After all, you could make a deal in reality, agree on the terms, and then make the trade once more in the game.
But there were risks involved, in the end.
If you got the short end of the stick, you could only bear it yourself.
As for what reality and the dungeon world had in common, or what they shared...
There was probably... only the internet.
In other words.
You could go online in reality.
You could also go online in the game!
Although Little Griseo and the others hadn't mentioned this in the simple gameplay guide, since they could connect to the internet, creating strategy guides was a piece of cake. Making videos or posting threads was just as easy.
You could even start a livestream.
You could livestream what you were doing in the game, and what you had accomplished.
Quite a few gaming bloggers did exactly that.
Some of them clearly knew that, as contestants, they didn't stand much of a chance. So they simply took advantage of the hype and acted as everyone's camera, experiencing the dungeon's conditions on their behalf.
Thus.
After a whole day's exploration, more or less...
Quite a lot of the content within the dungeon space had already become familiar to people, and it was no longer so mysterious.
Since the first five floors counted as beginner stages,
not only could contestants enter them, but non-contestants could as well.
Therefore.
The so-called weather system did not take effect on the first five floors.
The floors commonly known as "scalding feet" did not appear either.
You could stay in the dungeon for as long as you wanted.
You simply wouldn't start losing health over time!
It was fairly player-friendly.
According to Little Griseo's idea,
in the later stages,
as the dungeon floors