The White Oak Warband Had Too Much Killing Intent-Let's Rename It the "Adventurers' Guild"
One hour later, the darkest hour before dawn had arrived.
Murphy had finished inspecting the battlefield and returned to the Anderman Hills. The wounded Witch Hunters and their families had also been escorted back to Scarlet Castle by the veterans, now renamed the Cadman People's Army, and the Witch Hunters who were still fit to fight.
At their current condition and pace, it would take them four or five days to get there. That would give Baroness Mirian and her administrative team plenty of time to prepare for the thousand people on their way.
Murphy was once again grateful that he had won Mirian's loyalty.
With such a capable administrative college student helping him, he rarely had to handle his territory's affairs personally.
Although the little players had enjoyed themselves that night, casualties were unavoidable. In a chaotic melee involving nearly a thousand people, some unlucky souls were bound to get into trouble for one reason or another.
The good news, though, was that only eighteen of the seventy little players had died by the end of the battle.
That was proof enough that his little players had adapted to this game's overly realistic combat system. They were becoming more and more skilled, no longer afraid of fighting with real weapons, and had even begun to put the Fourth Calamity's cunning to use in battle.
The most notable example was Little Rich Guy Touching You Poor, Murphy's "disciple" in the art of summoning.
By teaming up the despicable tactic of "playing dead" with his little scorpion lion's silent ambushes, he and his pet had racked up nine kills by the time the battle ended and the score was tallied!
That was enough to put him among the top three in this battle.
But Touching You Poor clearly had troubles of