Murphy had slept for a long time.
It had been thirty-seven hours since he'd woken from a slumber that vampires weren't supposed to need. Much of the exhaustion he'd gained from turning Sharon had faded, and his mind was alert again. But his body was so weak that he felt as if he'd come down with a serious illness.
The status screen showed that his anemia and weakness would last for an agonizingly long time.
But the good news was that when he opened his eyes in the bed that still carried Triss's scent, the notification in front of him swept away everything that had been bothering him.
Territory information for the Transia region updated! The Earl of Sico's territory has been brought under your rule. Transia region registration progress: 3/3. Hidden achievement, "King of Transia," acquired!
Achievement reward: Testers' daily playtime limit +2 hours.
Achievement reward feature, "Guild System," unlocked!
Achievement reward feature, "Outpost Construction," unlocked!
Term explanation—Outpost:
Administrator Alpha may grant a designated guild administrative rights over a region of the lands under his control. Testers will be responsible for its construction, operation, and management.
Once granted, the territory will be considered an outpost and cannot be reclaimed until it is destroyed.
Each outpost may be treated as a save point. Testers may visit its central building to bind a new respawn location.
Each outpost will follow the same upgrade model and labor-feedback rules as the main city territory. Depending on its population, size, and purpose, it may develop along one of the following paths:
Outpost—Village/Barracks/Market—Town/Fortress/Trading Post—City/Defense Zone/Commercial Hub.
Current number of outposts that can be granted: 3/3.
Current number of player guilds meeting the requirements: 0. Please urge the testers to register and establish official guilds at the Transia Administrative Office as soon as possible.
"Another reward