I! Game Designer! The Ultimate Tormentor!
Chapter 41

I! Game Designer! Ultimate Tormentor

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Everyone could say they had a love-hate relationship with him!

"Wu Wei, you old thief! Pay for my keyboard!"

Someone in the audience jokingly shouted from below!

Immediately after, a deafening roar of cheers surged like a tide!

"Old thief, die!"

"Pay for my console!"

"Pay for my keyboard!"

"Old thief, I support pay-to-win!"

"Hahahaha..."

The audience burst into laughter!

Of course.

The audience wouldn't actually lay a hand on Wu Wei.

After all, he was a rare genius game designer.

If the success of Getting Over It with Bennett Foddy was a fluke.

Then Dance of Ice and Fire completely negated that speculation.

Excellent level design, thoughtful reward systems, and revolutionary control optimization.

Even though players liked to mouth off.

They knew in their hearts whether a designer was putting effort into their game.

For a long time, no game company had specifically designed a control tuning system for the niche and low-cost genre of rhythm games.

Even if designers from major companies thought of it, they selectively ignored it due to the low profit margins of rhythm games.

But Wu Wei and his Platinum Studio had achieved it.

Justice lies in the hearts of the people.

Players knew best who was making good games.

"Wu Wei! You're Wu Wei!"

In the exhibition hall, Dai Xiaomei suddenly stood up and 'menacingly' approached Wu Wei, showing him her live stream's bullet comments.

Good heavens!

The entire screen was filled with 'Old thief, die'!

"You tell me, should I follow the demands of the vast audience, or should you bleed a little and give us in the audience, and the players you've tormented for so long, some benefits!"

Wu Wei chuckled and looked at Dai Xiaomei gratefully.

He knew Dai Xiaomei was proactively giving him an out.

"Platinum Studio is deeply honored to have four seasoned veterans from the gaming industry come to play our game today."

As he spoke, Wu Wei turned to the audience and bowed slightly:

"And thank you all very much for your 'love' for our game."

Wu Wei made air quotes around the word 'love'.

This made the audience chuckle knowingly.

"To help alleviate everyone's psychological trauma, I've decided that in addition to the original art signed mousepads, we'll be giving away two hundred Dance of Ice and Fire custom keyboards through a Weibo lottery."

"Of course!"

As he said this, Wu Wei turned to the four streamers:

"If the four of you are willing, Platinum Studio hopes that you would sign the keyboards. What do you think?"

Hearing Wu Wei's words, Old Zhang and the others behind him exchanged glances, their expressions filled with surprise!

Wu Wei was truly a born marketing king!

This was equivalent to a three-party collaboration!

Their game was one party, the streamers were another, and the keyboard manufacturer was also a party!

Whether in the gaming industry or the anime community, there's a saying, though it's a joke, it's also a fact.

That is, "It's so easy to make money from you players (otaku)."

For example, an ordinary wallet, originally priced at twenty, with an EVA maple leaf logo printed on it, would at least double in price, right?

A regular metal keychain made to look like Garen's Greatsword, wouldn't its price be much higher than a two-yuan keychain?

Because whether it's anime or games.

As long as it's a collaboration, especially an official one, it brings the buyer not only the utility value of the product but also, more importantly, an emotional value.

To the players present, a collaborative keyboard, while not exactly a treasured artifact, held significant commemorative value.

The four streamers looked at each other and smiled at Wu Wei's proposal.

They were top streamers on Shark.

Although their contracts placed them at a disadvantage, their status as streamers meant their relationship with the platform was far from simple. At times, the platform itself seemed to depend on their favor.

A simple personal autograph.

It was a small matter.

"Cousin and I are fine with it. Liu Liu, what about you?"

"We're absolutely fine with it!" Dai Xiaomei said, quickly chiming in after getting a nod of agreement from Liu Liu.

Whoosh—

The four major streamers nodded in unison!

Collaborative keyboard! Free raffle!

The entire audience erupted in cheers!

"Old! Thief! Awesome!"

(Today's seven chapters are complete! Happy Saturday, everyone! If you readers feel this is good, please use your lucky fingers to send some flowers, evaluation tickets, monthly tickets, or tips! If you know any fun games, feel free to suggest them in the comments! Thank you, dear readers!)

Wu Wei was on fire!

Not just at the event.

Online, the discussion also immediately ignited.

Since many media outlets were present at the Game Expo, the news that Wu Wei was the designer of Getting Over It with Bennett Foddy was released online almost simultaneously.

'Holy crap, the designer of Getting Over It with Bennett Foddy is such a young college student?'

'Truly amazing. Friends at the scene said this guy's new rhythm game perfectly solved the control feel issue.'

'Is that real? That's too impressive?'

'It's real! Didn't you watch Shark's stream? Ah Yin, Liu Liu, and the others all used it and said the tuning was perfect!'

'Damn, this is a technological innovation! That intense?'

'Gotta say, even though we call him Old Thief, honestly, Old Thief really puts his heart into his games.'

'Indeed, he didn't hesitate to create a new system just to optimize the control feel. He's truly dedicated.'

'Rumor has it that the illustrations for Old Thief's rhythm game were done by Liu Liu's exclusive artist, who is apparently a great beauty.'

'I've seen photos. It's not that I'm lusting after the artist's looks, I just enjoy playing rhythm games.'

'I feel like Old Thief might get a high offer and be poached.'

'It's a bit of a dilemma. I want Old Thief to have sufficient funds and a platform, but I also don't want him to be constrained by those rigid big companies.'

'So it's hard for new game designers to make a breakthrough nowadays. Either they lack funds and can't make big games, or they get absorbed by big companies and become homogenized.'

'Let's hope wherever Old Thief goes, he stays true to his original intentions and creates works with high playability.'

'Guys, does this scoundrel's family own a blood pressure medicine factory? Why does he keep making these kinds of games?'

'Maybe they own a keyboard factory /lmao'

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