The ancient stone walls seemed to absorb the faint light from the mountaintop.
Many corners of this ancient castle were filled with shadows, and every door might conceal unknown secrets.
The icy stone walls and dim corridors seemed to be filled with an even more chilling atmosphere under the influence of the murderous intent.
The group maintained a subtle distance as they walked through the castle corridors.
Looking far out the windows, they could only see the mist-shrouded forest and the faint outlines of the valleys. Everything was hazy and mysterious.
The two traitors, as Blood Race Kin, could only borrow their Blood Lord's authority when he awakened. Blood Race habits generally dictated that they seal themselves in a safe place and shut out the light during the day before falling into slumber, only awakening at night.
In other words, the traitors only had one chance each night to use the unknown and terrifying authority of the earl.
On the first day of the five-day killing game, the challengers remained in peak condition since no one had yet been killed. With the two traitors unable to use the Blood Lord's authority, they did not dare to immediately start a two-against-ten battle.
Instead, they wisely disguised themselves as ordinary challengers.
The daytime investigation strategy naturally became gathering everyone together and making sure no one left the others' sight.
This forced the traitors to act with the group, preventing them from committing murder or completing their own objectives during the day.
It also greatly delayed the traitors' progress.
Going up the stone steps from the Sanctuary Hall, they followed the winding corridors into the attic-like landing on the second floor, where they could still clearly see the hall on the Basic Level. Farther inside, besides three enormous locked bedrooms and several washrooms