My Players Are Ferocious!
Chapter 26

Multiple Gameplay Modes, Role-Playing, and Even Tabletop RPG

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7mo ago

This game offers multiple play modes, not only role-playing but even tabletop role-playing!

For those Little Players who wanted to see the plot and perhaps find the Three-No Rich Loli Young Miss, they had already made a "plot branch choice." As an NPC, Murphy naturally had to fulfill their wish.

He left his two assistants behind to look after Madam Adele and guard the "quest item" they had snatched from the Broom Transport Team. Then, with a command, he led the excited and fully armed—literally, their gear had been upgraded—eleven Little Players towards the area where the Midnight Hunter and the Transport Team Main Force were engaged in battle.

Although in this world, the development had only reached bolt-action rifles, which weren't necessarily better than cold weapons in small-scale combat, the Little Players clearly trusted these ranged weapons that had triggers more.

For instance, Happy Stick was complaining that the firepower in this battle was too unscientific for a magical world, while simultaneously teaching others how to use this bolt-action rifle, as if he had found his joy again from his days as an instructor in Africa.

But as he spoke, Happy Stick, a former professional, quickly noticed something was wrong, just like Miss Yang Hen had before.

"Hey! Wait! Why is this gun different from what I remember! There's no firing pin? And this spherical bullet looks so strange! Why is it this color?"

He exclaimed, placing the disassembled parts in his hand under his eyes for a closer look. He was certain that the old antiques he had seen in the past definitely didn't have these peculiar-looking things.

This also caused the other Little Players to express their surprise. Murphy rolled his eyes inwardly as he listened to their chatter.

Hey, Steam Technology, kid!

This is an Otherworld with Psionics!

If you want to live happily here, you'd better quickly discard your common sense physics, along with your admiration for Newton, just like I did.

Although he wasn't very familiar with the "Technology Tree" of this world, Murphy knew after seeing that absurd Automatic Hunting Crossbow that the technology in this world was definitely not the same as the technology he knew!

Making a Steam Engine so small could be explained by high craftsmanship, but the firepower that could drive a Revolving Cylinder to output the rate of an Assault Rifle with that volume...

If Steam Engines were really that good, then Internal Combustion Engines wouldn't have appeared at all, right?

Mirian had a lot to say on this matter.

The Shardo Artisan University where she was located was the origin and core of Mechanical Knowledge in this world. Although she wasn't a mechanical engineering student, she had explained some of the principles of Halfling Steam Engineering to Murphy.

She repeatedly mentioned something called a "Flame Gold Catalyst," saying that it was this item that revolutionized Steam Engineering, and Murphy was sure that such a thing didn't exist in his original world.

The group bickered and chattered as they advanced along the Smuggler's Woods towards the battlefield. After leaving the ambush area, a prompt message that Murphy had been waiting for popped up before his eyes:

Novice Guidance Quest (5/6): Comprehensive Assessment (Completed) 1. Alpha must complete tactical discussions and form strategies with the cute Little Players in the game. (Completed) 2. The main body of the practical combat operation must be completed solely by Alpha and the Player Faction. (Completed) 3. The leader of the faction chosen as the practical combat target must be personally killed by Alpha or the players, and at least one-fifth of the current Manpower must survive at the end of the operation. (Completed) Evaluation: Remaining Manpower at the end of the operation is 11 people. Task Completion Rate: Outstanding! Reward: Test Invitation Code +10, Deep Dataization (Combat Log) function unlocked. Extra Reward for Outstanding Completion: Test Invitation Code +10, Test Personnel - Active Login Function unlocked, limited to 6 hours/day. This function requires manual activation by the Test Administrator to go online. Developer's Note: Outstanding! Unimaginable, I didn't think anyone could achieve such a high rating. Just one step away from perfection. Alas, it seems I set the restrictions for this task too low. Speaking of which, you've enabled it, right? It must be so, right?

"Done!"

Upon seeing the rewards for the fifth stage of the Novice Guidance Quest, Murphy clenched his fist hard on the spot.

At this moment, the reward of 20 reserve Manpower wasn't anything. The prompt pop-up window before him, which allowed him to manually confirm and enable the player's active login function, was what he wanted most!

If players couldn't actively control their game time, no matter how fun this game was, it would severely dampen their gaming passion. But now, this problem that had been bothering him and the players had finally been solved!

He, the game's test supervisor, could finally go to the forum to report this good news to the eagerly waiting Little Players, and perhaps brag about how hard the virtual development team, which only existed on the forum, had worked.

Universal celebration! My brothers, you no longer have to wait for my summons to log in. This way, it's convenient for you and saves me the trouble of making up ridiculous test content on the forum.

After that, as usual, a new guidance quest popped up:

Novice Guidance Quest (6/6): Towards the Starting Point and End Point. Return to Cadman City, pass the Strength Trial - Black Iron Body, and obtain your own Exclusive Territory. Reward: Test Invitation Code +10, all remaining basic functions unlocked. Additional advanced function rewards will be given based on the scale of the Exclusive Territory. Developer's Note: You've finally reached this point. According to my estimates, at least a year should have passed since you gained new life. In this year, you will have enough experience to temper your will and polish your character. You will take the final step, and at that time, you will shed your mortal form and become a truly qualified Test Administrator. Let the cute Little Players be proud of you, and let you be proud of your cute and loyal Little Players!

"A year?"

Murphy curled his lips and grumbled, "I finished it in just one month and five days, alright? Excluding the month it took for your damn thing to decompress and install, I breezed through this broken challenge in five days. Of course, this was largely thanks to the bravery and wisdom of the Little Players, but I also contributed a little bit of insignificant work. In short, don't underestimate me! You bastard."

At this moment, he was very proud and filled with a sense of accomplishment. However, Murphy quickly noticed the "Deep Dataization" function in the rewards for the fifth stage of the guidance quest, which made him very curious.

Wasn't his character card already dataized?

He then switched to his character card and, as expected, there was a prompt: "Enable Deep Dataization?" followed by a note that this function could be turned off at any time and switched back to "Simple Mode."

This made Murphy roll his eyes again.

So, the character card he had been using all this time was actually in "idiot mode"?

Alright, let me see what a truly professional character template looks like.

In good spirits, he casually confirmed the switch. He thought it would just be a refresh, but the next moment, a violent headache erupted in Murphy's mind, as if his skull was about to be split open.

He stumbled backward, dazed, and was quickly supported by the quick-acting Little Players.

"Quick! The NPC is injured and fainted! Who knows first aid?"

"Mouth-to-mouth resuscitation! Mouth-to-mouth, hurry! Call Sister Lumi over. Ah, Lumi accidentally died from falling? Then forget it, let's get the most flamboyant A Cha."

"In my opinion, we should pinch his philtrum! Traditional medicine emphasizes stopping at the right point. After all, giving mouth-to-mouth to a vampire sounds pretty magical."

"Don't you think it's equally magical that you're asking me to pinch a vampire's philtrum?"

A group of idiots bickered back and forth. The Happy Stick, with his professional service experience, was already pressing on Murphy's chest in a practiced manner.

But in reality, their NPC wasn't sick or weak.

He had just completed his template upgrade and could now punch a cow to death. Yes, literally to death. He was just a bit stunned by the flood of data in his mind.

The character card before his eyes, enhanced by the Deep Dataization mode, had transformed into something he couldn't understand at all:

[Name: Ravenor Murphy Lasombra Race: Vampire [Blood Vulture Clan · Scion of Desire] Template: Dark Psionics-oriented · Rare Individual Tier: Level 8 Professional Class: Level 9 Blood Vulture Swordsman / Level 7 Dark Psionic Apprentice / None Talents: Dark Psionic Perception and Manipulation [Proficient], Hidden · Shadow Walking [Mastered], Melee Combat · Physical Attack Specialization [Mastered], Swordsman Class Talent (details omitted), Psion Class Talent (details omitted) Specialization: Otherworld Creature Summoning [16/40] Skills: Blood Vulture Swordsmanship [Mastered] / Dark Psionic Shockwave [Proficient] / Summoning Arts II · Astral Wolf [Novice] Character Card Detailed Dataization: Strength: 7 → 7 + 3.5 (Rare Creature Template 150% initial attribute bonus) Dexterity: 10 → 10 + 5 Stamina: 9 → 9 + 4.5 Intelligence: 5 → 5 + 2.5 Perception: 8 → 8 + 4 Charisma: 1 → 1 + 0.5 Explanation One: Definitions of each attribute: Strength: Determines Attack Destructive Power, Defense Success Rate, Scene Destructive Power, and Heavy Object Carrying Capacity. Dexterity: Determines Movement Speed, Attack Speed, and Dodge Success Rate. Stamina: Determines Load Bearing, Constitution, Injury Healing, and Stamina Recovery Speed. Intelligence: Determines Psionic Affinity and Learning Speed, Manuscript and Tome Comprehension Ability, Psionic Recovery Speed. Perception: Determines Reconnaissance Range, Hostility Perception, Environmental Observation, and Reaction Speed. Charisma: Determines the success rate of actions such as Communication, Persuade, Fraud, and Intimidation, as well as the First Impression in others' minds. Explanation Two: The total initial value for the Vampire race is 40. Other supernatural races also have a total initial value of 40. Without undergoing Strength Trials at each stage, the racial baseline value will gradually weaken or strengthen with age. This change is related to the characteristics of various races, but natural changes will not exceed 10% of the baseline upper limit. After a character completes Strength Trials at each stage, they will gain attribute improvements. The baseline increase per stage is 12 points per stage, allocated according to Strength and class specialization, and cannot be freely distributed. Furthermore, when a character's template changes, attribute values will also change significantly. Template changes only exist for creatures within this world. Test subjects do not enjoy creature template bonuses and are uniformly assigned the Normal Creature Template. Explanation Three: The Baseline Human Template (Test Subject/Player) has an initial racial value of 30. Initial attribute values are 5 ± 3. This baseline template uses the average values of the world's [Human - Nord People/Kait People/Xilan People] races, collected and slightly adjusted according to the individual biological characteristics of the test subject. Test subjects cannot upgrade their character templates, but their growth potential and learning ability are X1.5. After the Test Administrator and the test subject complete Strength Trials at each stage, the total attribute increase is 18 points per stage. Of these, 12 points are allocated according to Strength and class specialization, while the remaining 6 points can be freely distributed. The content of the Strength Trials for test subjects at each stage is designated by the Test Administrator, but the Test Administrator must first pass the Strength Trial for that stage. Explanation Four: Under Deep Dataization mode, all racial characteristics will also be dataized. Taking vampires as an example: Vampire · Blood Vulture Clan Racial Characteristics: Night Blessing: When in a dark environment, melee and psionic skills gain a +1 to their checks, Dexterity increases by 20%, Intelligence increases by 20%, and the recovery speed of life, energy, and psionics significantly increases. In nighttime conditions, Bloodwing Flight (0.5 times the speed of sound) can be performed.

Daylight Curse: When fighting in bright environments, damage dealt is reduced by 30%, life recovery speed is reduced by 50%, and you continuously suffer from [Sunlight Ignition], which is considered a negative effect. This effect can be dispelled by spells but cannot be removed.

Vampire's Touch: Each attack has a chance to drain the enemy's vitality to replenish or strengthen your own attack. When the Power of Blood gathers to its limit, it can be used to strengthen the next attack.

This racial trait will be activated upon entering the Black Iron Body tier.

Night Bat Legacy: When a vampire is on the verge of death, they can dissipate their physical form into a swarm of bats to escape mortal danger. This ability is limited to [3 uses per night]. Using this trait multiple times in a short period will inflict the vampire with the negative effects of [Mental Overload] and [Physical Collapse].

This racial trait will be activated upon entering the Black Iron Body tier.

Reclusive Bloodkin: Within the Seven Vampire Clans, there is a unique and complex reputation system. Vampires will have reduced favorability with other factions and find communication difficult.

Eternal Sin Descendant: Vampires burdened by Original Sin are detested by all other life forms, making it difficult to increase Charisma.

Explanation Five:

In the Deep Dataization state, detailed combat logs can be viewed.

However, please note that this combat log is merely a dataized analysis of the original combat. To obtain more information, professional data analysis skills are required.

Combat in the Deep Dataization state will introduce the [Dice Roll] option, adding more fun and unexpected twists to otherwise mundane battles.

Warning!

It is not recommended to use this advanced function when your strength is low, to avoid unexpected and fatal consequences.

Do you wish to continue enabling Deep Dataization? (Yes/No)]

This massive string of numbers that popped into Murphy's eyes made him feel immense pressure just from reading it.

He was now certain that no matter which idiot had cobbled together this administrator system, they must have been a hardcore tabletop RPG enthusiast. Just look at this nonsensical suggestion!

Dice rolls!

He could only dream of that. If he rolled six 1s in a row during a duel, wouldn't he be screwed even in a winning situation? That's way too intense!

What normal person would use this thing?

"Turn it off!"

Murphy muttered.

The complex data vanished from his sight the next instant. The character card returned to its pleasingly simple, idiot-proof mode, and his headache immediately lessened, making him feel instantly revitalized.

He was helped up by the Little Players. He thanked them for their assistance and also gently pried away the A Cha's hand that had been incessantly pinching him.

In his mind, however, he was contemplating. Considering the attribute explanations from earlier, the reason he couldn't handle Deep Dataization was likely because his Intelligence attribute wasn't high enough?

Meaning he wasn't smart enough?

Ugh, that was a bit too heartbreaking, wasn't it?

The vampire pursed his lips.

But when he saw the Little Players before him, he couldn't help but chuckle. No wonder these guys were so weak; it turned out their characters' initial stats were all 5, with a maximum fluctuation of 3, and a meager total of only 30.

Tsk, they were practically weaklings.

If they stayed this weak, it would indeed be worrisome. However, the Little Players' growth rate was 1.5 times that of the natives. Given that even supernatural beings like vampires had a racial base stat of only 40, where even a single attribute point was crucial, these guys gained an extra 6 attribute points each time they crossed a Strength tier compared to natives!

This meant that after just two Strength Trials, they would surpass natives of the same tier in total attributes. And most importantly, natives only had one life!

But players weren't afraid of death.

This meant their leveling speed would be more than ten times that of natives!

Perhaps in less than a year, Murphy could have a super legion with everyone at the Silver Body tier! At that point, conquering the world would be a piece of cake.

Of course, since players couldn't upgrade their character templates, they would only be measured by the Normal Creature Template. At the same tier, their combat power would likely rank at the lower end, but that didn't matter.

When the quantity is sufficient, quantity itself becomes a quality.

No matter how powerful or impressive an Elite Template was, it couldn't withstand a group battle of 25 Normal Templates of the same tier.

With this thought, Murphy looked at the Little Players with increasingly gentle and affectionate eyes. My adorable little leeks, your future is truly promising!

"Ah!"

Just as Murphy was contemplating a beautiful future, a familiar scream suddenly rang out from ahead, causing him to frown and turn back immediately.

What was Miss Femis screaming about? Was that a fitting cry for a Bloodkin Lady? It was too undignified! She was screaming so miserably, had she seen a ghost?

End of Chapter
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