What? The Bonechewer King Wants You to Do What? Kill a God?
Hogg suspected there was something seriously wrong with his head. He desperately needed to find a good doctor to examine him and, if necessary, he was even willing to undergo exploratory brain surgery.
As soon as he woke up, he had taken the Bonechewer King's skull to the psychics in Wolfburg to have them examine it. After checking it repeatedly, they had assured Hogg that the thing had no psychic energy whatsoever. Aside from its sentimental value, it had lost all its mysterious power after Lameclaw desecrated it and Lord Murphy removed it to "purify" it.
On this psychic continent, a golden powerhouse could do many things, but unfortunately, their remains rarely became "heavenly treasures" in the true sense. At most, they were spellcasting materials coveted by necromancers or high-grade crafting materials for others.
But if there was nothing wrong with the skull, how was he supposed to explain the "encounter" he'd had last night?
And then there was the Bonechewer King's "simple task." Hogg felt like his usually dependable head was about to explode. In a panic, he scurried around like an ant on a hot pan, instinctively looking for help.
But who in Wolfburg could help him "kill a god"?
Running all over the place and meeting nothing but disappointment had left Hogg completely dejected.
After turning it over in his mind, he decided he had no choice but to ask his "former superior" for help. He hid in a quiet corner of Wolfburg and contacted Lord Murphy through his calculating orb. He wanted to tell the most formidable and cunning person he knew about the whole thing and get some worthwhile advice.
The orb connected in no time.
Slurping and blowing sounds came from Murphy's