"That woman from The Truth Society is certainly mad, but aren't you just as mad to provoke The Church so openly?"
Mr. O'Connor of the Dawn Church asked, while the witch Bella Belinder was even more puzzled:
"Provoking The Church is one thing, but why drag me into this? Although we have some history, there's no need to involve me in this matter, is there?"
The woman in the black dress hesitated for a moment:
"Mr. Light Chaser suspects that you are with the Witch Council."
Beneath the mist that no one could see through, the witch's expression suddenly darkened:
"So that's how it is."
"Mr. Light Chaser knows what he wants to do. This time, he merely wishes to invite The Church and this lady diviner. If you win, you may naturally capture us. If you lose, then I'm sorry, but you will become hostages."
The beam of heavenly light made the stone table around which the three sat especially bright. Mr. York O'Connor frowned slightly:
"Wait, I think I recognize you. You... you're Lana Finkel from the Seekers of Light Research Society? They actually sent you to carry out this mission? What are you trying to do in Moon Bay?"
The woman in the black dress did not answer. She merely tossed the die in her hand onto the tabletop with a clatter. A vast amount of complicated information concerning the game's specific rules immediately flooded into the minds of the three people at the table through their "Another Me."
At the same time, at the western side of the table—the only side without chairs—in the corner of the dark terrace untouched by that beam of heavenly light, a figure wrapped in a black robe and wearing a hood walked to the table, as though it had been