Ch. 1401God of Hills (Revised)

Key Plot Points and Events

  • Abel uses a massive magic array and six God Tier beings, including his own Divine Bodies and an Angel, to cleanse the God of Hills' Divine Body of its soul.
  • The God of Hills curses Abel with its remaining soul, but the curse is blocked by Abel's Space Power cage.
  • The God of Hills' Divine Body dissipates, and its Divine Spark tries to escape but is captured by Abel.
  • Abel uses "Soul Potion" to generate a new soul in the God of Hills' Divine Body and signs a Soul Contract with it.
  • Abel returns the Divine Spark to the God of Hills' Divine Body, and a battle ensues between the new soul and the trace of the original soul within the Divine Spark.
  • The new soul devours the trace of the original soul and gains the God of Hills' deity abilities, including two Battle Profession abilities.

Character Developments

  • Abel demonstrates his strategic thinking, resourcefulness, and power by successfully cleansing the God of Hills' Divine Body and gaining control of its Divine Spark and abilities.
  • The God of Hills shows its defiance and desperation in its final moments, attempting to curse Abel before its soul is expelled.

Significant Themes

  • Power and control: Abel's actions are driven by his desire to gain power and control over other deities, as seen in his manipulation of the God of Hills' Divine Body and Spark.
  • Resurrection and rebirth: Abel's goal is to resurrect four deities and their Divine Bodies, and he successfully achieves this with the God of Hills.
  • The struggle against fate: The God of Hills fights against its inevitable fate, attempting to curse Abel before its soul is expelled, but ultimately fails.

Character Interactions

  • Abel interacts with his Divine Bodies and an Angel, using them to activate the magic array and capture the God of Hills' Divine Spark.
  • The God of Hills interacts with Abel through its curse, demonstrating its defiance and unwillingness to be controlled.
  • The new soul within the God of Hills' Divine Body interacts with the trace of the original soul, ultimately devouring it and gaining the God of Hills' abilities.

Ch. 1402Recall

Key Plot Points and Events

  • The God of Hills, a dwarf deity, is resurrected and joins Abel's contracted items.
  • Abel recalls the God of Hills' Divine Artifacts, "Lightning Hammer" and "Hill Armor," causing a stir in the Wizard Guild and the dwarf city of Ironforge.
  • Abel faces the challenge of rebuilding the God of Hills' God's Country due to the current political climate and the deity's lack of followers.

Character Developments

  • The God of Hills is resurrected and begins to learn and adapt to its new situation, with Abel as its master.
  • Abel demonstrates his ability to manipulate divine artifacts and deities, showcasing his power and knowledge.

Significant Themes

  • The struggle for power and influence between deities and the Wizard Guild.
  • The importance of a deity's God's Country for exerting full combat power and forming a faith territory.
  • The challenges of rebuilding a deity's power and influence in a new political landscape.

Character Interactions

  • Abel interacts with the God of Hills, instructing it and helping it adapt to its new situation.
  • Abel communicates with the War God Daof, instructing it to help the God of Hills and teach it basic worldly knowledge.
  • High-level Wizard Kairi and Dwarf King Gunther react to the recall of the God of Hills' Divine Artifacts, highlighting the impact of the deity's resurrection on different factions.

Ch. 1403Reaction

Key Plot Points and Events

  • The Divine Artifact 'Lightning Hammer' is recalled, indicating the resurrection of the God of Hills.
  • Dwarf King Gunther and high-ranking officials discuss the implications of the God of Hills' resurrection.
  • Legendary Wizard Farady suggests announcing the resurrection but not enforcing belief in the God of Hills.
  • God Tier Wizards at the Wizard Guild headquarters discuss their response to the God of Hills' resurrection.
  • Abel activates the 'Spirit Link Array' to consult the Moon Goddess about the identities of the four Divine Bodies he obtained.

Character Developments

  • Dwarf King Gunther struggles with the implications of the God of Hills' resurrection and the potential backlash from the Wizard Guild.
  • Legendary Wizard Farady demonstrates wisdom and understanding of the Dwarf race's dynamics, offering a compromise solution.
  • The Moon Goddess expresses fear of the Wizard Guild and requests Abel's help in identifying the Divine Bodies.

Significant Themes

  • The power dynamics between the Dwarf race and the Wizard Guild, and the potential consequences of the God of Hills' resurrection.
  • The fear and caution of deities towards the Wizard Guild, as seen through the Moon Goddess' actions.
  • The importance of cultural heritage and traditions, as seen in the Dwarf race's promotion of the God of Hills over the God of Fire.

Character Interactions

  • Dwarf King Gunther and the high-ranking officials discuss the God of Hills' resurrection and its implications for the Dwarf race.
  • Legendary Wizard Farady interacts with Dwarf King Gunther and the other officials, offering a compromise solution to the problem.
  • Abel consults the Moon Goddess about the identities of the four Divine Bodies, leading to a discussion about the Elven deities.

Ch. 1404Resurrected Again

Key Plot Points and Events

  • Abel identifies and revives the Hunting Goddess, equipping her with a Word of Power armor.
  • The Hunting Goddess's revival process goes smoothly, and she gains four abilities: Thorn Guard, Lock-on, Accumulate Power, and Nature's Blessing.
  • Abel discovers the Hunting Goddess has a God's Country and a Divine Artifact, the Hunting Longbow.
  • The Hunting Longbow recalls itself to its original owner, a huntress in a hidden valley, signaling the Hunting Goddess's revival.
  • The huntresses in the valley celebrate and receive blessings from the Hunting Goddess through Abel, demonstrating their devotion.

Character Developments

  • Abel continues to gain more contracted deities, strengthening his power.
  • The Hunting Goddess's followers show unwavering devotion, even after thousands of years.

Significant Themes

  • The power of faith and devotion in maintaining a deity's existence and influence.
  • Abel's growing strength and control over his contracted deities.

Character Interactions

  • Abel interacts with the Hunting Goddess's divine spark and soul, learning about her abilities and history.
  • The huntresses in the hidden valley interact with the Hunting Goddess through their faith, receiving blessings and experiencing miracles.

Ch. 1405The Shattered Divine Kingdom

Key Plot Points and Events

  • Abel, overwhelmed by believers' requests, uses the World Stone Fragment to respond to them, restoring the old and injured.
  • He learns about the "Hunting Goddess's" Divine Artifact, the "Hunting Longbow," and decides to find her God's Country first.
  • Abel discovers the "Hunting Goddess's" God's Country in the Xiya Mountain Range, but it's barely surviving and has lost its ability to guide believers in.
  • He enters the God's Country with the help of his Space Power and God Tier contracted items, finding it dilapidated and with only a hundred believers on the verge of disappearance.
  • Abel uses fifty "divine power crystals" to restore the God's Country and its believers, halting its decay.

Character Developments

  • Abel demonstrates his power and compassion, prioritizing the restoration of the "Hunting Goddess's" God's Country and its believers.
  • The "Hunting Goddess" is revealed to be the owner of the God's Country, and her believers show unwavering devotion.

Significant Themes

  • Devotion and perseverance of believers, even in the face of despair.
  • The importance of deities in maintaining God's Countries and their believers.
  • The delicate balance between Faith Power consumption and generation in God's Countries.

Character Interactions

  • Abel interacts with the "Hunting Goddess" through her soul, controlling her to emit her aura and later share the authority of the God's Country with him.
  • The hundred believers in the God's Country show fanaticism and perseverance in the face of Abel and the "Hunting Goddess's" return.

Ch. 1406Ice and Snow

Key Plot Points and Events

  • Abel establishes a teleportation array between his and War God Daof's God's Countries.
  • He retrieves the Hunting Goddess and leaves the God of Hills in War God Daof's domain.
  • Abel captures and contracts the "Ice God," a deity specializing in ice abilities, from the Land of Ice Mist.
  • Abel discovers that the "Ice God" still has over five thousand devout believers, who are snow apes, a type of Spirit Beast.
  • The "Ice God's" Divine Spark contains the ability "Ice Control," which can transform Ice Elements into attacks or defensive armor, and bless believers with ice abilities.

Character Developments

  • Abel demonstrates his strategic thinking by establishing a teleportation array between God's Countries, showing his confidence and initiative.
  • The "Ice God" is revealed to have a unique history, having been a snow ape who gained extraordinary intelligence and achieved godhood with a human Divine Body.
  • The snow apes show unwavering faith in the "Ice God," highlighting their loyalty and resilience.

Significant Themes

  • Faith and Belief: The power of faith is emphasized through the snow apes' unyielding devotion to the "Ice God," even after thousands of years.
  • Trust and Loyalty: The "Ice God's" lack of trust in humans and his preference for his own kind, the snow apes, underscores the importance of loyalty and trust in relationships.

Character Interactions

  • Abel interacts with War God Daof, the Hunting Goddess, and the "Ice God," demonstrating his ability to control and communicate with powerful beings.
  • The snow apes interact with the "Ice God" through their faith, showing their unwavering devotion and loyalty.

Ch. 1407Extreme Cold

Key Plot Points and Events

  • A Snow Ape tribe, led by a peak Spirit Beast level Snow Ape, senses the return of their "Ice God."
  • Abel, using the "Ice God's" Divine Spark, enters the "Ice God's" God's Country, a vast, icy region.
  • Abel discovers a wealth of deity knowledge and materials within the God's Country, which he stores for later use.
  • The "Ice God's" return activates the land of faith, causing life within the extreme cold region to flourish.

Character Developments

  • The "Ice God": Regains its Divine Body and strengthens its connection with its believers, the Snow Ape tribe.
  • Abel: Obtains valuable deity knowledge and materials, furthering his understanding of the divine world.

Significant Themes

  • Faith and Belief: The Snow Ape tribe's unwavering faith in the "Ice God" is highlighted, despite the deity's absence for thousands of years.
  • Knowledge and Power: Abel's acquisition of deity knowledge from the "Ice God's" library emphasizes the importance of knowledge in the divine world.

Character Interactions

  • Abel and the "Ice God": Abel uses the "Ice God's" Divine Spark to enter its God's Country, furthering his understanding of divine power and knowledge.
  • The "Ice God" and the Snow Ape tribe: The tribe's devout belief in the "Ice God" is reinforced, leading to the deity's rapid recovery and the land of faith's activation.

Ch. 1408Black Mist

Key Plot Points and Events

  • Abel resurrects the "Black Mist God," a deity with illusory and poisonous attack abilities, and a rare soul attack ability.
  • The "Black Mist God" was originally an Orc from the Winter Hoof Empire, and its God's Country is located above the Winter Hoof Grassland.
  • Abel explores the "Black Mist God's" God's Country, finding two million Minotaur believers and over a hundred "divine power crystals."

Character Developments

  • Abel continues to expand his power by resurrecting more deities and exploring their God's Countries.
  • The "Black Mist God" is resurrected and becomes Abel's new deity Contracted item.

Significant Themes

  • The power of deities and their abilities.
  • The relationship between deities and their believers, and the impact on the believers' environment and future generations.
  • The scarcity of resources, in this case, "Soul Potion," and the potential cutoff of its source.

Character Interactions

  • Abel interacts with the "Black Mist God" through the Soul Chain, commanding it and learning about its abilities and past.
  • Abel's intellect resides in his Angel Body to safely resurrect the "Black Mist God."
  • Abel explores the "Black Mist God's" God's Country, observing the changes in the environment and the Minotaur believers.

Ch. 1409Winter Hoof

Key Plot Points and Events

  • Abel returns to War God Daof's God's Country and recalls the "Black Mist Robe" from the "God of Death," who senses the anomaly and realizes the "Black Mist God" has revived.
  • The Winter Hoof Empire's grasslands change, indicating the return of the "Black Mist God's" faith domain. The empire's officials discuss how to respond.
  • The "Black Mist God" punishes a minotaur minister who expresses malevolence, leading the empire to decree belief in the "Black Mist God."
  • The Mad Heart Empire revises its policies, and the Wizard Guild learns about the events but hesitates to act due to the unfavorable timing and Abel's involvement.

Character Developments

  • Abel demonstrates his control over the "Black Mist God" and its faith domain.
  • The "God of Death" shows fear and caution towards the "Black Mist God," revealing his past actions and thoughts.
  • The minotaur officials in the Winter Hoof Empire display their political maneuvering and fear of the "Black Mist God."
  • The Wizard Guild's high-ranking officials exhibit their strategic thinking and caution in dealing with Abel and the "Black Mist God."

Significant Themes

  • Faith and Belief: The power of deities is tied to their believers' faith. The return of the "Black Mist God" brings changes to the Winter Hoof Empire based on the strength of its believers' faith.
  • Power Dynamics: The relationship between deities, empires, and the Wizard Guild is complex and ever-changing, with each party seeking to maintain or gain power and influence.
  • Fear and Caution: Characters like the "God of Death" and the Wizard Guild's officials show fear and caution in dealing with powerful entities, demonstrating the importance of maintaining a balance of power.

Character Interactions

  • Abel interacts with War God Daof, learning about controlling his faith domain.
  • The "God of Death" senses the "Black Mist Robe's" anomaly and struggles with whether to release it or not.
  • The minotaur officials in the Winter Hoof Empire argue about how to respond to the "Black Mist God's" return, revealing their political leanings and fears.
  • The Wizard Guild's high-ranking officials discuss their response to the "Black Mist God's" return, showing their strategic thinking and caution in dealing with Abel.

Ch. 1410Believers

Key Plot Points and Events

  • Hunters, including Felix, are discussing the rumor of the "Hunting Goddess" being resurrected.
  • Felix, a lone hunter, witnesses a team of female hunters with green lights emanating from them, who are able to calm and even pet a rare and wary Golden Cat.
  • Felix follows the female hunters and learns that they are followers of the "Hunting Goddess." He decides to try becoming a follower himself.
  • After reciting the goddess's prayer, Felix is accepted and gains the blessing of "Nature's Blessing," causing a green light to glow around him. Hunters in the tavern notice this and chase after him.
  • Felix escapes into the woods, where his new blessing protects him from danger. Other hunters, realizing the power of the blessing, stop chasing him and decide to seek the goddess's favor themselves.
  • In the Winter Hoof Empire, the Minotaurs are rebuilding their faith in the "Black Mist God," with over 20,000 infants born with innate spiritual power in six months. The empire's ruler, Morballe, orders the construction of more temples to accelerate the spread of faith.

Character Developments

  • Felix: Becomes a follower of the "Hunting Goddess" and gains the blessing of "Nature's Blessing," which allows him to move safely through the woods and evade other hunters.
  • Minotaur infants: A large number of them are born with innate spiritual power, indicating a potential future increase in Priests and the strength of the Minotaur race.

Significant Themes

  • Faith and its power: The chapter explores how faith in deities can grant believers unique abilities and protections, as seen with Felix and the Minotaur infants.
  • Resurrection and hope: The resurrection of the "Hunting Goddess" brings hope to hunters, while the Minotaurs' renewed faith in the "Black Mist God" offers hope for their empire's restoration.

Character Interactions

  • Felix interacts with the team of female hunters, observing their unique abilities and deciding to seek the "Hunting Goddess's" favor.
  • Hunters in the tavern chase after Felix after witnessing his acceptance by the "Hunting Goddess," but they eventually give up and decide to seek her favor themselves.
  • Great Priest Dodgson interacts with His Majesty Morballe, reporting the increase in Minotaur infants with innate spiritual power and receiving orders to accelerate the spread of faith in the "Black Mist God."

Ch. 1411Dwarf Race's Crisis

Key Plot Points and Events

  • Abel spends six months in peace, managing his deities' affairs.
  • The "Hunting Goddess" gains ten thousand followers, requiring more residences in her God's Country.
  • The "Ice God" sees no significant changes, with slow Faith Power growth.
  • The "Black Mist God" becomes Abel's most powerful deity with over sixty million followers.
  • The "God of Hills" gains two million dwarf followers, causing concern among the Wizard Guild.

Character Developments

  • Abel remains confident in his power, dispatching God Tier combatants as needed.
  • Dwarf King Gunther senses danger in his trip to the Wizard Guild headquarters and prepares for the worst.
  • Legendary Wizard Farady agrees to protect Dwarf King Gunther's son, Job.

Significant Themes

  • The power dynamics between Abel and the Wizard Guild.
  • The consequences of faith and belief on the Dwarf race.
  • The impact of the "God of Hills'" influence on the Dwarf race's future.

Character Interactions

  • Abel monitors his deities' progress and is concerned about the "God of Hills'" growing influence.
  • Dwarf King Gunther seeks Legendary Wizard Farady's help before his trip to the Wizard Guild headquarters.
  • The Wizard Guild's God Tier Wizards discuss and agree on handling the Dwarf race's situation.

Ch. 1412Gunther

Key Plot Points and Events

  • Dwarf King Gunther visits the Wizard Guild headquarters, expecting a grand reception but is met with indifference.
  • God Tier Wizard Neismith questions Gunther about the dwarf race's followers of the 'God of Hills,' an enemy of the Wizard Guild.
  • Neismith orders the arrest and execution of these followers, but Gunther refuses, leading to his execution by Neismith.
  • The Wizard Guild plans to surround and capture the dwarf race, mobilizing Demigods and Legendaries.
  • Abel, the dwarf prince, learns of his father's death and vows revenge. He is taken away by Legendary Wizard Farady for safety.

Character Developments

  • Dwarf King Gunther shows initial pride in his status but later demonstrates courage and principle by refusing to comply with the Wizard Guild's order, leading to his death.
  • God Tier Wizard Neismith reveals his power and ruthlessness, killing Gunther without hesitation.
  • Abel, the dwarf prince, shows determination and anger upon learning of his father's death, prioritizing revenge over his own safety.

Significant Themes

  • Power dynamics: The Wizard Guild's power is absolute, and they show no mercy to those who defy them, even the Dwarf King.
  • Loyalty and principle: Gunther's refusal to betray his people, even in the face of certain death, highlights his loyalty and principles.
  • The consequences of defiance: Gunther's death and the impending attack on the dwarf race illustrate the severe repercussions of opposing the Wizard Guild.

Character Interactions

  • Gunther and Neismith: Their interaction highlights the power imbalance between them, with Neismith treating Gunther with indifference and eventually killing him.
  • Abel and Farady: Farady's decision to take Abel to safety shows his loyalty and understanding of the dwarf race's importance.
  • Farady and Saintess Lorraine: Farady's respectful demeanor towards Saintess Lorraine, despite his urgency, shows his understanding of her importance in helping the dwarf race.

Ch. 1413Shelter

Key Plot Points and Events

  • Dwarf King Gunther is killed by the Wizard Guild, and his son, Job, is brought to Abel for protection.
  • Abel reveals he resurrected the 'God of Hills,' which is connected to the Dwarf race's recent troubles.
  • Abel offers to let the Dwarves take refuge on the War Song Plateau, but the Wizard Guild's internal affairs make intervention difficult.
  • The Dwarf race pledges loyalty to Abel, and he accepts, becoming their master.

Character Developments

  • Abel: Shows concern for the Dwarf race's safety and accepts their loyalty, becoming their master.
  • Job (Dwarf King's son): Realizes the gravity of the situation and the importance of Abel's intervention. He pledges the Dwarf race's loyalty to Abel.
  • Farady (Grand Wizard): Desperately seeks Abel's help for the Dwarf race, even suggesting they become Abel's vassals.

Significant Themes

  • Loyalty and Allegiance: The Dwarf race pledges their loyalty to Abel, seeking his protection.
  • Power Dynamics: Abel's intervention in the Dwarf race's affairs could lead to a war with the Wizard Guild, highlighting the power struggle between them.
  • Responsibility and Consequences: Abel feels responsible for the Dwarf race's predicament since he resurrected the 'God of Hills,' leading to their current situation.

Character Interactions

  • Abel and Farady: Farady pleads with Abel to help the Dwarf race, while Abel considers the implications of interfering in the Wizard Guild's internal affairs.
  • Abel and Job: Job pledges the Dwarf race's loyalty to Abel, and Abel accepts, becoming their master.
  • Abel and Lorraine (Saintess): Lorraine accompanies Farady to the Golden Castle and supports Abel's decision to help the Dwarf race.

Ch. 1414Under Attack

Key Plot Points and Events

  • The Wizard Guild, led by Demigod Wizard Brennan, invades Ironforge to suppress the Dwarf race's worship of the "God of Hills."
  • Brennan underestimates the number of dwarf believers, expecting only a few hundred or a thousand, but finds there are nearly three million.
  • Abel arrives with nine God Tier beings, revealing that the Dwarf race has pledged allegiance to him, making the Wizard Guild's intervention unnecessary.

Character Developments

  • Demigod Wizard Brennan: Initially confident and dismissive of the Dwarf race, he becomes cautious and willing to negotiate when faced with the true extent of dwarf believers and Abel's power.
  • Abel: Shows strategic planning and political acumen by preparing for the Wizard Guild's invasion, sealing Ironforge, and rallying the dwarves to his side.
  • Dwarf Job: As the heir to the Dwarf King, he makes the crucial decision to align the Dwarf race with Abel, demonstrating leadership and foresight.

Significant Themes

  • Power dynamics and political maneuvering between races and factions.
  • The consequences of underestimating one's opponent and the importance of accurate intelligence.
  • The resilience and unity of the Dwarf race in the face of adversity.

Character Interactions

  • Demigod Wizard Brennan and Abel: Their tense standoff highlights the shift in power dynamics between the Wizard Guild and Abel.
  • Dwarf Job and the Dwarf race: Job's decision to align with Abel is supported by the Dwarf race, showing their trust in him and their willingness to stand together against the Wizard Guild.
  • Legendary Wizard Faraday and Demigod Wizard Brennan: Faraday's firm stance against the Wizard Guild contrasts with Brennan's initial confidence and subsequent caution.

Ch. 1415Blocking

Key Plot Points and Events

  • Abel captures a group of wizards from the Wizard Guild, including Demigod and Legendary Wizards, to prevent the God Tier Wizards from starting a war in Ironforge.
  • Abel reveals the "God of Hills" to the Dwarf race, causing a faith explosion and the start of the "God of Hills'" God's Country construction.
  • Five God Tier Wizards, including Neismith, approach Ironforge but are blocked by War God Daof's Second Divine Body.
  • Elder Youjin arrives and engages with the God Tier Wizards.

Character Developments

  • Abel demonstrates strategic thinking and political maneuvering by using the captured wizards as bargaining chips and revealing the "God of Hills" to rally the Dwarf race's support.
  • The "God of Hills" shows maturity and leadership in his speech and actions, further solidifying his status among the Dwarf race.
  • War God Daof's Second Divine Body displays loyalty and obedience to Abel's instructions.
  • Elder Youjin shows understanding and cooperation with Abel's plans.

Significant Themes

  • Faith and its power: The Dwarf race's faith in the "God of Hills" leads to a faith explosion and the start of his God's Country.
  • Political maneuvering: Abel uses the captured wizards to prevent the God Tier Wizards from acting rashly.
  • Power dynamics: The presence of multiple God Tier combatants on both sides creates a standoff, preventing immediate conflict.

Character Interactions

  • Abel interacts with Demigod Wizard Brunnan, using politeness and threats to convince him to stay in Ironforge.
  • The "God of Hills" interacts with the Dwarf race, inspiring them and causing a faith explosion.
  • War God Daof's Second Divine Body interacts with the God Tier Wizards, blocking their path and delivering Abel's message.
  • Elder Youjin interacts with the God Tier Wizards, engaging them in conversation while Abel deals with the situation in Ironforge.

Ch. 1416Giving In

Key Plot Points and Events

  • The Wizard Guild sends nine God Tier experts, including God Tier Wizard Neismith and Elder Youjin, to confront Abel over the dwarf race's defection and the construction of a God's Country.
  • Abel, with his eight God Tier combat powers, welcomes them to the Golden Castle, including the five Demigod Wizards who had been held captive.
  • The "God of Hills" successfully builds his God's Country, turning the dwarf territory into his land of faith.
  • Abel explains that the dwarf race has sworn allegiance to him, and he takes responsibility for their safety, but not for the God's Country's construction.
  • God Tier Wizard Hawthorne questions Abel about the God's Country, but Abel deflects the responsibility to the "God of Hills."
  • The Wizard Guild accepts their defeat and decides to retreat, planning to deal with Abel later.

Character Developments

  • Abel shows confidence and assertiveness in dealing with the Wizard Guild, demonstrating his growth and power.
  • The "God of Hills" successfully builds his God's Country, showing his divine capabilities.
  • God Tier Wizard Neismith shows restraint and understanding, accepting the Wizard Guild's defeat in this matter.
  • God Tier Wizard Hawthorne displays his enmity towards Abel, which Abel acknowledges and uses to intimidate him.

Significant Themes

  • Power dynamics and the balance of power between the Wizard Guild and Abel.
  • The consequences of underestimating Abel and the risks of provoking him.
  • The importance of communication and diplomacy in avoiding unnecessary conflicts.

Character Interactions

  • Abel and the Wizard Guild's God Tier Wizards engage in tense negotiations, with Abel maintaining a strong stance.
  • Abel and the "God of Hills" cooperate in building the God's Country, showing a level of trust and understanding.
  • God Tier Wizard Hawthorne's enmity with Abel is highlighted, leading to a tense exchange between them.
  • Elder Youjin acts as a mediator, attempting to maintain peace and understanding between Abel and the Wizard Guild.

Ch. 1417Changing

Key Plot Points and Events

  • The Dragon Elders, Abel and Youjin, discuss the recent events. Youjin reassures Abel that the Dragon race supports his decisions.
  • Abel and Youjin visit the Dwarf race, with Abel announcing their separation from the Wizard Guild and allegiance to the Dragon race.
  • News of the Dwarf race's separation spreads, causing shock and impact on various races and organizations, particularly the Wizard Guild.
  • The Dwarf race begins working with the Dragon race, repairing and modifying defensive structures in the seas.
  • A month later, Abel resides in the "God of Hills'" God's Country, overseeing the Dwarf race's prosperity and the growth of their faith.

Character Developments

  • Abel demonstrates his leadership and consideration for the Dwarf race, ensuring their stability and prosperity.
  • Youjin shows support and trust in Abel, acknowledging his decisions as those of the Dragon race.
  • The Dwarf race, particularly Farady and Job, express gratitude and loyalty to Abel and the Dragon race.
  • The Dwarves, now free from the Wizard Guild's constraints, experience improved lives and increased cultivation resources.

Significant Themes

  • Loyalty and Trust: Abel's actions earn the trust and loyalty of the Dwarf race, while Youjin's support highlights the bond between Abel and the Dragon race.
  • Faith and Power: The growth of the Dwarf race's faith in the "God of Hills" (Abel) directly influences his power and control.
  • Consequences of Actions: The Dwarf race's separation from the Wizard Guild has far-reaching impacts on various aspects of society, highlighting the interconnectedness of different races and organizations.

Character Interactions

  • Abel and Youjin discuss and agree on the Dwarf race's status, showing unity and mutual respect.
  • Abel interacts with the Dwarf race, demonstrating care and consideration for their well-being and development.
  • The Dwarf race, particularly Farady and Job, express their gratitude and loyalty to Abel and the Dragon race, highlighting their trust in him.

Ch. 1418Meeting

Key Plot Points and Events

  • Abel, now nearing Level 32 Demigod Tier, receives an invitation to a Divine Spirit Alliance meeting from the Moon Goddess.
  • At the meeting, deities express concern about four new deities (including Abel's contracted beings) and request Abel to negotiate a non-expansion agreement.
  • Abel agrees to convey their request but hints at the possibility of the four deities joining the Divine Spirit Alliance.
  • The Dwarf race prepares for the enthronement of their new king, Job, with Abel's protection allowing them to hold the ceremony without fear of the Wizard Guild's interference.

Character Developments

  • Abel: Shows diplomatic skills in handling the deities' concerns and maintains his position of power.
  • The Dwarf race: After losing their king and facing the Wizard Guild's wrath, they prepare for a new beginning under Abel's protection.

Significant Themes

  • Power Dynamics: The deities' concern about the four new deities highlights the delicate balance of power among them and their desire to maintain the status quo.
  • Loyalty and Vassalage: Abel's protection of the Dwarf race and their new king's enthronement under his aegis emphasize the theme of loyalty and vassalage in this world.
  • Cultivation and Growth: Abel's rapid cultivation progress and the four deities' revival and growth underscore the importance of cultivation and continuous improvement.

Character Interactions

  • Abel interacts with the deities, showing respect and understanding their concerns while subtly maintaining his influence.
  • The Dwarf race, now under Abel's protection, interacts with other races like the Dragon and Elf races, signaling a shift in their alliances and power dynamics.

Ch. 1419Promotion

Key Plot Points and Events

  • Abel's influence grows; most races have ties to him, rivaling the Wizard Guild.
  • Dwarf King Job's enthronement ceremony occurs without Wizard Guild attendance.
  • Bernie, Abel's friend, becomes a Dwarf elder.
  • Abel promotes to the next Demigod stage in the Golden Castle.

Character Developments

  • Abel: Advances in cultivation, increases physical strength and spiritual power range.
  • Bernie: Gains status as a Dwarf elder, but is taken back for cultivation by Rule Wizard Hulton.
  • Golden Dragon Kenbur: Demonstrates power by attending the Dwarf King's ceremony.

Significant Themes

  • Power dynamics and influence: Abel's growing influence challenges the Wizard Guild's dominance.
  • Cultivation and advancement: Abel's promotion highlights the benefits of his unique cultivation methods and resources.
  • Friendship and responsibility: Abel's actions reflect his commitment to his friends and allies.

Character Interactions

  • Abel and Bernie: Abel's support helps Bernie gain status, but Rule Wizard Hulton takes Bernie for further training to prevent power corruption.
  • Abel and the Wizard Guild: Tension grows as Abel's influence increases, with the Wizard Guild notably absent from the Dwarf King's ceremony.
  • Abel and Golden Dragon Kenbur: Though not directly interacting, Kenbur's attendance at the ceremony shows support for Abel's allies.

Ch. 1420Slaughter

Key Plot Points and Events

  • Abel's cleanup of the World Stone Fortress in the Dark World takes longer than expected due to its vastness and Hell Creature infestation.
  • Abel's influence in the Central Continent grows, with the Winter Hoof Empire and the Elf race's Alchemist Guild benefiting from his coordination in producing and refining cultivation resources.
  • Abel discovers the "Black Mist God's" talent for Potion refining and helps it regain this ability, ensuring a steady supply of high-level cultivation Potions.
  • God Tier Holy Knights from the God's Country harass the Central Continent, causing significant losses, especially after the Dwarf race secedes from the Wizard Guild.
  • A teleportation array is set up in Zifei City by Array Masters working for the God's Country, allowing God Tier Holy Knight Bauman to bypass the Doomsday Defense Wall and massacre the entire city (100,000 people).

Character Developments

  • Abel: Shows strategic thinking by coordinating resource production and refining, ensuring a steady supply of cultivation Potions. He also demonstrates his trust in the "Black Mist God" by teaching it Potion refining methods from the Dark World.
  • God Tier Holy Knight Bauman: Exhibits his power and ruthlessness by massacring an entire city (Zifei City) as an act of vengeance.

Significant Themes

  • The power of faith and its consequences (both positive and negative).
  • The struggle for resources and their strategic importance.
  • The impact of technology and innovation on warfare and society.

Character Interactions

  • Abel and the "Black Mist God": Abel teaches the "Black Mist God" Potion refining methods, demonstrating trust and cooperation.
  • God Tier Holy Knight Bauman and the Array Masters: Bauman praises the Array Masters for their work and heals their injuries, showing appreciation for their service.
  • The Array Masters and the citizens of Zifei City: The Array Masters' actions lead to the city's destruction, highlighting the consequences of their fanaticism and the power dynamics between them and the city's inhabitants.
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