Actually, Yan Qing did not have many options when it came to team skills.
First, Solitary Travel was out of the question. If he chose Solitary Travel, only Yan Qing could benefit from the team skill. For a shut-in from Thieves' Den who never left the house, a team skill that only he could use... it wasn't completely useless, but it was like buying a down jacket while living in Guangzhou—you never knew how many times you could use it in a year.
Next, he ruled out Radiant Fire. It required a great deal of resources, and its true power could only be brought out by having enough organization members participate in group battles. For a long time, Yan Qing would not be able to gain much from it.
Finally, he ruled out Lotus Breathing Technique. The skill was indeed excellent, practically a jack-of-all-trades that could be useful anywhere, and its benefits grew with its level. However, it was more of an icing-on-the-cake skill and would not provide Yan Qing with any decisive help. Besides, Yan Qing had so many alternate accounts supporting him that he did not think he would ever be short of money for mana potions.
As for the remaining three skills—Undying Heart, Concentric Lock, and Immortal Travel—he only had to choose two. In truth, any choice would work, and all three could produce crucial effects. Although Concentric Lock required two people to activate, what Yan Qing had the most of was alternate accounts. The skill could temporarily give a character double the health shield, and it had countless applications. Choosing it was perfectly reasonable.
But to say that Yaoshi Yuan's influence had not affected his decision at all would be a lie.
Standing beside the lava pool, Yan Qing held the Chains in one hand and