The Cheat System in the Death Game is All the Beautiful Girls
Chapter 695

∞. Nine Days' Talk Explained (5k)

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The core logic of Nine-Day Talks was in the previous chapter—Chapter 4, "Review." If you haven't read it, please read Chapter 4 first, especially the dialogue between Yimo and Qin Muse.

Readers who haven't read Volume Ten, Nine-Day Talks, please don't read this chapter. It will seriously affect your experience of Volume Ten and contains major spoilers.

There's too much content, so I'll explain it in order. I'll explain as much as I remember.

The big sign at the start of the game.

"From this point onward, you may choose one of three places to spend your days."

"A. Happiness Academy. We strongly recommend choosing this place and reliving a happy period of student life."

"B. Happiness Inn. This is only moderately recommended, because apart from sleeping, you'll feel anxious from having nothing to do."

"4. Happiness Hospital. Not recommended. You won't feel any happiness here—only regret."

Explanation:

① The information above is correct. The school is the easiest, the inn is next, and Happiness Hospital is the most dangerous.

② If you go to Happiness Hospital at the start, you'll see a ruined hospital. It won't directly cause the player's death, but it will greatly increase the possibility of falling into the inner world. This is hell difficulty.

If the player has already developed problems and then goes to the hospital, they'll see a hospital brightly lit with lamps. Entering it will cause them to fall directly into the inner world, where they'll die.

③ The more you know, the more dangerous it is. The more confused your understanding becomes, the more dangerous it is. Taking only one handbook is the correct choice.

Explanation of the school rules:

There are too many rules, so I won't explain them one by one. I'll focus on the important points.

The core

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