In this game, hitting the head was always far more profitable than hitting the body.
The reason so many professional players spent huge amounts of time practicing headshots every day was that in close-quarters combat, shooting an enemy in the head was the simplest and most direct way to kill them.
It also bought you the most effective time to adjust your muzzle or dodge other people's gunfire.
However, headshots were too difficult to practice, and even professional players couldn't make every bullet count.
Most of the time, they still aimed for the neck or chest.
But after one had gone down, there was still another beside him, and this SSS team member had already opened fire.
His muzzle was aimed straight at Jiang Siming's helmet as well.
Jiang Siming was wearing a Level 2 helmet. If the enemy hit him twice, he would die instantly.
Yet Jiang Siming seemed to have predicted the bullets' trajectory in advance. After knocking down the first man, he instinctively crouched.
That crouch let him dodge the fatal bullets.
As the muzzle shifted over, Jiang Siming shredded him too, scoring another headshot.
"Damn it, this guy's mechanics are ridiculous!" the downed SSS member said indignantly.
Only one teammate remained. He had rushed over the slowest, and he knew he wouldn't be faster than Jiang Siming if he raised his gun.
Fortunately, he had a trick up his sleeve. He didn't fire immediately, betting that Jiang Siming would also aim for his head.
He copied what he had seen, learning on the spot!
The moment Jiang Siming opened fire, he crouched as well.
Sure enough! Every bullet grazed over the top of his head!
The teammate was overjoyed. He raised his gun and aimed with his fastest hand speed, holding down the left mouse button