The Insectoid Consciousness, the Queen's Will, the Queen's Authority.
In the eyes of those who did not understand insectoid civilization, they might have been one and the same.
But to those who truly understood them, they were completely different matters.
The Insectoid Consciousness and the Queen's Will overlapped most of the time, but there were moments when they did not.
Especially when an insectoid queen could no longer control the Insectoid Consciousness, the Insectoid Consciousness might even select a new queen.
Thus, being an "insectoid queen" was actually an extremely dangerous profession.
Highworker naturally had no way to use the Insectoid Consciousness to scheme against and kill the queen.
But while part of the Insectoid Consciousness was dormant, simulating and replacing the "Insectoid Consciousness" was still no problem at all.
Of course, there was one problem with this process: the queen's existence.
If the queen discovered him, she could manipulate the Insectoid Consciousness in reverse and annihilate the invader.
But the problem was that this was enemy territory, and the enemy's headquarters was under layers of technological blockade.
Here, if the queen truly dared to show herself, Highworker would have to admit that she was one tough woman.
Thus, Highworker quickly confirmed his target.
It was a gigantic humanoid figure suspended in the void.
Its aura alone was comparable to that of an extreme species.
Especially the enormous mechanical pillars floating around it.
The mechanical energy of every single pillar exceeded a hundred million.
Scans by the biological units had long since determined that they were "Tier Three—Rare" mechanical equipment—in other words, strategic-grade equipment. They were civilization-defining weapons similar to the Miltan people's "Mecha Frenzy" and the Galen people's "Arc Lightning Great Wall."
These mechanical pillars had a famous name—the Elephant Pillars.
The moment the mechanical body "saw" the other