Even Adele had been unable to fully heal her, so of course Shade did not have that ability either. But he could still handle a little emergency treatment. He had several Star Dews on him.
After sensing the surroundings and confirming that no one was on this small hill in the outskirts, Shade tossed out a gold grain to summon the camp, then carefully placed the witch on a blanket. The gold bracelets on her limbs and the gold-threaded collar behind her neck were no longer glowing, but the chaos of the Four Elements had not yet completely settled.
"These accessories were all Megan's work, weren't they? In other words, not only do I need to keep her out of mortal danger, I also need to calm the elemental chaos."
Rather than use the Star Dew on her first, he summoned the starlit key and turned it clockwise against himself. With a small amount of spirit, he activated the weakened effect of the "Match Girl" Mystic Lock: "Ignite a match that is difficult to extinguish. The holder of the match will not die before the flame goes out."
He tucked the match into the hand of the witch lying flat, then applied the effects of False Immortality to her as well. Only after seeing that both thaumaturgies were relatively stable did Shade begin searching through his pockets.
[The dewdrops you carry are more inclined toward restoring spirit. The dewdrops in her left pocket can restore more Life Force.]
Shade had to provide the raw materials needed to make dewdrops, which was why "she" could sense them.
"I knew I hadn't mistaken her for someone else."
Thinking that to himself, Shade softly apologized and reached into the witch's pocket. He then pulled out an eyeglass case. Besides Star Dew, it unexpectedly