Meanwhile, Wu Wei tapped lightly on the developer client!
Getting Over It with Bennett Foddy went live on SmartPlay!
The page refreshed.
On the livestream, the very first game in Ah Yin's SmartPlay client was a little figure sitting in a pot, holding a big hammer in hand.
Without a second thought, Ah Yin clicked to open the game.
Little did he know, an ultimate ordeal of suffering was about to begin!
.
'Hahahaha wtf is this trash cover art'
'Is this protagonist something a carbon-based lifeform could create?'
'This MC is seriously weird as hell'
'So what kind of game is this anyway?'
'Looks like some kind of gimmick game'
'Feels like a boring game, is there really any content to it?'
"Heh heh,"
Seeing this oddly goofy design, Ah Yin couldn't help but laugh:
"What the hell is this thing?"
He opened the game description.
Unlike other games with lengthy, elaborate intros, this hammer-swinging game's description had only a single, simple line—
A top-tier psychological game for wrestling with inner demons (Note: The computer is yours, please take care of your computer and peripherals.)
For a moment, not just the audience, but Ah Yin's curiosity was piqued too.
What did it mean, a game about wrestling with inner demons?
Why remind players to take care of their computers?
"What's this game about? Does it have high system requirements?"
After all, his computer was top-of-the-line—it could run all the big AAA titles at max settings without breaking a sweat.
So for him, there was no issue with specs.
Driven by curiosity, Ah Yin moved his mouse over the purchase button.
"Should we buy this?"
Ah Yin asked the viewers in the livestream.
Wu Wei had priced this mischievous game at only twenty bucks.
After all, all those messy textures were downloaded for free; only the basic movement logic cost him twenty bucks to buy.
That meant if just Ah Yin clicked purchase, he wouldn't lose out.
The viewers were clearly intrigued by Wu Wei's cryptic description.
The screen was flooded with 'Buy'.
Without hesitation, Ah Yin clicked to purchase.
The game was tiny—even because Wu Wei's textures were rough, it was compressed to under a gig.
The game screen opened, wind howling, a hammer lodged in rock.
"What's this supposed to mean?"
Ah Yin muttered to himself, clicking the start button.
A little hammer-swinging figure sitting in a pot appeared on screen, with a tree branch sporting two twigs on the left.
"The specs aren't that high."
Ah Yin said, casually moving his mouse.
At the top, a prompt appeared:
Maintain a calm mindset, escape gravity.
Ah Yin paused for a moment:
"What does that mean?"
As Ah Yin moved his mouse, the little figure's hammer swayed along.
After some fiddling, Ah Yin realized the only thing he could control was the mouse.
He tried spinning the mouse in a circle; the figure propped the hammer on the ground, struggled to shift a little, and inched slightly closer to the tree branch.
"Oh—I get it, I get it!"
Ah Yin snapped his fingers.
"Alright, folks, you get what I mean—I'm gonna swing this hammer and climb my way up."
Ah Yin brimmed with confidence.
"Got it, this game's easy. Ten minutes to clear it, then we move on to the next one."
Next, Ah Yin adjusted a bit to the awkward hammer-swinging method and started moving his body.
Admittedly, when it came to games, Ah Yin had some talent.
Soon enough, he'd shuffled himself under that tree.
Hey!
The little hammer-swinging figure let out a shout as the hook caught firmly on a branch.
Ah Yin dragged the mouse, and the in-game figure lurched upward.
But Ah Yin immediately spotted a problem—
The branch above was longer.
That meant he had to swing himself up a bit first, then quickly hook onto the higher branch to fling himself over.
So Ah Yin began a long, grueling struggle with that branch!
"Like this—swing! Huh?"
"Nope, let's try again."
"Up... get up!"
"Get up!"
"Why are you so useless! Jump up!"
"Don't rush, don't rush, keep calm, gotta stay calm."
Ah Yin muttered to himself, trying to soothe his nerves.
But over and over again.
The little figure just clung to the first branch, banging the big vat beneath it against the trunk in a hilariously absurd scene!
Not an inch of progress!
He was stuck right from the start!
The viewers in the barrage went wild with laughter.
'Hahahaha what are you doing to that tree?'
'Tree-battle master'
'Tree-battle master killing me hahahaha'
'What the hell is this game hahahaha'
'Is it really that hard?'
'Ten minutes have passed, and you can't even handle one tree'
'This is insane, what a troll game'
'...'
It was like magic—the more he couldn't get past it, the more Ah Yin wanted to.
Finally, after dozens of attempts, by sheer chance, Ah Yin's controlled figure jabbed the hammer into the ground.
The recoil sent the little guy flying straight up to the second branch!
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