Messenger of Catastrophe
Chapter 368

Art, Defense, and Fate

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"Life String"

"Affinity: Art 0, Defense 10, Fate 4"

"Suitable Relics: Healing, Enhancement"

"Basic Effect: The target enters an unshakable state, becoming immune to all negative statuses and taking 30% less damage. You can consume health to power the relic instead of spiritual energy.

When the target is injured, the relic's authority increases its damage, movement speed, attack speed, and health. When the target's health drops to 8%, all bonuses reach their maximum. If the target suffers severed limbs, grievous injury, or a near-death state, all bonuses are doubled.

The target gains one chance to become immune to death, lasting up to ten seconds. If the target kills an enemy while in this state, the death immunity chance is refreshed."

"Evaluation: Like a life string, it must be pulled tight to play well. Playing well is enough."

"Epitaph"

"Affinity: Art 8, Defense 5, Fate 3"

"Suitable Relics: Healing, Offense, Reconnaissance"

"Basic Effect: The target enters an incorporeal state, unaffected by the outside world and unable to affect it. The target cannot move. This state lasts for up to thirty minutes. While in this state, the target's health rapidly regenerates, and most negative statuses are cured."

"Evaluation: One stroke settles the coffin, one word judges good and evil."

"Rain Weave Net"

"Affinity: Art 0, Defense 5, Fate 10"

"Suitable Relics: Offense, Mobility"

"Basic Effect: Passively active.

For every ten attacks you make against the same target, whether they hit or not, your next attack is guaranteed to hit, deal maximum damage, and trigger all probability-based traits.

For every twenty attacks an enemy makes against you, whether they hit or not, their next attack is guaranteed to result in a major blunder."

"Evaluation: The torrential rain falls as thick as a net, as though fate itself were pulling in the

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