The first opening match of the new year.
It was being held at an esports arena in downtown Hangzhou.
If not for Jiang Siming stepping in, during the period when the new virus was running rampant,
an event of this scale definitely would not have been allowed to take place.
Originally, people were not even allowed to visit relatives and exchange New Year greetings during the Spring Festival.
Things were different now. Young people coming to watch the matches at the esports arena could be seen everywhere, and the stands were packed within half an hour.
This also showed that PUBG esports matches were becoming increasingly popular.
Aside from League of Legends, no one could surpass PUBG's current viewership.
Especially after Jiang Siming joined last year, he had completely transformed the previously dull and tedious early stages of PUBG matches.
In the past, when teams played, they avoided fighting whenever possible. They would spend the first twenty minutes cowering their way to survival, only beginning real encounters near the end.
There was nothing wrong with that from a tactical standpoint, but it made for a very boring viewing experience.
Audiences loved exciting, thrilling matches. Take League of Legends, for example: the Korea Server Region was the most boring, as the whole world agreed, because they loved playing for operations and macro strategy.
The China Server Region was the most popular because they loved fighting. Charging in recklessly solved everything.
During last year's S9 World Championship, IG faced FPX. Across five games, they racked up more than a hundred kills. The third game in particular was a nonstop brawl from start to finish, packed with miraculous clashes and extreme plays.
The overseas viewers who watched were left with their scalps tingling. Many of them said, "Is this what LPL regional culture