"Oh? The Sulis family got taken down? That fast? Is this the part where we say to those rebels, 'Sorry! We couldn't let Lady Friel have her fun'?"
Murphy had just managed to arrange diplomatic contact and negotiations between Friel and Felosil. In high spirits after playing the "peacemaker," he walked out of the palace and ran into Adele, who had been in an unusually good mood lately—so good she practically walked on air. She had the latest news for him.
He took the battle report and skimmed it, then shook his head.
"Why did they even demolish the Underworld Pyramid that houses the Sulis family's Styx Army headquarters? These people are getting more and more outrageous. I thought the original plan, before the suppression campaign began, was just to capture the rebel pharaoh. How did they end up capturing the rebel family's Underworld Pharaoh too?"
"It's because Nephthys got clever and put a huge bounty on the rebel Underworld Pharaoh as well,"
Adele explained.
"Apparently, the little mummy—Death's chosen one—wanted to demonstrate the majesty of Moonlight Holy City and the Church of the Death Moon, so she gave every player taking part in the campaign a quest. They had to capture at least four rebel Underworld Pharaohs and bring them to the Underworld for a public trial.
"The craziest part is that the little mummy's grandmother opened the Church of the Death Moon's Caller of the Dead treasury to boost morale.
"That place holds all the wealth accumulated by the Underworld Army over the past several centuries. She announced that every captured rebel Underworld Pharaoh would earn a bounty, and it applied to every player participating in the war.
"The Church of the Death Moon's leadership is in an uproar over it. Lady Pom's advisors clearly underestimated the players'