Dai Xiaomei
I! Game Designer! The Ultimate Tormentor!Biodata
| Feature | Details |
|---|---|
| Name | Dai Xiaomei (呆小妹) |
| Alias(es) | “Old woman” — a teasing nickname used by her viewers 88 94 |
| Gender | Female |
| Affiliation | Shark Platform 31 93 |
| Occupation/Role | Livestreamer; experienced action-game player 95 |
| Status | Active 497 |
| First Appearance | Chapter 30 30 |
Personality
Dai Xiaomei is outspoken, theatrical, and prone to saying exactly what she thinks. Her lack of filter can create awkward moments at public events, while her streams are marked by joking boasts, exaggerated reactions, and rapid back-and-forth with viewers 30 94 305.
She is intensely competitive. Setbacks often make her frustrated or embarrassed, but they also push her to retry, study enemy behavior, and prove herself rather than quit 97 100 102 262. Her tendency to rush into danger—described as “hyperactivity” while gaming—frequently causes avoidable disasters, including accidentally killing High Priestess Emma 374 376.
Despite her boisterous manner, she is emotionally perceptive and empathetic. She is moved by tragic stories, cries during To the Moon, and mourns for Greirat after delivering news of Loretta’s death 230 381.
Abilities & Skills
Action-Game Expertise
Dai Xiaomei has played at least eighty to one hundred action games and favors aggressive, stylish combat 95.
- Quickly learns combat fundamentals, including evasive positioning, stagger behavior, and attack timing 97 100.
- Developed competent deflection skills during her Sekiro stream and actively practiced against ordinary enemies before engaging stronger opponents 140 141.
- Defeated the Ice Dog in a single attempt by deliberately baiting a predictable attack sequence and exploiting its recovery window 372 373.
- Can become overconfident after victories, leading her to underestimate elite enemies and bosses 101 370 376.
Pattern Recognition and Adaptation
Her strongest gameplay trait is her willingness to analyze failures instead of repeating the same strategy.
- Identified Brother Beetle’s delayed attacks and learned not to greed for extra hits 99 100.
- Recognized that Hollow Knight’s soul recovery system needed to be used strategically during combat rather than saved for safety afterward 98.
- Learned to distinguish Sekiro’s “Danger” attacks through enemy animations, though incorrect reactions can still break her rhythm 141 142.
- Uses positioning creatively against large enemies, such as rolling beneath the Ice Dog and attacking from behind 372.
Puzzle Solving
While streaming House, Dai Xiaomei gradually turned repeated deaths into a systematic investigation of the time loop.
- Deduced that the basin could prevent her mother’s fatal fall and that the axe was needed to open sealed areas 307.
- Solved the cat-and-key puzzle to access the storage room 306.
- Achieved three endings through her own experimentation before asking viewers for help with the remaining routes 312 313.
- Connected the grandfather clock’s bloody cracks to the endings she had cleared, then broke the clock to access the house’s hidden reality 314.
Livestream Presence
Dai Xiaomei sustains an active, highly interactive stream through banter, dramatic reactions, and direct engagement with her audience.
- Her audience pressures her into contacting Wu Wei for information on his new game, placing her in an awkward but memorable live call 89.
- Her Hollow Knight demo stream attracted major console streamers and surged to nearly one hundred million popularity 102.
- Wu Wei’s appearances in her stream have repeatedly pushed her to the top of Shark Platform’s popularity rankings 374.
- She accepts advice from bullet comments when genuinely stuck, especially during House’s ending routes 313.
Relationships
- Wu Wei — Game designer whose releases she frequently streams. Their interactions mix teasing, professional support, and mutual respect; he gave her an early Hollow Knight demo, later provided a boss-guide video, and watched her Souls-like stream 89 92 102 373.
- Liu Liu — Fellow streamer and companion at the university game expo; Liu Liu often provides a more professional counterbalance to Dai Xiaomei’s blunt reactions 30.
- Shen Yunshi — Acquaintance through Liu Liu and the streaming circle. Dai Xiaomei enthusiastically praised Shen Yunshi’s artwork and later apologized profusely after impulsively blowing a kiss to Wu Wei during a call 31 32 92.
- Ah Yin — Fellow streamer who supported her Hollow Knight stream and later compared strategies and failures during Sekiro 102 142.
- Cousin — Fellow streamer who joins platform-wide banter and later plays games with Dai Xiaomei, Ah Yin, and Wu Wei 142 497.
- Zhi Xun — Temporary Overcooked collaborator after viewers funded their pairing with a full set of rockets 123.
- Greirat — In-game thief NPC whom Dai Xiaomei rescues and helps by accepting his request to deliver Loretta’s ring 369 381.
Story Role / Major Arcs
| Arc | Chapters | Role and outcome |
|---|---|---|
| University game expo | 30–32 | Attends the expo with Liu Liu, streams the event, and reacts enthusiastically to Shen Yunshi’s art. Her blunt fascination with Shen Yunshi’s appearance becomes a running joke among viewers 30 31. |
| Hollow Knight demo | 88–102 | Receives Wu Wei’s game teaser notification, reluctantly calls him on stream, and is chosen to demonstrate the new game live. She overcomes Brother Beetle after learning its attack patterns, then is humbled by the Fake Knight and receives Wu Wei’s strategy video 88 102. |
| Sekiro: Shadows Die Twice | 140–142 | Builds confidence through deflection practice, but struggles with “Danger” and “Peril” attacks. Repeated deaths eventually trigger Dragon’s Cough before she defeats the Great Serpent encounter 140 142. |
| To the Moon | 230–232 | Becomes deeply invested in John and Xiao Xi’s story, openly crying when the childhood platypus’s significance is revealed and reacting with shock to Xiao Xi’s return in the altered memories 230 232. |
| Cat Mario-style challenge | 262–263 | Faces a deliberately cruel Mario-like game in which familiar mechanics become traps, including lethal mushrooms and pipes. She remains frustrated but persistent 262 263. |
| House | 304–316 | Begins the pixel-horror puzzle game expecting something strange but initially treats it lightly. After repeated loops and family deaths, she investigates item interactions, pursues multiple endings, breaks the grandfather clock, discovers Toby’s soul and the old demon, then destroys the demon and talkative doll to escape 304 316. |
| Souls-like trial | 369–377 | Rescues Greirat, battles through Lothric High Wall, defeats the Ice Dog with a calculated one-life strategy, then accidentally kills High Priestess Emma and triggers the Dancer of the Boreal Valley far earlier than intended 369 377. |
| Later multiplayer session | 497 | Joins Wu Wei, Ah Yin, and Cousin in a joking group session, teasing Wu Wei for accepting Ah Yin’s invitation after declining hers 497. |
Notable Quotes
“It’s not that my skills are bad! It’s mainly because I’m afraid you won’t understand my moves!” 94
“Alas, I lack culture, so ‘holy crap’ will carry me through the world.” 129
“Dying by my hand is better than dying by the hands of ghosts!” 311
“The loop ends here!” 314