Ch. 1Herbalism Apprentice
Key Plot Points and Events
- Gagnor, a transmigrated altar boy with a unique "stats panel" ability, accompanies Priest Green and Raymond to collect herbs in Driftwood Forest.
- They discover a wild boar that has eaten Nightshade Nettle flowers and fallen into a coma.
- Gagnor successfully harvests the Nightshade Nettle, leveling up his Herbalism skill to level 3.
- After gathering enough herbs, Gagnor and Raymond return to Driftwood Town, while Priest Green stays behind for a few days.
- On their way back, they find an injured man in the forest who may have eaten Nightshade Nettle flowers.
Character Developments
- Gagnor: Shows his knowledge of herbs and gains a level in Herbalism, demonstrating his learning ability and calm demeanor.
- Priest Green: Maintains his stern and secretive nature, providing little guidance or praise to Gagnor.
- Raymond: Proves to be devout and helpful, following Priest Green's instructions without question.
Significant Themes
- The power of knowledge and learning, as seen through Gagnor's quick grasp of herbalism.
- The consequences of secrets and hidden abilities, hinted at through Gagnor's fear of revealing his "stats panel" ability.
- The dangers and mysteries of the forest, symbolizing the unknown and the supernatural elements of the world.
Character Interactions
- Gagnor and Priest Green: Their relationship remains tense and distant, with Priest Green providing little guidance or praise to Gagnor.
- Gagnor and Raymond: They work together to harvest herbs and face potential dangers in the forest, showing a sense of camaraderie.
- Raymond and Priest Green: Raymond follows Priest Green's instructions without question, demonstrating his loyalty and devotion.