement.
  • Xenos prejudice and political pragmatism: The Imperials distrust and despise the Necrons, but Mordred recognizes their strategic value and chooses recruitment over extermination.

4. Character Interactions

  • Russ and Perturabo openly argue for killing the Necrons and recycling their bodies, highlighting the Imperium’s violent attitude toward aliens.
  • Zalasus clings to the Emperor, provoking the Custodes, while Trazyn and Orikan imitate his surrender.
  • Zahndrekh bypasses the Emperor and addresses Mordred directly, recognizing that Mordred is the key decision-maker.
  • Mordred physically demonstrates the strength and durability of Necron bodies by bending Trazyn’s arm, then verbally dismantles Trazyn’s assumptions about Necron superiority.
  • Guilliman helps formalize the Necrons’ submission by acting as the contract clerk, while the Emperor and the Primarchs participate in the negotiations.
  • Mordred’s acceptance of Zahndrekh is both ceremonial and comedic: he taps him with the Ashen Herald, renames him Atlas, and gives him a trench coat.
  • The chapter ends with the Necrons effectively becoming Mordred’s contracted subordinates, while Orikan bitterly blames Szarekh for the catastrophe that made their submission necessary.

Ch. 496Only Taxes and Death Are Inevitable

Chapter Summary: “Only Taxes and Death Are Inevitable”

Key Plot Points and Events

  • The Primarchs learn more about Szarekh, the Silent King, from four Necron Overlords. They discover that he was an extraordinarily capable ruler who united the fractured Necron dynasties, led them through crises, and possessed overwhelming personal power—including the ability to destroy a C’tan with the Godslayer Spear.
  • Despite his brilliance, Szarekh repeatedly made disastrous decisions. He prolonged the war against the Old Ones, carried out purges and ideological unification, believed the Deceiver’s lies, and ultimately forced the entire Necron species into Biotransference, transforming them into Necrons.
  • Guilliman concludes that Szarekh was more capable than the Emperor, prompting the Emperor to angrily defend his authority and complain about the burdens of the Golden Throne.
  • The discussion expands into comparisons between Szarekh, the Emperor, the Primarchs, the Old Ones, the C’tan, and Warp entities. The characters recognize that the Emperor and Primarchs seem unusually humane only because most gods and cosmic powers treat mortals as disposable tools.
  • The Emperor officially grants the four Necron Overlords status as “living-metal-specialized abhumans” and subjects of the Imperium. They immediately kneel, praise him, and embrace their new political protection.
  • Mordred organizes a formal negotiation over the Necrons’ assets. Guilliman, Isha, Yvraine, Eldrad, Ji Yalan, and eventually Cegorach—using the Shadowseer Sylandri as his vessel—join the negotiations.
  • After a month of increasingly elaborate bargaining, the parties produce the 7,412th version of the contract, containing 136 amendments and twenty-three official copies. The Necrons and their followers become legal Imperial citizens.
  • Immediately afterward, Mordred and the Primarchs reveal the real purpose of the agreement: collecting the “Eleven Taxes.” The Necrons assume the sum is six thousand Imperial coins, but Mordred clarifies that they owe sixty million years of taxes.

Character Developments

  • Guilliman demonstrates increasing mastery of Warp-informed analysis. He can now study people as if they were game characters, predict their behavior, and manipulate circumstances. Although disturbed by how closely this resembles Tzeentch’s methods, he continues using the ability rationally.
  • The Emperor is shown as both authoritarian and burdened. He resents being compared unfavorably to Szarekh, insists he is not a god, and threatens to restrict Guilliman, yet also shows unexpected generosity by protecting the Necrons and granting them citizenship.
  • Mordred continues to combine ruthless pragmatism with a fascination for contracts and legal procedures. He helps secure the Necrons’ surrender and then exploits the agreement through taxation.
  • Trazyn, Orikan, Zalasus, and the other Necron Overlords reveal deep resentment toward Szarekh, but their complaints are inseparable from admiration for his strength and responsibility. They quickly abandon pride and submit to the Emperor when doing so guarantees survival and prosperity.
  • Cegorach proves himself a master manipulator and contract-maker, immediately cooperating with the Aeldari negotiators to exploit loopholes and maximize their advantage.
  • Ahriman is used as an example of disastrous good intentions: his attempt to cure the Thousand Sons’ mutations destroyed Prospero and almost the entire Legion.
  • Magnus and the other Primarchs are humorously portrayed as similarly dangerous figures whose intelligence and power often amplify the consequences of their mistakes.

Significant Themes

  • The danger of extraordinary but misguided rulers: Szarekh is neither a simple tyrant nor a benevolent king. His intelligence and responsibility repeatedly save his people after his own disastrous choices create catastrophe.
  • Comparison and moral relativism: The Emperor and Primarchs appear humane largely because the alternatives—C’tan, Warp Gods, and other cosmic entities—are even more monstrous. Goodness is judged comparatively in a corrupt universe.
  • Power versus wisdom: Szarekh’s immense ability cannot compensate for his tendency to choose the wrong path. The chapter repeatedly suggests that capability without judgment can be more dangerous than weakness.
  • The burdens of godhood and leadership: The Emperor, Primarchs, and Old Ones are distinguished by their willingness to protect weaker beings and honor agreements, even though they remain flawed and frightening.
  • Contracts, exploitation, and political survival: The Necrons’ transformation from independent overlords to Imperial “abhumans” is presented as a legal and economic transaction. Survival requires surrendering pride, while contracts become tools for both protection and manipulation.
  • Comedy through bureaucracy: Grand cosmic history, species-wide tragedy, and divine politics culminate in an ordinary tax dispute, reinforcing the chapter’s satirical contrast between epic events and petty administration.

Character Interactions

  • Guilliman openly compares Szarekh to the Emperor, provoking the Emperor’s indignation and Guilliman’s temporary disciplinary threat.
  • The Necron Overlords cooperate in recounting Szarekh’s history, simultaneously praising his accomplishments and condemning his decisions.
  • The Emperor publicly humiliates and then officially adopts the Necrons into the Imperium, while they instantly flatter him and pledge loyalty.
  • Mordred and the Aeldari representatives negotiate aggressively against the Necrons, with Cegorach joining forces with them to create increasingly complex contractual terms.
  • Mordred later gathers the Primarchs around the newly adopted Necrons, transforming the solemn citizenship ceremony into a surprise tax-collection ambush.
  • The chapter ends with the Necrons realizing that Imperial citizenship comes with an astronomical obligation: sixty million years of accumulated taxes.

Ch. 497A Lion's Heart Moves His Filial Son, and Azmyow Spills Blood Aboard the Exemplar

Key plot points and events

  • Mordred tries to impose an absurd sixty-million-year tax on four Necron Overlords, then bargains it down to six years. The Necrons respond with valuable gifts: Canoptek technicians, manufacturing methods, weapon schematics, and an Inertialess Drive. In return, they want a steady supply of Chaos Energy Crystals so they can regain souls.
  • Trazyn claims to have found the “Mother of the Primarchs” in his Museum. The primarchs agree to visit, though none is eager to face her.
  • Guilliman’s apparent exhaustion is revealed to be an act: Aeldari secretaries and Death Guard support give him plenty of time to rest. The chapter also describes Atlas’s forces securing and repairing Webway routes.
  • During the journey aboard the Exemplar, the primarchs trade barbs about engineering, the Eldar, and the difficult task of separating Horus and Sanguinius’s fused souls.
  • The Lion comforts Azrael, who confesses that he destroyed Caliban. The Lion’s sympathy quickly turns to fury, and Azrael calls desperately for Mordred’s help.

Character developments

  • Mordred remains a shamelessly mercenary but effective leader, turning a threat of taxation into a mutually useful bargain with the Necrons.
  • The Necron Overlords show pride in their ancient empire and commit substantial resources to their new alliance.
  • Guilliman is revealed as comfortable and politically adept, not the overworked figure he pretends to be.
  • The Lion tries to show affection and understanding toward Azrael, revealing a softer side—until Azrael’s confession tests it.
  • Azrael finally admits responsibility for Caliban’s destruction, explaining that he mistook it for a corrupted world during a time-vortex mission.

Significant themes

  • Power and bargaining: Even gods and ancient empires negotiate over resources, loyalty, and compensation.
  • Family, guilt, and forgiveness: The Lion’s attempt to reassure his son becomes a comic trap when Azrael confesses a grave offense.
  • Satire and irreverence: The chapter repeatedly undercuts the grandeur of its characters with mercenary deals, workplace jokes, and absurd banter.
  • Alliance and adaptation: Necron technology and Aeldari labor promise major benefits, but integrating different peoples and technologies remains complicated.

Character interactions

  • Mordred provokes and bargains with the Necron Overlords, while they respond with anger, pride, and finally generous gifts.
  • Trazyn’s announcement about the Primarchs’ mother prompts unease and reluctant solidarity among the primarchs.
  • Russ needles Perturabo over the rivalry between the Iron Warriors and Imperial Fists, turning the exchange into group comedy.
  • The Lion comforts Azrael and promises forgiveness; Azrael’s confession shatters the tender moment and leaves the Lion poised to punish him.

Ch. 498A pair of smiling tigers, two black dogfish, and three barking huskies (7k)

Key plot points and events

  • Zhuang Sen discovers that Azrael’s supposed death and the destruction of Caliban were part of a cover-up: Azrael was the chief culprit, and many Dark Angels helped conceal what happened. Zhuang Sen is furious, but Mordred admits he knew and argues the Legion cannot all be punished.
  • The group turns the crisis into a bizarre funeral celebration for Azrael, complete with mournful music, dancing, artificial snow, and a feast. Zhuang Sen gradually calms down and eventually forgives Azrael, though Azrael refuses to return to the Dark Angels, fearing his former “Fallen” brothers will kill him.
  • After a thirteen-day journey, the party reaches Trazyn’s collection on Solemnis. While touring the exhibits, Mordred and Russ criticize Necron society’s brutal class system. Trazyn counters with an ancient mural depicting the Wolfkin Empire as a conquering, genocidal force—undermining Russ and Mordred’s claims that it stood for peaceful coexistence.
  • Russ’s mother, a wolf, is revealed among Trazyn’s exhibits. Zhuang Sen is then reunited with Luther, whom he regards as a mother, father, teacher, brother, and comrade.
  • Trazyn unveils the most important exhibit: Lady Eukoria, Guilliman’s mother. Mordred rushes to free her and embraces her, while Guilliman, who has longed for her too, is left waiting behind him.

Character developments

  • Zhuang Sen swings from fury and grief to reluctant acceptance, then is visibly overwhelmed by the reunion with Luther.
  • Mordred shows both tactless humor and genuine affection, conceals his past connection to the Wolfkin Empire, and reacts intensely to finding Eukoria.
  • Russ joins Mordred in defending their legendary past, but his emotional reunion with his wolf mother exposes his softer side.
  • Azrael survives resurrection but chooses exile from his Legion, convinced that its members will blame him for the secret.
  • Trazyn is shown as a proud, eccentric collector whose exhibits expose uncomfortable history and unexpectedly reunite the Primarchs with loved ones.
  • Guilliman remains comparatively restrained until Eukoria appears; his grief and longing burst out, only for Mordred to reach her first.

Significant themes

  • Secrets and accountability: The Dark Angels’ concealment of Caliban’s destruction shows how guilt and loyalty can bind an entire group.
  • Memory and historical truth: Trazyn’s exhibits challenge the Primarchs’ heroic accounts and suggest that history is more complicated than their preferred legends.
  • Family, grief, and reunion: The chapter repeatedly turns on unexpected encounters with parental figures and loved ones.
  • Absurdity as emotional relief: Dancing at a funeral and the characters’ exaggerated reactions blend comedy with genuine pain.

Character interactions

  • Mordred and Guilliman try to restrain Zhuang Sen, while Russ stops him from further attacking Azrael.
  • Mordred and Russ trade boasts about their past empire, then scramble to deny the mural’s connection to them when Guilliman notices their familiarity with its names.
  • Trazyn’s collection prompts reactions from the Primarchs whose former enemies and historical grievances appear among the exhibits.
  • Russ, Zhuang Sen, and Guilliman each respond differently to the reunions: Russ embraces his wolf mother, Zhuang Sen rushes to Luther, and Guilliman is left competing with Mordred for Eukoria’s attention.

Ch. 499The People of Imperium Nihilus Would Have to Suffer a Little Longer

Key plot points and events

  • Trazyn’s collection preserves several important figures, though its stolen treasures—including a Custodes Dreadnought—could bring him trouble.
  • On the Abomination, Lady Yuton arrives to an exuberant reunion. Mordred humorously declares Perturabo and Sisyphus her daughters and Angron her cat; she accepts them, along with Russ and Zhuang Sen. Guilliman is touched but comically jealous of his expanding family.
  • The reunion is short-lived: Sisyphus and Russ leave to assemble forces for a major campaign against the Orks on Armageddon, while Zhuang Sen and the Dark Angels depart by Caliban’s mysterious transportation.
  • Mordred’s secret meeting with Zhuang Sen, Guilliman, and Russ turns to the Imperium’s strategic crisis. They agree to launch the Indomitable Expedition within three years to reclaim the Storm and T’au sectors, despite the worsening dangers in Imperium Nihilus.
  • Russ and Guilliman detail the threats besetting Nihilus: enemies displaced across the Great Rift, a formidable Ork empire, Chaos Dwarf support for Cultists, and Dark Eldar raiders who repeatedly strike the vital Nachmund Corridor.
  • Mordred accepts responsibility for leaving Nihilus to suffer longer while the expedition proceeds. His brothers reject his attempt to shoulder the blame alone, pledging to share the risks and consequences.
  • The brothers sample Mordred’s dangerously potent “Nuclear Cola,” which contains a diluted Warp-inhibiting anesthetic. They decide to use the drug to ease the Emperor’s suffering. Horus supports the plan, as he does not want to become Warmaster.
  • Mordred and Guilliman inject the Emperor, who shrieks and struggles but is soon relieved. Meanwhile, an unnamed rebellious son learns the Emperor may return and worries that his own claims will make him look ridiculous.

Character developments and interactions

  • Guilliman shows a vulnerable, almost childlike need for his mother’s affection, competing with Mordred and feeling displaced as the family grows. His brothers’ solidarity helps reassure him.
  • Mordred moves from comic instigator to decisive leader, willing to be blamed for a painful strategic choice. His brothers insist that responsibility—and success—will be shared.
  • Perturabo longs for familial warmth but is afraid to approach; Sisyphus confidently pulls her into the reunion, helping her accept affection.
  • Lady Yuton becomes a mother figure to the expanding group, welcoming each Primarch warmly.
  • Russ, Zhuang Sen, and Guilliman demonstrate renewed trust and unity by backing Mordred’s plan and volunteering to face criticism together.
  • Horus firmly rejects the Warmaster role, seeing it as a position associated with disaster. He sides with Mordred in trying to protect the Emperor from needless pressure.
  • The family reunion, strategic council, and drunken-style cola tasting blend genuine affection and political resolve with the chapter’s irreverent humor.

Significant themes

  • Family and belonging: The Primarchs’ longing for a mother and for one another contrasts with their immense power and long histories of loss.
  • Shared responsibility: Mordred’s brothers refuse to let him bear the moral cost of the expedition alone.
  • Duty versus immediate need: The Imperium commits to unification and future strength even though people in Nihilus will continue suffering in the meantime.
  • The burdens of leadership: The Warmaster title is framed as a dangerous, unwanted responsibility, while the brothers’ alliance offers a way to share its weight.
  • Comedy amid crisis: Sentimental reunions, absurd family declarations, and hazardous experimental cola sit alongside grave questions of war, sacrifice, and imperial survival.

Ch. 500The primarch comedy chronicles-Rogal Dorn

Mordred and Guilliman tested the Emperor’s recovering body and devised a plan to ease the Golden Throne’s burden, but they still needed someone to guard the Webway. Their search for a suitable candidate ended when Rogal Dorn appeared before the Golden Throne.

  • Mordred injected the Emperor with anesthetic, then cut open his flesh suit and confirmed that new flesh was growing, though it was also disintegrating.
  • Horus proposed using Mordred’s daemon realm to divert the Emperor’s excess power, but Mordred rejected the idea as too dangerous.
  • Mordred conceived a plan to make the Emperor a weapon while finding a replacement to guard the Webway and take his place on the Golden Throne.
  • The group considered candidates including Guilliman, Horus, Mordred, and Luojia, then settled on Magnus as the most suitable psychic guardian.
  • As the group asked where Malcador had gone, a Centurion revealed himself as Rogal Dorn.
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