Ch. 1701A Complete Victory

Key Plot Points and Events

  • Saine casts the powerful forbidden spell Fallen Star, devastating the Federation Fleets.
  • The Galente Federation retreats after months of fierce battle, unable to match Saine's legion.
  • Saine orders Fumila, the Eight-Winged Angel, to intercept the retreating main force of the Silver Fleet.

Character Developments

  • Saine demonstrates his formidable magic power and combat skills, suppressing the enemy and boosting his legion's morale.
  • Saine's growth is evident as he no longer needs to summon Fumila to secure victories.
  • Bo Gang and Skana, a pair of knights from the Jahana Kingdom, fight alongside Saine's legion.

Significant Themes

  • The disparity in strength between the Wizard Civilization Legion and the Galente Federation becomes evident.
  • The importance of powerful reserves, like Fumila, in turning the tide of battle.
  • The relationship between Saine and his allies, including the allied creatures who benefit from the Spoils of War.

Character Interactions

  • Bo Gang and Skana discuss Saine's identity and powers, noting his connection to Master Cuilisi and his scent of Demonic Qi.
  • Saine communicates with the Crystal Ball connected to Ash Fortress' Combat Command, ordering Fumila's deployment.
  • Allied creatures scavenge for valuable components and Energy Chunks among the battlefield's wreckage.

Ch. 1702Getting Something for Free

Key Plot Points and Events

  • Saine receives praise from Pinas for his performance in the battle.
  • Pinas hints that Saine might be sent to reinforce his grandmaster soon.
  • Pinas expresses interest in exchanging insights on Fire Element Profound Truths with Saine.
  • Saine learns that Fumila returned to Ash Fortress ahead of time to rest and recover.
  • Saine meets the Mo Yan Three Brothers and learns that Bai Xing is injured but recovering.
  • Saine gives an Amethyst Potion to Mo Yan for Bai Xing, but Mo Yan keeps it for himself.
  • Mo Yan and his brothers visit Saine, and Mo Yan agrees to provide Jiao Dragon Blood for Saine's research in exchange for a gene-development potion.

Character Developments

  • Saine continues to gain recognition for his battle prowess, catching the attention of higher-ups like Pinas.
  • Saine demonstrates humility and respect when interacting with Pinas, despite being a Level-5 Magician.
  • Mo Yan shows his greed and freeloading nature, keeping the Amethyst Potion for himself instead of giving it to Bai Xing.
  • Mo Yan also shows his desire for Saine's gene-development potions, agreeing to provide valuable materials in exchange.

Significant Themes

  • Recognition and respect in battle.
  • Humility and respect in hierarchy.
  • Greed and freeloading.
  • Barter and exchange in relationships.

Character Interactions

  • Saine and Pinas: Respectful and professional, with Pinas showing interest in Saine's magical abilities.
  • Saine and Mo Yan: Casual and friendly, with Saine being aware of Mo Yan's greed and freeloading tendencies, but still engaging in a mutually beneficial exchange.
  • Saine and the Mo Yan Three Brothers: Cordial and cooperative, with the brothers seeking Saine's help in creating a gene-development potion for Mo Yan.

Ch. 1703Central Battlefield

Key Plot Points and Events

  • Saine receives a new combat assignment to support Level-6 Magician Cuilisi at the central subspace battlefield.
  • Saine decides not to bring Yuli, leaving her at Ash Fortress, and takes only Fumila with him.
  • Saine brings a powerful Super Magic Guided Bomb for this mission.
  • Upon arrival, Saine finds Cuilisi engaged in a chaotic battle with several Level-6 beings, including Sailun from the Ancient Desert Wasteland World.
  • Saine spots familiar faces like Bruce Wayne and Karl on the battlefield.

Character Developments

  • Saine demonstrates strategic thinking by leaving Yuli behind to focus on the mission and protect her safety.
  • Yuli, left behind, decides to improve her Mental Strength and Flame Mark's capabilities through intense training.
  • Fumila shows understanding and cooperation by agreeing to Saine's plan to use the Super Magic Guided Bomb.

Significant Themes

  • The importance of strategic decision-making in combat.
  • The need for continuous self-improvement and growth.
  • The challenges and dangers of high-level battles.

Character Interactions

  • Saine and Fumila work together as a team, with Saine giving clear instructions and Fumila showing understanding and cooperation.
  • Saine's decision to leave Yuli behind highlights his responsibility towards her safety and his focus on the mission at hand.
  • The presence of familiar faces like Bruce Wayne and Karl on the battlefield suggests potential alliances or rivalries that could impact Saine's mission.

Ch. 1704Iron Triangle (Bonus Chapter)

Key Plot Points and Events

  • Bruce Wayne brings the World-Class Secret Treasure, the Batwing Helmet, to the battlefield, aligning the Black Bat Civilization with the Wizard World.
  • Saine joins Bruce and Karl (a Kryptonian warrior) to form a powerful team, aiming to reinforce Cuilisi against Sailun from the Ancient Desert Wasteland World.
  • The team faces resistance from the Galente Federation and the Apocalypse Great World, encountering several Level-4 and Level-5 Apocalypse creatures before reaching Cuilisi's battlefield.

Character Developments

  • Bruce Wayne's strength is significantly enhanced with the Batwing Helmet.
  • Karl proves to be a formidable warrior, matching Bruce's prowess.
  • Saine demonstrates strategic thinking and leadership by rallying Bruce, Karl, and Fumila to reinforce Cuilisi.
  • Fumila, an Angel-Type Robot, shows no hesitation in attacking her former master, the Galente Federation Army.

Significant Themes

  • Alliance and teamwork: Saine forms an "Iron Triangle" with Bruce, Karl, and Fumila to maximize their advantage and reinforce Cuilisi.
  • Power dynamics: The Galente Federation and the Apocalypse Great World attempt to block Saine's team, highlighting the complex power struggles among different civilizations.

Character Interactions

  • Saine, Bruce, Karl, and Fumila work together, with Saine leading the team and the others providing support.
  • The God of Corruption, a Level-6 Wizard Alliance creature, holds back a Level-6 Apocalypse Great World powerhouse, preventing it from interfering with Saine's team.

Ch. 1705Blood for Blood (Bonus Chapter)

Key Plot Points and Events

  • Saine and his team face Level-5 Razor Creatures from the Apocalypse Great World.
  • Saine uses his Magic Shield and Magic Guided Bombs to defeat his opponent.
  • Saine sends Fumila to assist his grandmaster Cuilisi against Sailun, a powerful Level-6 opponent.
  • Fumila uses a Super Magic Guided Bomb against Sailun.

Character Developments

  • Saine demonstrates his strategic thinking and resourcefulness in battle.
  • Fumila shows growth by using deception and tactics, unlike her initial inflexible nature.
  • Sailun proves his formidable strength and experience in battle.

Significant Themes

  • The power of technology and weapons provided by superior civilizations (Galente Federation, Wizard Civilization).
  • The importance of strategy and adaptability in battle.
  • The impact of individual actions on the outcome of larger conflicts.

Character Interactions

  • Saine and Fumila work together to turn the tide of the battle.
  • Fumila's deception causes Sailun to underestimate her, leading to a surprise attack.
  • Cuilisi and Sailun engage in a fierce battle, with Cuilisi trying to protect Fumila.

Ch. 1706Life for a Life

Key Plot Points and Events

  • Sailun, a Level-6 Peak creature, faces off against Fumila, an Eight-Winged Angel.
  • Fumila, instead of fleeing, charges towards Sailun, surprising everyone.
  • Fumila's arm is severed by Sailun's Electric Axe, but she manages to escape.
  • Cuilisi's attack leaves a dent on Sailun's Wasteland Armor.
  • Fumila's severed arm, propelled by thrusters, flies towards Sailun and explodes, injuring him.

Character Developments

  • Fumila demonstrates unexpected bravery and strategic thinking, prioritizing Sailun's injury over her own safety.
  • Sailun shows a moment of vulnerability when faced with Fumila's severed arm, hinting at a possible weakness or unknown factor.

Significant Themes

  • Sacrifice: Fumila's actions highlight her willingness to sacrifice herself to injure Sailun.
  • Power Dynamics: The battle showcases the power disparity between characters and the importance of strategic thinking.

Character Interactions

  • Fumila and Sailun: Their interaction is marked by tension and surprise, with Fumila's actions catching Sailun off guard.
  • Saine and Fumila: Saine worries about Fumila's safety and considers using the Magic Cube to save her if necessary.
  • Cuilisi and Sailun: Their interaction is brief but intense, with Cuilisi's attack having minimal effect on Sailun due to his Wasteland Armor.

Ch. 1707Betrayal!

Key Plot Points and Events

  • A third massive mushroom cloud explosion occurs, this time from Sailun's Wasteland Armor.
  • The Galente Federation's Doomsday Weapon has a long interval between uses and requires a Dominator-Class War Fleet to use routinely.
  • Sailun survives the explosion but is severely wounded. Fumila is also injured.
  • Sailun suddenly turns against the Galente Federation, throwing his Electric Axe at their fleet groups and causing chaos.
  • Sailun attacks and devours a Level-6 Creature from the Apocalypse Great World.

Character Developments

  • Sailun: Reveals his true nature as a traitor, attacking the Galente Federation after being injured. He demonstrates his savagery by devouring a Level-6 Creature.
  • Fumila: Despite being injured, she maintains her composure and watches Sailun's actions.
  • Cuilisi: Stays calm and observant, noticing something about Sailun after the explosion.

Significant Themes

  • Betrayal: Sailun's sudden turn against the Galente Federation highlights the theme of betrayal.
  • Power and Weakness: The explosion's aftermath shows the vulnerability of even powerful characters like Sailun and Fumila.
  • Savagery vs. Composure: Sailun's brutal actions contrast with Fumila and Cuilisi's calm demeanor.

Character Interactions

  • Sailun vs. Galente Federation: Sailun's attack on the Galente Federation fleet groups causes chaos and destruction.
  • Sailun vs. Level-6 Creature (Apocalypse Great World): Sailun devours this creature, demonstrating his ruthlessness and strength.
  • Fumila, Cuilisi, and Sailun: The three experts watch each other, with Fumila and Cuilisi remaining calm despite Sailun's actions.

Ch. 1708The Dictator

Key Plot Points and Events

  • Sailun, freed from Galente Federation control, goes on a rampage, revealing his true, brutal nature.
  • Cuilisi, a Level-6 mage from the Wizard Civilization, realizes Sailun's potential and orders her forces to assist him.
  • Sailun, despite his injuries, leads the remaining Ancient Desert Wasteland World Legion against the Galente Federation and Apocalypse Great World.
  • Saine, instead of immediately joining the battle, heads towards the injured Eight-Winged Angel Fumila.

Character Developments

  • Sailun: Reveals his true, brutal nature and takes control of the battlefield, demonstrating his power and influence over his people.
  • Cuilisi: Shows strategic thinking by ordering her forces to support Sailun, understanding his potential and the need to defeat the Galente Federation.
  • Saine: Displaying cunning, he prioritizes healing the injured Eight-Winged Angel Fumila, likely to gain an ally and strengthen his position.

Significant Themes

  • Power and Control: The struggle for power and control is evident in Sailun's actions and the reactions of other characters.
  • Betrayal and Alliances: The shifting alliances and betrayals (Sailun, Fumila) highlight the fluid nature of political and military relationships.
  • Strength and Weakness: Characters' strengths and weaknesses are exposed, with Sailun's power and Cuilisi's strategic mind being key factors.

Character Interactions

  • Sailun vs. Galente Federation: Sailun's hatred for the Galente Federation drives his actions, leading to a fierce confrontation.
  • Cuilisi and Sailun: Cuilisi recognizes Sailun's potential and orders her forces to support him, indicating a strategic alliance.
  • Saine and Fumila: Saine's decision to approach Fumila suggests a potential alliance or manipulation, given Fumila's betrayal and injury.

Ch. 1709Pursuit (Bonus Chapter)

Key Plot Points and Events

  • Fumila is severely injured by Sailun, with a severed arm and a deep back wound.
  • Saine finds Fumila and offers her Energy Amethysts for healing, which she accepts.
  • The battle's intensity decreases as key creatures are defeated or retreat.
  • Saine decides to target the remaining Level-6 Apocalypse Great World Creature, which is barely alive.
  • The God of Corruption and its minions also approach the same target.

Character Developments

  • Fumila shows resilience and willingness to continue fighting despite her injuries.
  • Saine demonstrates concern for Fumila and desire to acquire the Level-6 Creature specimen for his laboratory.
  • The God of Corruption reveals its interest in the same target as Saine.

Significant Themes

  • The desire for power and knowledge (Saine's interest in acquiring the specimen).
  • Resilience and determination (Fumila's decision to continue fighting).
  • Competition and shared goals (Saine and the God of Corruption pursuing the same target).

Character Interactions

  • Saine and Fumila: Saine shows concern for Fumila, and Fumila feels a complex bond with Saine due to their past interactions.
  • Saine and Karl/Bruce Wayne: They reunite and prepare to face the remaining Apocalypse Great World Creature together.
  • Saine and the God of Corruption: They indirectly compete for the same target, with neither backing down.

Ch. 1710Ganging Up (Bonus Chapter)

Key Plot Points and Events

  • The God of Corruption, a Level-6 being, is battling a Level-6 Apocalypse Creature.
  • Saine and Fumila arrive, and the God of Corruption, despite its power, withdraws to let Saine take the lead.
  • Saine invites the God of Corruption to join forces against the Apocalypse Creature.

Character Developments

  • Saine demonstrates his strategic thinking and respect for others' efforts by inviting the God of Corruption to join him.
  • The God of Corruption shows deference to Saine, indicating it values Wizard Civilization powerhouses' opinions.

Significant Themes

  • Respect and deference to power and influence, even among powerful beings.
  • Strategic alliances and cooperation for mutual benefit.

Character Interactions

  • Saine and the God of Corruption form an alliance against the Level-6 Apocalypse Creature.
  • Cuilisi, Saine's grandmaster, observes and approves of Saine's actions.

Ch. 1711Holding On

Key Plot Points and Events

  • Saine, Fumila, and the God of Corruption gang up on a Level-6 Apocalypse Creature, slowly defeating it.
  • Sailun, the strongest being of the Ancient Desert Wasteland World, is revealed to be severely injured and near his limit.
  • Sailun's condition worsens due to accumulated injuries and secondary damage from detached control chips.
  • Sailun's true goal is to survive the war and recover, aiming to reach Level-6 Peak and become a Dominator in the Wizard Alliance.

Character Developments

  • Saine: Becomes more accepting of the God of Corruption's aura and law properties, potentially forming a deep friendship.
  • Sailun: Struggles to maintain his facade, walking a tightrope to avoid further conflict and battle.

Significant Themes

  • Power dynamics and class structure within the Wizard Alliance.
  • The struggle for survival and advancement among powerful beings.
  • The consequences of reckless actions and the importance of self-preservation.

Character Interactions

  • Saine, Fumila, and the God of Corruption work together to defeat the Level-6 Apocalypse Creature.
  • Sailun positions himself within the Ancient Desert Wasteland World Legion to avoid further conflict, highlighting his desperation to survive.
  • The relationship between Saine and the God of Corruption improves as they work together.

Ch. 1712Doomsday Weapon Reappears

Key Plot Points and Events

  • Cuilisi, a Level-6 Magician, is fighting with significant power, using a World-Class Secret Treasure short staff and her usual Magic Staff, demonstrating her immense strength and resourcefulness.
  • The Galente Federation's situation is collapsing, prompting Macedon to order the 'Wandering Harvester' Doomsday Weapon to fire again.
  • The Doomsday Weapon's activation is imminent, causing concern among powerhouses like Cuilisi and Saine.

Character Developments

  • Cuilisi: Shows her vast experience and power, using two Magic Staves and being covered in powerful treasures. She's over a hundred thousand years old, indicating her immense wisdom and strength.
  • Saine: Realizes the gravity of the situation and focuses on self-preservation, understanding that lower-ranking creatures have little chance against a Doomsday Weapon.

Significant Themes

  • Power Dynamics: The Doomsday Weapon's power dynamics shift the battlefield, highlighting the disparity between the strong and the weak.
  • Experience vs. Youth: Cuilisi's age and experience contrast with Saine's youth, showing the value of time and wisdom in combat.
  • Fate and Luck: Lower-ranking creatures are at the mercy of fate, unable to escape the Doomsday Weapon's potential strike, emphasizing the role of luck in survival.

Character Interactions

  • Cuilisi and Saine: Cuilisi warns Saine about the impending Doomsday Weapon strike, showing their master-apprentice bond and mutual respect.
  • Powerhouses on the battlefield: They share information and warnings about the Doomsday Weapon, demonstrating unity in the face of a common threat.

Ch. 1713A World-Shaking Display

Key Plot Points and Events

  • The Galente Federation launches its Wandering Harvester Doomsday Weapon, targeting the densest concentration of Wizard Civilization forces, including Level-6 Magician Cuilisi and her disciple Gagaru.
  • The weapon causes massive destruction, creating Space Cracks and Rule Anomalies that will last for centuries.
  • Cuilisi survives the attack and retaliates by casting a Large Forbidden Spell, "Silent Volcano," using a pre-prepared crystal sphere.
  • Two reinforcements arrive: a Galente Federation Dominator-class fleet and a Rose Dynasty Civilization force led by a Dominator.

Character Developments

  • Five-Star Admiral Macedon: He demonstrates strategic prowess by targeting the Wizard Civilization's native legions instead of the rebellious forces, aiming to inflict maximum damage.
  • Cuilisi: She survives the Doomsday Weapon attack, shows concern for Gagaru, and retaliates with a powerful forbidden spell, displaying her might and fury.
  • Saine: He worries about Cuilisi and Gagaru, and continues fighting while keeping an eye on the developing situation.

Significant Themes

  • Power and Retaliation: The Galente Federation demonstrates its power with the Doomsday Weapon, and Cuilisi responds in kind with her forbidden spell, highlighting the theme of retaliation in war.
  • Loss and Fury: The destruction caused by the Doomsday Weapon leads to significant losses for the Wizard Civilization, fueling Cuilisi's fury and desire for revenge.
  • Preparation and Anticipation: Cuilisi's use of a pre-prepared crystal sphere to cast her forbidden spell showcases the importance of preparation and anticipation in warfare.

Character Interactions

  • Cuilisi and Gagaru: Cuilisi prioritizes saving Gagaru after the Doomsday Weapon attack, demonstrating their close relationship and Cuilisi's protective nature.
  • Cuilisi and the Galente Federation: Cuilisi's retaliation with a forbidden spell escalates the conflict between her and the Galente Federation, setting the stage for further confrontation.
  • Saine and Cuilisi: Saine's concern for Cuilisi and Gagaru highlights his loyalty and respect for his grandmaster, while also showcasing his strategic awareness of the battlefield's developments.

Ch. 1714Enemies Meet (Bonus Chapter)

Key Plot Points and Events

  • The Galente Federation's Dominator-Class War Fleet, led by Marshal Rommel, faces off against the Rose Dynasty Civilization's forces, including Dominator-class psionicist Moraya.
  • Both sides have immense fleets, including Interstellar Fortresses, with the Federation's two largest fortresses being Level 6 or Level-6 Peak.
  • The Rose Dynasty Civilization deploys psionicist legions and mecha legions, with two Royal Guards Corps (each with Level-6 Peak mecha) reinforcing the battlefield.
  • Tensions rise, and both sides prepare for battle, with the Federation raising protective force fields and the Rose Dynasty Civilization's psionicists gathering psychic storms.

Character Developments

  • Marshal Rommel, calm and strategic, focuses on his mission and plans, using decoy ships to protect his flagship.
  • Moraya, the Rose Dynasty Civilization's Dominator-class psionicist, harbors deep hatred towards the Galente Federation due to the death of her niece at Rommel's hands.

Significant Themes

  • Power dynamics between civilizations and their leaders.
  • The role of bloodlines and traditions in determining power and status (Rose Dynasty Civilization vs. Galente Federation).
  • Strategic planning and preparation for war.

Character Interactions

  • No direct interactions are shown in this chapter, but the tense standoff between the two civilizations sets the stage for potential interactions.
  • Implicit interaction: Moraya's hatred towards Rommel and the Federation, and Rommel's disregard for her presence, foreshadows their future conflict.

Ch. 1715Respective Missions (Bonus Chapter)

Key Plot Points and Events

  • The Galente Federation fleet, led by Marshal Rommel, arrives at the subspace battlefield with residual energy fluctuations, indicating a troubled journey due to repeated interception by the Wizard Civilization.
  • A High-Frequency Oscillation Bomb is launched from the Federation fleet, targeting Cuilisi, who is casting a forbidden spell.
  • Moraya, a Dominator-class psychic from the Rose Dynasty Civilization, intercepts the bomb to minimize Wizard Civilization losses.
  • The Federation fleet opens fire, and the Rose Dynasty Civilization legion defends with psychic barriers and Energy Shields.
  • The two civilizations' mech legions clash, showcasing their unique designs and strengths.

Character Developments

  • Moraya demonstrates her quick decision-making and high realm as a Dominator-class psychic, prioritizing the protection of the Wizard Civilization legions.
  • Marshal Rommel shows understanding of the strategic importance of his mission to gather technological information from the Ultra-Ancient Era civilization, despite questioning its practicality during wartime.

Significant Themes

  • The irreconcilable hatred between the Galente Federation and the Rose Dynasty Civilization, leading to their fierce clash on the subspace battlefield.
  • The strategic importance of technological innovation versus the practicality of pursuing it during wartime.

Character Interactions

  • Moraya and Rommel indirectly interact through their respective missions and actions, with Moraya protecting the Wizard Civilization and Rommel leading his fleet to gather ancient technological information.
  • The mech legions of both civilizations clash, showcasing their unique designs and strengths, and highlighting the deep-seated animosity between the two civilizations.

Ch. 1716Stalemate and the Perfect Situation

Key Plot Points and Events

  • The High-Frequency Oscillation Bomb targeting Cuilisi was detonated mid-air by the Galente Federation's Dominator-class psychic light wave, causing a significant energy clash in the subspace.
  • Cuilisi's forbidden spell was interrupted, and her Orange-Red Crystal Sphere was severely damaged but not destroyed.
  • The Wizard Civilization's advance slowed due to the interrupted spell and Galente Federation's reinforcements, leading to a stalemate on the Central Battlefield.
  • Saine's battlefield, initially at the forefront, is now relatively safer as the main focus shifts to Cuilisi and others. The Apocalypse Great World Legion is surrounded and outnumbered.

Character Developments

  • Cuilisi, despite suffering backlash from the interrupted spell, remains on the battlefield to support the Wizard Civilization Legion, demonstrating her commitment and resilience.
  • Saine, realizing the change in battlefield dynamics, focuses on his personal objectives, showing adaptability and strategic thinking.

Significant Themes

  • The power and danger of forbidden spells, and the consequences of using them in battle.
  • The importance of adaptability and strategic thinking in warfare.
  • The disparity in power and resources among different factions, as seen in the ownership of World-Class Secret Treasures.

Character Interactions

  • Cuilisi and Saine's roles in the battle change due to the stalemate, leading to a shift in their focus and interactions with other characters.
  • Saine's concern for Fumila and the God of Corruption highlights his protective nature and awareness of his allies' safety.
  • The Apocalypse Creature's tenacity and eventual resignation reflect the harsh realities of war and the importance of hope in survival.

Ch. 1717Slain

Key Plot Points and Events

  • The Rose Dynasty Civilization sends reinforcements to aid Saine, including Mecha Corps led by two Level-4 mechs, followed by millions more.
  • These reinforcements help accelerate the collapse of the Apocalypse Great World.
  • A Level-6 Apocalypse Creature is finally defeated after a week-long battle, with Fumila delivering the final blow.
  • The corpse of the Level-6 Creature is considered a valuable resource for Saine's study of higher-level Truth Arcana.

Character Developments

  • Saine demonstrates his strategic thinking and fairness by sharing spoils of war with allies, despite the temptation to keep them for himself.
  • Fumila proves her combat skills and determination by delivering the final blow to the Level-6 Creature.

Significant Themes

  • Alliance and cooperation: Saine understands the importance of working with others to achieve shared goals.
  • Fairness and reciprocity: Saine believes in rewarding allies and maintaining balance in relationships.
  • Resource acquisition and distribution: The spoils of war are a significant resource that must be managed carefully.

Character Interactions

  • Saine interacts with two Level-5 Rose Dynasty Civilization powerhouses, showing respect and gratitude by sharing resources with them.
  • Saine also interacts with the God of Corruption, who initially shows interest in the Level-6 Creature's corpse but ultimately leaves without contesting Saine's claim.
  • Saine meets a young, Level-5 female psion from the Rose Dynasty Civilization, with whom he may potentially form an alliance.

Ch. 1718Distribution

Key Plot Points and Events

  • Saine's team and Rose Dynasty Civilization reinforcements battle a Level-6 Apocalypse Creature.
  • Saine gives potions and Energy Amethyst to the injured reinforcements before they depart.
  • The God of Corruption absorbs Aura of Corruption from the Level-6 Creature's corpse.

Character Developments

  • The Level-5 Psionicist shows respect and gratitude towards Saine.
  • The Level-5 mech warrior is surprised and thankful for Saine's gift.
  • Saine demonstrates sincerity and fairness in dealing with the God of Corruption.

Significant Themes

  • Hierarchy and power dynamics within civilizations (Rose Dynasty's Psionicists vs. mech warriors).
  • Fairness and respect in alliances and partnerships (Saine's interaction with the God of Corruption).
  • The nature of divine power and its sources (God of Corruption's absorption of Aura of Corruption).

Character Interactions

  • Saine and the Level-5 Psionicist: Respectful and generous, with clear communication.
  • Saine and the Level-5 mech warrior: Polite and helpful, with mutual gratitude.
  • Saine and the God of Corruption: Honest and fair, with a learning exchange about divine power.

Ch. 1719Moraya (Bonus Chapter)

Key Plot Points and Events

  • The Galente Federation's Dominator-class fleet is spotted heading towards the Central Battlefield.
  • Rommel, the Galente Federation's commander, decides to end his battle with Moraya and heads towards the subspace's heart.
  • Moraya, the Rose Dynasty Civilization's late-stage Level-7 Esper, leads her fleet towards the Central Battlefield.

Character Developments

  • Rommel prioritizes his duty to his mother civilization and the Home Starfield, ending his battle with Moraya to deal with the Wizard Civilization's invasion.
  • Moraya, despite her hatred for Rommel and the Galente Federation, understands the strategic importance of preserving her forces and her own life for the sake of her civilization's legacy.

Significant Themes

  • The importance of strategic thinking and prioritizing long-term goals over immediate victories.
  • The preservation of a civilization's lineage and legacy.
  • The burden of responsibility and duty felt by leaders like Rommel.

Character Interactions

  • Rommel and Moraya engage in a battle of wits, with Rommel trying to lure Moraya into a trap, but she remains unmoved.
  • Moraya considers a marriage alliance with the Wizard World to secure her civilization's future.
  • Moraya and Rommel both head towards the Central Battlefield, with Moraya noticing a massive Dominator corpse.

Ch. 1720Crossfire (Bonus Chapter)

Key Plot Points and Events

  • Rommel's fleet bypasses Black Yin Civilization ruins without stopping.
  • Galente Federation and Wizard Civilization forces clash around the ruins, including Admirals, Agent Bond, and high-level forces like Bai Xing and Mo Yan.
  • Moraya, a Dominator from the Rose Dynasty, arrives, weakens the Galente Federation, and assists the Wizard Civilization.
  • Moraya plunders an antenna from the Dominator-class Biological Warship wreckage.
  • A Level-6 Apocalypse Creature dies, enraging the Galente Federation, and Rommel's Dominator-class fleet launches Doomsday Weapons against Saine's location.

Character Developments

  • Rommel: Shows disregard for the Black Yin Civilization ruins, focusing on the main battle.
  • Moraya: Demonstrates her power and resourcefulness, plundering for her civilization's benefit and assisting the Wizard Civilization.
  • Saine: Faces imminent danger from the Galente Federation's Doomsday Weapons.

Significant Themes

  • Power dynamics and alliances between civilizations.
  • The importance of resources and wealth for civilization development.
  • The destructive potential of advanced technology (Doomsday Weapons).

Character Interactions

  • Moraya assists the Wizard Civilization, reducing pressure on Bai Xing and others.
  • Rommel targets Saine with multiple Doomsday Weapons after a Level-6 Apocalypse Creature's death.
  • Moraya attempts to stop the Doomsday Weapon strikes against Saine.
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