Ch. 1704Iron Triangle (Bonus Chapter)

Key Plot Points and Events

  • Bruce Wayne brings the World-Class Secret Treasure, the Batwing Helmet, to the battlefield, aligning the Black Bat Civilization with the Wizard World.
  • Saine joins Bruce and Karl (a Kryptonian warrior) to form a powerful team, aiming to reinforce Cuilisi against Sailun from the Ancient Desert Wasteland World.
  • The team faces resistance from the Galente Federation and the Apocalypse Great World, encountering several Level-4 and Level-5 Apocalypse creatures before reaching Cuilisi's battlefield.

Character Developments

  • Bruce Wayne's strength is significantly enhanced with the Batwing Helmet.
  • Karl proves to be a formidable warrior, matching Bruce's prowess.
  • Saine demonstrates strategic thinking and leadership by rallying Bruce, Karl, and Fumila to reinforce Cuilisi.
  • Fumila, an Angel-Type Robot, shows no hesitation in attacking her former master, the Galente Federation Army.

Significant Themes

  • Alliance and teamwork: Saine forms an "Iron Triangle" with Bruce, Karl, and Fumila to maximize their advantage and reinforce Cuilisi.
  • Power dynamics: The Galente Federation and the Apocalypse Great World attempt to block Saine's team, highlighting the complex power struggles among different civilizations.

Character Interactions

  • Saine, Bruce, Karl, and Fumila work together, with Saine leading the team and the others providing support.
  • The God of Corruption, a Level-6 Wizard Alliance creature, holds back a Level-6 Apocalypse Great World powerhouse, preventing it from interfering with Saine's team.

Ch. 1705Blood for Blood (Bonus Chapter)

Key Plot Points and Events

  • Saine and his team face Level-5 Razor Creatures from the Apocalypse Great World.
  • Saine uses his Magic Shield and Magic Guided Bombs to defeat his opponent.
  • Saine sends Fumila to assist his grandmaster Cuilisi against Sailun, a powerful Level-6 opponent.
  • Fumila uses a Super Magic Guided Bomb against Sailun.

Character Developments

  • Saine demonstrates his strategic thinking and resourcefulness in battle.
  • Fumila shows growth by using deception and tactics, unlike her initial inflexible nature.
  • Sailun proves his formidable strength and experience in battle.

Significant Themes

  • The power of technology and weapons provided by superior civilizations (Galente Federation, Wizard Civilization).
  • The importance of strategy and adaptability in battle.
  • The impact of individual actions on the outcome of larger conflicts.

Character Interactions

  • Saine and Fumila work together to turn the tide of the battle.
  • Fumila's deception causes Sailun to underestimate her, leading to a surprise attack.
  • Cuilisi and Sailun engage in a fierce battle, with Cuilisi trying to protect Fumila.

Ch. 1706Life for a Life

Key Plot Points and Events

  • Sailun, a Level-6 Peak creature, faces off against Fumila, an Eight-Winged Angel.
  • Fumila, instead of fleeing, charges towards Sailun, surprising everyone.
  • Fumila's arm is severed by Sailun's Electric Axe, but she manages to escape.
  • Cuilisi's attack leaves a dent on Sailun's Wasteland Armor.
  • Fumila's severed arm, propelled by thrusters, flies towards Sailun and explodes, injuring him.

Character Developments

  • Fumila demonstrates unexpected bravery and strategic thinking, prioritizing Sailun's injury over her own safety.
  • Sailun shows a moment of vulnerability when faced with Fumila's severed arm, hinting at a possible weakness or unknown factor.

Significant Themes

  • Sacrifice: Fumila's actions highlight her willingness to sacrifice herself to injure Sailun.
  • Power Dynamics: The battle showcases the power disparity between characters and the importance of strategic thinking.

Character Interactions

  • Fumila and Sailun: Their interaction is marked by tension and surprise, with Fumila's actions catching Sailun off guard.
  • Saine and Fumila: Saine worries about Fumila's safety and considers using the Magic Cube to save her if necessary.
  • Cuilisi and Sailun: Their interaction is brief but intense, with Cuilisi's attack having minimal effect on Sailun due to his Wasteland Armor.

Ch. 1707Betrayal!

Key Plot Points and Events

  • A third massive mushroom cloud explosion occurs, this time from Sailun's Wasteland Armor.
  • The Galente Federation's Doomsday Weapon has a long interval between uses and requires a Dominator-Class War Fleet to use routinely.
  • Sailun survives the explosion but is severely wounded. Fumila is also injured.
  • Sailun suddenly turns against the Galente Federation, throwing his Electric Axe at their fleet groups and causing chaos.
  • Sailun attacks and devours a Level-6 Creature from the Apocalypse Great World.

Character Developments

  • Sailun: Reveals his true nature as a traitor, attacking the Galente Federation after being injured. He demonstrates his savagery by devouring a Level-6 Creature.
  • Fumila: Despite being injured, she maintains her composure and watches Sailun's actions.
  • Cuilisi: Stays calm and observant, noticing something about Sailun after the explosion.

Significant Themes

  • Betrayal: Sailun's sudden turn against the Galente Federation highlights the theme of betrayal.
  • Power and Weakness: The explosion's aftermath shows the vulnerability of even powerful characters like Sailun and Fumila.
  • Savagery vs. Composure: Sailun's brutal actions contrast with Fumila and Cuilisi's calm demeanor.

Character Interactions

  • Sailun vs. Galente Federation: Sailun's attack on the Galente Federation fleet groups causes chaos and destruction.
  • Sailun vs. Level-6 Creature (Apocalypse Great World): Sailun devours this creature, demonstrating his ruthlessness and strength.
  • Fumila, Cuilisi, and Sailun: The three experts watch each other, with Fumila and Cuilisi remaining calm despite Sailun's actions.

Ch. 1708The Dictator

Key Plot Points and Events

  • Sailun, freed from Galente Federation control, goes on a rampage, revealing his true, brutal nature.
  • Cuilisi, a Level-6 mage from the Wizard Civilization, realizes Sailun's potential and orders her forces to assist him.
  • Sailun, despite his injuries, leads the remaining Ancient Desert Wasteland World Legion against the Galente Federation and Apocalypse Great World.
  • Saine, instead of immediately joining the battle, heads towards the injured Eight-Winged Angel Fumila.

Character Developments

  • Sailun: Reveals his true, brutal nature and takes control of the battlefield, demonstrating his power and influence over his people.
  • Cuilisi: Shows strategic thinking by ordering her forces to support Sailun, understanding his potential and the need to defeat the Galente Federation.
  • Saine: Displaying cunning, he prioritizes healing the injured Eight-Winged Angel Fumila, likely to gain an ally and strengthen his position.

Significant Themes

  • Power and Control: The struggle for power and control is evident in Sailun's actions and the reactions of other characters.
  • Betrayal and Alliances: The shifting alliances and betrayals (Sailun, Fumila) highlight the fluid nature of political and military relationships.
  • Strength and Weakness: Characters' strengths and weaknesses are exposed, with Sailun's power and Cuilisi's strategic mind being key factors.

Character Interactions

  • Sailun vs. Galente Federation: Sailun's hatred for the Galente Federation drives his actions, leading to a fierce confrontation.
  • Cuilisi and Sailun: Cuilisi recognizes Sailun's potential and orders her forces to support him, indicating a strategic alliance.
  • Saine and Fumila: Saine's decision to approach Fumila suggests a potential alliance or manipulation, given Fumila's betrayal and injury.

Ch. 1709Pursuit (Bonus Chapter)

Key Plot Points and Events

  • Fumila is severely injured by Sailun, with a severed arm and a deep back wound.
  • Saine finds Fumila and offers her Energy Amethysts for healing, which she accepts.
  • The battle's intensity decreases as key creatures are defeated or retreat.
  • Saine decides to target the remaining Level-6 Apocalypse Great World Creature, which is barely alive.
  • The God of Corruption and its minions also approach the same target.

Character Developments

  • Fumila shows resilience and willingness to continue fighting despite her injuries.
  • Saine demonstrates concern for Fumila and desire to acquire the Level-6 Creature specimen for his laboratory.
  • The God of Corruption reveals its interest in the same target as Saine.

Significant Themes

  • The desire for power and knowledge (Saine's interest in acquiring the specimen).
  • Resilience and determination (Fumila's decision to continue fighting).
  • Competition and shared goals (Saine and the God of Corruption pursuing the same target).

Character Interactions

  • Saine and Fumila: Saine shows concern for Fumila, and Fumila feels a complex bond with Saine due to their past interactions.
  • Saine and Karl/Bruce Wayne: They reunite and prepare to face the remaining Apocalypse Great World Creature together.
  • Saine and the God of Corruption: They indirectly compete for the same target, with neither backing down.

Ch. 1710Ganging Up (Bonus Chapter)

Key Plot Points and Events

  • The God of Corruption, a Level-6 being, is battling a Level-6 Apocalypse Creature.
  • Saine and Fumila arrive, and the God of Corruption, despite its power, withdraws to let Saine take the lead.
  • Saine invites the God of Corruption to join forces against the Apocalypse Creature.

Character Developments

  • Saine demonstrates his strategic thinking and respect for others' efforts by inviting the God of Corruption to join him.
  • The God of Corruption shows deference to Saine, indicating it values Wizard Civilization powerhouses' opinions.

Significant Themes

  • Respect and deference to power and influence, even among powerful beings.
  • Strategic alliances and cooperation for mutual benefit.

Character Interactions

  • Saine and the God of Corruption form an alliance against the Level-6 Apocalypse Creature.
  • Cuilisi, Saine's grandmaster, observes and approves of Saine's actions.

Ch. 1711Holding On

Key Plot Points and Events

  • Saine, Fumila, and the God of Corruption gang up on a Level-6 Apocalypse Creature, slowly defeating it.
  • Sailun, the strongest being of the Ancient Desert Wasteland World, is revealed to be severely injured and near his limit.
  • Sailun's condition worsens due to accumulated injuries and secondary damage from detached control chips.
  • Sailun's true goal is to survive the war and recover, aiming to reach Level-6 Peak and become a Dominator in the Wizard Alliance.

Character Developments

  • Saine: Becomes more accepting of the God of Corruption's aura and law properties, potentially forming a deep friendship.
  • Sailun: Struggles to maintain his facade, walking a tightrope to avoid further conflict and battle.

Significant Themes

  • Power dynamics and class structure within the Wizard Alliance.
  • The struggle for survival and advancement among powerful beings.
  • The consequences of reckless actions and the importance of self-preservation.

Character Interactions

  • Saine, Fumila, and the God of Corruption work together to defeat the Level-6 Apocalypse Creature.
  • Sailun positions himself within the Ancient Desert Wasteland World Legion to avoid further conflict, highlighting his desperation to survive.
  • The relationship between Saine and the God of Corruption improves as they work together.

Ch. 1712Doomsday Weapon Reappears

Key Plot Points and Events

  • Cuilisi, a Level-6 Magician, is fighting with significant power, using a World-Class Secret Treasure short staff and her usual Magic Staff, demonstrating her immense strength and resourcefulness.
  • The Galente Federation's situation is collapsing, prompting Macedon to order the 'Wandering Harvester' Doomsday Weapon to fire again.
  • The Doomsday Weapon's activation is imminent, causing concern among powerhouses like Cuilisi and Saine.

Character Developments

  • Cuilisi: Shows her vast experience and power, using two Magic Staves and being covered in powerful treasures. She's over a hundred thousand years old, indicating her immense wisdom and strength.
  • Saine: Realizes the gravity of the situation and focuses on self-preservation, understanding that lower-ranking creatures have little chance against a Doomsday Weapon.

Significant Themes

  • Power Dynamics: The Doomsday Weapon's power dynamics shift the battlefield, highlighting the disparity between the strong and the weak.
  • Experience vs. Youth: Cuilisi's age and experience contrast with Saine's youth, showing the value of time and wisdom in combat.
  • Fate and Luck: Lower-ranking creatures are at the mercy of fate, unable to escape the Doomsday Weapon's potential strike, emphasizing the role of luck in survival.

Character Interactions

  • Cuilisi and Saine: Cuilisi warns Saine about the impending Doomsday Weapon strike, showing their master-apprentice bond and mutual respect.
  • Powerhouses on the battlefield: They share information and warnings about the Doomsday Weapon, demonstrating unity in the face of a common threat.

Ch. 1713A World-Shaking Display

Key Plot Points and Events

  • The Galente Federation launches its Wandering Harvester Doomsday Weapon, targeting the densest concentration of Wizard Civilization forces, including Level-6 Magician Cuilisi and her disciple Gagaru.
  • The weapon causes massive destruction, creating Space Cracks and Rule Anomalies that will last for centuries.
  • Cuilisi survives the attack and retaliates by casting a Large Forbidden Spell, "Silent Volcano," using a pre-prepared crystal sphere.
  • Two reinforcements arrive: a Galente Federation Dominator-class fleet and a Rose Dynasty Civilization force led by a Dominator.

Character Developments

  • Five-Star Admiral Macedon: He demonstrates strategic prowess by targeting the Wizard Civilization's native legions instead of the rebellious forces, aiming to inflict maximum damage.
  • Cuilisi: She survives the Doomsday Weapon attack, shows concern for Gagaru, and retaliates with a powerful forbidden spell, displaying her might and fury.
  • Saine: He worries about Cuilisi and Gagaru, and continues fighting while keeping an eye on the developing situation.

Significant Themes

  • Power and Retaliation: The Galente Federation demonstrates its power with the Doomsday Weapon, and Cuilisi responds in kind with her forbidden spell, highlighting the theme of retaliation in war.
  • Loss and Fury: The destruction caused by the Doomsday Weapon leads to significant losses for the Wizard Civilization, fueling Cuilisi's fury and desire for revenge.
  • Preparation and Anticipation: Cuilisi's use of a pre-prepared crystal sphere to cast her forbidden spell showcases the importance of preparation and anticipation in warfare.

Character Interactions

  • Cuilisi and Gagaru: Cuilisi prioritizes saving Gagaru after the Doomsday Weapon attack, demonstrating their close relationship and Cuilisi's protective nature.
  • Cuilisi and the Galente Federation: Cuilisi's retaliation with a forbidden spell escalates the conflict between her and the Galente Federation, setting the stage for further confrontation.
  • Saine and Cuilisi: Saine's concern for Cuilisi and Gagaru highlights his loyalty and respect for his grandmaster, while also showcasing his strategic awareness of the battlefield's developments.

Ch. 1714Enemies Meet (Bonus Chapter)

Key Plot Points and Events

  • The Galente Federation's Dominator-Class War Fleet, led by Marshal Rommel, faces off against the Rose Dynasty Civilization's forces, including Dominator-class psionicist Moraya.
  • Both sides have immense fleets, including Interstellar Fortresses, with the Federation's two largest fortresses being Level 6 or Level-6 Peak.
  • The Rose Dynasty Civilization deploys psionicist legions and mecha legions, with two Royal Guards Corps (each with Level-6 Peak mecha) reinforcing the battlefield.
  • Tensions rise, and both sides prepare for battle, with the Federation raising protective force fields and the Rose Dynasty Civilization's psionicists gathering psychic storms.

Character Developments

  • Marshal Rommel, calm and strategic, focuses on his mission and plans, using decoy ships to protect his flagship.
  • Moraya, the Rose Dynasty Civilization's Dominator-class psionicist, harbors deep hatred towards the Galente Federation due to the death of her niece at Rommel's hands.

Significant Themes

  • Power dynamics between civilizations and their leaders.
  • The role of bloodlines and traditions in determining power and status (Rose Dynasty Civilization vs. Galente Federation).
  • Strategic planning and preparation for war.

Character Interactions

  • No direct interactions are shown in this chapter, but the tense standoff between the two civilizations sets the stage for potential interactions.
  • Implicit interaction: Moraya's hatred towards Rommel and the Federation, and Rommel's disregard for her presence, foreshadows their future conflict.

Ch. 1715Respective Missions (Bonus Chapter)

Key Plot Points and Events

  • The Galente Federation fleet, led by Marshal Rommel, arrives at the subspace battlefield with residual energy fluctuations, indicating a troubled journey due to repeated interception by the Wizard Civilization.
  • A High-Frequency Oscillation Bomb is launched from the Federation fleet, targeting Cuilisi, who is casting a forbidden spell.
  • Moraya, a Dominator-class psychic from the Rose Dynasty Civilization, intercepts the bomb to minimize Wizard Civilization losses.
  • The Federation fleet opens fire, and the Rose Dynasty Civilization legion defends with psychic barriers and Energy Shields.
  • The two civilizations' mech legions clash, showcasing their unique designs and strengths.

Character Developments

  • Moraya demonstrates her quick decision-making and high realm as a Dominator-class psychic, prioritizing the protection of the Wizard Civilization legions.
  • Marshal Rommel shows understanding of the strategic importance of his mission to gather technological information from the Ultra-Ancient Era civilization, despite questioning its practicality during wartime.

Significant Themes

  • The irreconcilable hatred between the Galente Federation and the Rose Dynasty Civilization, leading to their fierce clash on the subspace battlefield.
  • The strategic importance of technological innovation versus the practicality of pursuing it during wartime.

Character Interactions

  • Moraya and Rommel indirectly interact through their respective missions and actions, with Moraya protecting the Wizard Civilization and Rommel leading his fleet to gather ancient technological information.
  • The mech legions of both civilizations clash, showcasing their unique designs and strengths, and highlighting the deep-seated animosity between the two civilizations.

Ch. 1716Stalemate and the Perfect Situation

Key Plot Points and Events

  • The High-Frequency Oscillation Bomb targeting Cuilisi was detonated mid-air by the Galente Federation's Dominator-class psychic light wave, causing a significant energy clash in the subspace.
  • Cuilisi's forbidden spell was interrupted, and her Orange-Red Crystal Sphere was severely damaged but not destroyed.
  • The Wizard Civilization's advance slowed due to the interrupted spell and Galente Federation's reinforcements, leading to a stalemate on the Central Battlefield.
  • Saine's battlefield, initially at the forefront, is now relatively safer as the main focus shifts to Cuilisi and others. The Apocalypse Great World Legion is surrounded and outnumbered.

Character Developments

  • Cuilisi, despite suffering backlash from the interrupted spell, remains on the battlefield to support the Wizard Civilization Legion, demonstrating her commitment and resilience.
  • Saine, realizing the change in battlefield dynamics, focuses on his personal objectives, showing adaptability and strategic thinking.

Significant Themes

  • The power and danger of forbidden spells, and the consequences of using them in battle.
  • The importance of adaptability and strategic thinking in warfare.
  • The disparity in power and resources among different factions, as seen in the ownership of World-Class Secret Treasures.

Character Interactions

  • Cuilisi and Saine's roles in the battle change due to the stalemate, leading to a shift in their focus and interactions with other characters.
  • Saine's concern for Fumila and the God of Corruption highlights his protective nature and awareness of his allies' safety.
  • The Apocalypse Creature's tenacity and eventual resignation reflect the harsh realities of war and the importance of hope in survival.

Ch. 1717Slain

Key Plot Points and Events

  • The Rose Dynasty Civilization sends reinforcements to aid Saine, including Mecha Corps led by two Level-4 mechs, followed by millions more.
  • These reinforcements help accelerate the collapse of the Apocalypse Great World.
  • A Level-6 Apocalypse Creature is finally defeated after a week-long battle, with Fumila delivering the final blow.
  • The corpse of the Level-6 Creature is considered a valuable resource for Saine's study of higher-level Truth Arcana.

Character Developments

  • Saine demonstrates his strategic thinking and fairness by sharing spoils of war with allies, despite the temptation to keep them for himself.
  • Fumila proves her combat skills and determination by delivering the final blow to the Level-6 Creature.

Significant Themes

  • Alliance and cooperation: Saine understands the importance of working with others to achieve shared goals.
  • Fairness and reciprocity: Saine believes in rewarding allies and maintaining balance in relationships.
  • Resource acquisition and distribution: The spoils of war are a significant resource that must be managed carefully.

Character Interactions

  • Saine interacts with two Level-5 Rose Dynasty Civilization powerhouses, showing respect and gratitude by sharing resources with them.
  • Saine also interacts with the God of Corruption, who initially shows interest in the Level-6 Creature's corpse but ultimately leaves without contesting Saine's claim.
  • Saine meets a young, Level-5 female psion from the Rose Dynasty Civilization, with whom he may potentially form an alliance.

Ch. 1718Distribution

Key Plot Points and Events

  • Saine's team and Rose Dynasty Civilization reinforcements battle a Level-6 Apocalypse Creature.
  • Saine gives potions and Energy Amethyst to the injured reinforcements before they depart.
  • The God of Corruption absorbs Aura of Corruption from the Level-6 Creature's corpse.

Character Developments

  • The Level-5 Psionicist shows respect and gratitude towards Saine.
  • The Level-5 mech warrior is surprised and thankful for Saine's gift.
  • Saine demonstrates sincerity and fairness in dealing with the God of Corruption.

Significant Themes

  • Hierarchy and power dynamics within civilizations (Rose Dynasty's Psionicists vs. mech warriors).
  • Fairness and respect in alliances and partnerships (Saine's interaction with the God of Corruption).
  • The nature of divine power and its sources (God of Corruption's absorption of Aura of Corruption).

Character Interactions

  • Saine and the Level-5 Psionicist: Respectful and generous, with clear communication.
  • Saine and the Level-5 mech warrior: Polite and helpful, with mutual gratitude.
  • Saine and the God of Corruption: Honest and fair, with a learning exchange about divine power.

Ch. 1719Moraya (Bonus Chapter)

Key Plot Points and Events

  • The Galente Federation's Dominator-class fleet is spotted heading towards the Central Battlefield.
  • Rommel, the Galente Federation's commander, decides to end his battle with Moraya and heads towards the subspace's heart.
  • Moraya, the Rose Dynasty Civilization's late-stage Level-7 Esper, leads her fleet towards the Central Battlefield.

Character Developments

  • Rommel prioritizes his duty to his mother civilization and the Home Starfield, ending his battle with Moraya to deal with the Wizard Civilization's invasion.
  • Moraya, despite her hatred for Rommel and the Galente Federation, understands the strategic importance of preserving her forces and her own life for the sake of her civilization's legacy.

Significant Themes

  • The importance of strategic thinking and prioritizing long-term goals over immediate victories.
  • The preservation of a civilization's lineage and legacy.
  • The burden of responsibility and duty felt by leaders like Rommel.

Character Interactions

  • Rommel and Moraya engage in a battle of wits, with Rommel trying to lure Moraya into a trap, but she remains unmoved.
  • Moraya considers a marriage alliance with the Wizard World to secure her civilization's future.
  • Moraya and Rommel both head towards the Central Battlefield, with Moraya noticing a massive Dominator corpse.

Ch. 1720Crossfire (Bonus Chapter)

Key Plot Points and Events

  • Rommel's fleet bypasses Black Yin Civilization ruins without stopping.
  • Galente Federation and Wizard Civilization forces clash around the ruins, including Admirals, Agent Bond, and high-level forces like Bai Xing and Mo Yan.
  • Moraya, a Dominator from the Rose Dynasty, arrives, weakens the Galente Federation, and assists the Wizard Civilization.
  • Moraya plunders an antenna from the Dominator-class Biological Warship wreckage.
  • A Level-6 Apocalypse Creature dies, enraging the Galente Federation, and Rommel's Dominator-class fleet launches Doomsday Weapons against Saine's location.

Character Developments

  • Rommel: Shows disregard for the Black Yin Civilization ruins, focusing on the main battle.
  • Moraya: Demonstrates her power and resourcefulness, plundering for her civilization's benefit and assisting the Wizard Civilization.
  • Saine: Faces imminent danger from the Galente Federation's Doomsday Weapons.

Significant Themes

  • Power dynamics and alliances between civilizations.
  • The importance of resources and wealth for civilization development.
  • The destructive potential of advanced technology (Doomsday Weapons).

Character Interactions

  • Moraya assists the Wizard Civilization, reducing pressure on Bai Xing and others.
  • Rommel targets Saine with multiple Doomsday Weapons after a Level-6 Apocalypse Creature's death.
  • Moraya attempts to stop the Doomsday Weapon strikes against Saine.

Ch. 1721The Might of a Dominator

Key Plot Points and Events

  • Saine, a Level-6 creature, is targeted by the Galente Federation's Doomsday Weapon after collecting Spoils of War from a Level-6 Apocalypse Creature.
  • Moraya, a Level-7 mind wielder from the Rose Dynasty Civilization, intervenes, helping Saine and others escape.
  • The Federation's Dominator-class Battleship unleashes three Doomsday Weapons: Gravity Collapse Beam, Solid Particle Shockwave, and Boson Field Doomsday Weapon.
  • Saine and other high-level creatures escape, but many lower-level creatures and some high-level defectors like Sailun perish.
  • Moraya retaliates with her Dominator-class psychic methods, causing significant losses to the Federation's lower-ranking fleets.

Character Developments

  • Saine demonstrates quick thinking and decisiveness in escaping the Doomsday Weapons.
  • Moraya shows impatience and a willingness to retaliate against the Federation's attacks.
  • Sailun, despite his strength, falls victim to the Federation's Doomsday Strikes, highlighting the power gap between high and low-level creatures.

Significant Themes

  • The vast power difference between high and low-level creatures.
  • The devastating impact of Dominator-class beings on lower-level lifeforms.
  • The chaos and collateral damage caused by high-level conflicts.

Character Interactions

  • Saine and Moraya work together, indirectly, to escape the Doomsday Weapons.
  • Moraya's intervention improves the first impression of the Alliance Dominator for Saine and other Wizard Civilization powerhouses.
  • Sailun's death showcases the lack of consideration high-level beings have for lower-level creatures, even those from their own alliance.

Ch. 1722Rest and Recuperation

Key Plot Points and Events

  • The war shifts to the middle and outer regions of the Steel Ruins after intense clashes in the central region.
  • Saine, injured, returns to the rear main base for recuperation, along with his Senior Uncle Gagaru and Grandmaster Cuilisi.
  • The God of Corruption, a Level-6 foreign god, arrives at the main base, revealing its allegiance to the Rose Dynasty Civilization Remnants.
  • Saine and the God of Corruption divide the spoils from a Level-6 Apocalypse Creature, with Saine keeping Apocalypse-style tools and the God of Corruption absorbing the creature's power.
  • Saine and the God of Corruption establish cooperative relationships between the Ash Holy Tower and the Corruption Plane.

Character Developments

  • Saine: Proves his worth in battle, earns the right to recuperate, and demonstrates diplomatic acumen by forming an alliance with the Corruption Plane.
  • The God of Corruption: Reveals its allegiance, forms a bond with Saine, and benefits from the alliance with the Rose Dynasty Civilization.
  • The Mountain Rong King: Suffers grave injuries, highlighting the dangers of the war and the importance of strategic retreat.

Significant Themes

  • Alliances and Factions: The importance of alliances in survival and war, as seen in the God of Corruption's alignment with the Rose Dynasty Civilization and the Ash Holy Tower's potential alliance with the Corruption Plane.
  • War and its Consequences: The devastating effects of war on both sides, with numerous casualties and injuries among combat units.
  • Diplomacy and Resource Management: Saine's diplomatic efforts and resource distribution, showcasing his strategic thinking and ability to make the most of available resources.

Character Interactions

  • Saine and the God of Corruption: Form a bond, divide spoils, and establish an alliance, demonstrating mutual respect and benefit.
  • Saine and his family: Reunite at the main base, highlighting their close relationship and shared experiences in war.
  • The God of Corruption and the Rose Dynasty Civilization: Align due to shared circumstances, showcasing the importance of mutual support in difficult times.

Ch. 1723Excited Experiment

Key Plot Points and Events

  • Saine reflects on a Dominator-class psychic from the Rose Dynasty Civilization who intercepted part of the Galente Federation's Doomsday Weapons and shielded Saine and others.
  • Saine realizes the psychic might have been interested in his Faceless Mask, a World-Class Secret Treasure.
  • Saine's physical condition remains poor due to lingering effects of the Boson Force Field.
  • Saine plans to extend his recuperation period and looks forward to his mentor Luluenman's arrival.
  • Saine begins making specimens from the Level-6 Apocalypse Creature's corpse.
  • Saine examines Fumila's injuries and plans to study the effects of the Gravity Collapse Beam and Boson Force Field on her body.

Character Developments

  • Saine: Becomes more excited about his research despite his injuries, showing his dedication and obsession with magic research.
  • Fumila: Remains indifferent and cooperative despite Saine's plans to experiment on her, revealing her loyalty and acceptance of her role.
  • Yuli: Shows a small hint of ill-intention when suggesting the Flame Mark's assistance, indicating her awareness of the tension between Saine and Fumila.

Significant Themes

  • The pursuit of knowledge and truth, even at personal cost, is a central theme, exemplified by Saine's excitement about studying Fumila's injuries.
  • The power dynamics between Saine and Fumila are explored, with Saine holding a dominant position and Fumila accepting her role without complaint.

Character Interactions

  • Saine and Fumila: Saine plans to experiment on Fumila's injuries to study the effects of the attacks, while Fumila accepts this without objection.
  • Saine and Yuli: Yuli assists Saine in his experiments and shows a small hint of scheming when suggesting the Flame Mark's involvement.
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