The name Myriad Nations of the Deep Sea had a basis.
Across the Myriad Nations of the Deep Sea, nearly two thousand Sea Clan Lords and territories were officially recorded.
The sea clans that had attached themselves to this powerful alliance without being included in its records were even more numerous—at least ten thousand.
Most of these sea clans, however, were only modestly developed.
Fourth-tier and fifth-tier territories were the norm here.
But that enormous base had also produced quite a few powerful territories.
The three merfolk kings, for example, each ruled a seventh-tier territory and had two to three hundred vassal territories under their command.
Arthur's territory was even in the process of upgrading to the eighth tier, making it the most developed of all the sea clan territories.
The six other legendary Sea Clan Lords, including the Sharkmen Lord, Whalemen Lord, and Tidal Giant Lord, were not much weaker than the three merfolk lords.
These legendary powers formed the ruling class of the Myriad Nations of the Deep Sea.
The nine legendary Sea Clan Lords were its nine Sea Kings, nominally equal in standing.
Merfolk King Arthur, however, had been elected by the other Sea Kings as the overlord of all the nations, responsible for guiding the Myriad Nations of the Deep Sea's development.
Apart from the nine Sea Kings, every lord listed in the Myriad Nations of the Deep Sea's membership register had reached the seventh-tier Saint Domain and upgraded their territory to the sixth tier.
That meant the Myriad Nations of the Deep Sea possessed nine legendary lords and nearly two thousand Saint Domain lords.
Its combined strength was already not far below that of the Huanyu Empire back then.
In terms of sheer scale, it had nine seventh-tier territories, nearly two thousand sixth-tier territories, and