Whoosh—whoosh—whoosh—
With the strong winds blowing in from the east, the entire Warhorse Plains officially entered its summer season of frequent rain and thunderstorms.
As a typical temperate oceanic monsoon climate zone, this place remained relatively warm year-round despite being close to the polar regions, thanks to the ocean currents from the Moonsea. At the very least, it was much warmer than the Northland on the Sword Coast, and even slightly warmer than Baldur's Gate farther south.
But the problem was that the airflow from the southern Moonsea was blocked by the east-west Dragonspine Mountains. The Galena Mountains to the east likewise cut off air currents from the Far North and the east, while the Border Forest formed a natural barrier to the west. To the north, mountains and wilderness sealed it off as well.
In other words, the entire Warhorse Plains was geographically enclosed like a natural basin.
Only the enormous pass formed between the Dragonspine Mountains and the Galena Mountains brought vital moisture to this land.
So, one only had to look at a map to understand the bizarre pattern of airflow here. Warm winds and moisture emerged from the marshlands in the center of the plains, the only area without mountains, then collided with dry, cold currents that had crossed the towering ranges surrounding it. In the end, precipitation fell as rain, hail, snow, and more, providing the plants and animals on the ground with the water they needed to survive.
Since there were no major lakes or rivers, it was difficult for large settlements to form in this region. Most inhabitants lived nomadic lives, moving wherever there was water and grass.
And unlike the beautiful image most modern people had of "vast blue skies, boundless fields, wind bending the grass to reveal cattle and sheep,"
the