"Did everyone get the quest? One last check! If you got it, we're heading out."
Great Shark's roar rang through his team's communications, and a great many players immediately responded.
Great Shark's concern was completely unnecessary. The players around him were all official members of the Gray Expeditionary Force. Every quest trigger related to this 4.0 main storyline appeared directly on their interfaces, so there was no chance anyone would miss it.
At Great Shark's command, the players in his team summoned all kinds of mounts and charged off, as eager as a herd of donkeys that had broken loose.
That was understandable.
They'd been stuck in the Mejeva nest for two days and nights, surrounded by a bunch of giant rats. It had been miserable, especially since those creatures had absolutely disgusting hygiene habits.
If they hadn't been waiting for the idiots who'd died in Abyss City to revive, Great Shark and the others would have long since raced after Lord Murphy toward Shadowdeep City.
As it turned out, though, they still couldn't shake off the rats.
Black Servant Sen had appointed five thousand players as commanders of Mejeva's ratmen army, assigning each player at least thirty ratmen as combat attendants. Players who also held command positions could even get a warband of several hundred ratmen, instantly turning the game from an action game into an RTS.
The player system, already quite advanced, had even added a dedicated command mode for situations like this.
It was the only way Black Servant Sen could think of to rapidly improve the ratmen's abysmal combat ability.
The ratmen's advantage in numbers and the players' advantage in quality made for a curious complement. Black Servant Sen had also promised the players they wouldn't need to worry about ratman casualties: as soon as their