While Murphy and the little players went off to fight the ratmen and rescue the pirates, the "Tablet Expedition" in Baphomet's Great Dungeon was also making steady progress. Compared with the numerical advantage of the main racial quest, this team, which had already reached the middle levels of Baphomet's dungeon, showed the power of quality.
Two Gold-rankers had come along!
Grand Duchess Triss was personally serving as the psychic core, while Palanno, the Rose Knight who was always meticulous about maintaining his perfect bearing, was filling in as the team's defense and melee attacker.
With those two here, they could practically plow through Baphomet's Great Dungeon from top to bottom.
Even more absurdly, these two powerhouses had shown up tonight as support. The nominal leader of the "Tablet Expedition" was Hogg, the diminutive gnoll chieftain of the Blood Claw Clan, whose fame had recently been rising in Transia!
At no point in his short life could poor Hogg have wildly imagined that one day he'd have two Gold-rank bodyguards.
What gnoll could ever have expected such incredible treatment?
Besides those three, they also had support from Winnie Colando Lasombra, a psychic mage from the "Scarlet Devil Mansion," as well as Lady Dorothy, the leader of the Blood Rat Gang and "Queen of the Sewers." The last member was the astral summoner Touching Your Poverty, who'd been called along to broaden his horizons.
He was there on behalf of the players and his mentor, Lord Murphy.
In the face of this team's lineup, Touching Your Poverty was just an accessory.
He knew it himself, and had no real intention of fighting. The whole time, he used his computational orb to take "cool photos" of the big shots while recording the preparations for this "super quest chain," which hadn't yet been opened