"The border hives in the rear have almost all erupted. Just a few hours ago, every faction—including the Sang Hai Empire—was hit by a swarm counterattack. I can't understand how bugs so far away can offer the genes they've plundered to their Scaled Father, but the swarm has definitely gone berserk and is making one last stand.
The battle at the Locust Great Wall has erupted again.
Damn it!
Winter General's slaughter only delayed the swarm for less than eighteen hours. I got a firsthand battle report from my sister, too. She said the elite bugs attacking Abyss City have already started mutating with Chaos, and she personally killed one with sucker-covered tentacles.
The swarm has turned to Chaos!
That's just great! Now we have to face Chaos-tainted bugs. What a classic plot development."
Aboard the Scarlet Dawn, players from the Gray Expeditionary Army were swapping information. In the bar of the Happy Old Town recreation area, Cheche wore a displeased expression as he spoke to his good sons.
"Our cheerful dungeon raid has turned into a damn timed challenge! If we can't deal with the Scaled Father before the berserk, enhanced swarm breaks through the Locust Great Wall, our victory's going to be worth a lot less."
"Tell me about it."
As the undisputed leader of the unique faction known as the lore enthusiasts, A-Cha looked even more pessimistic.
He took a sip of the weird-tasting booze and said, "And I don't think the 'perfect victory' conditions are just about beating the clock. Besides keeping the Locust Great Wall from falling, we probably have to prevent too many casualties in the cities under attack by the swarm in the rear. Damn! We all know this isn't a game, but the shitty dev team still has to use game mechanics