By this age, the surviving equipment of this kind had basically been monopolized.
If one wanted a stable supply of equipment that increased priority, one had to go tomb-raiding. In game terms, it was treasure hunting through a gacha system.
This was the "Special Channel" mentioned earlier.
At "Mrs. Mina's Fortune Teller Shop," one could obtain a random "clue" through one divination per day. These clues had levels, following the classic treasure-map model.
In the game, using one after reaching the destination would dig up a BOSS. After defeating it, the whole party would receive one piece of equipment, bound to the character and non-tradable.
This BOSS was very difficult to defeat, and usually required shouting for a damage dealer in the world channel. Even if one failed to draw one, one could pay players who had drawn high-level clues to form a party and share the drops.
A purple clue meant that everyone would receive at least one light-purple piece of equipment, while only purple-to-Deep Purple clues could produce equipment with this kind of priority. Purple equipment was generally the core of a set, while Deep Purple equipment consisted of powerful individual pieces.
And "at least" meant that, in most cases, what one dug up would be light-purple equipment.
These pieces of equipment came from ancient families that had housed top-tier powerhouses. Most of them came from the blessings of Celestial Angels, apostles, or gods. In ancient times, before the convenient "class" system for inheritance existed, the inheritance of Extraordinary Abilities was easily severed. After the ancient kingdoms fell, these pieces of equipment might have been buried along with them.
The reason Iver had been so insistent on following his mentor into archaeology was precisely to dig up things like these.
Hopefully, the "Mrs. Mina's Fortune Teller Shop" in