Toys, of course, had no place in an occasion like this.
Leon soon personally showed them what a dimensionality-reduction strike was.
This was an entirely different mode of warfare.
Mecha Knights possessed extremely concentrated individual combat power, and the threat they posed was terrifying.
Especially for those who had never encountered Mecha Knights, defending against a knightly assault was difficult.
Simply put, the Planetary Defense System was primarily designed to target large warships, pursuing immensely powerful Star Cannons.
Naturally, it also had corresponding defensive measures for small targets such as shuttles, landing craft, and even unmanned attack aircraft.
Dense, high-frequency, low-energy interception methods were the preferred means of dealing with small targets.
The Planetary Defense System was undoubtedly equipped with large numbers of such measures.
They might have been useful against ordinary small targets, but against mechs... they were a joke.
A Virtue Angel-class Mecha required fortress-grade main cannons to break through its defenses. Were they seriously using small laser cannons as a joke?
The dazzling diffraction of the lasers instead seemed to coat the enemy in a layer of backdrop.
Even with advance preparations, they still could not deal with Transcendent Knights.
That was because energy level and power were positively correlated, while fire rate and reaction time were negatively correlated.
Leaving aside whether the cost could be borne, packing fortress-grade Star Cannons densely together was itself contrary to objective reality.
No matter how high the density, there would always be gaps, and to Transcendent Knights, those were all vulnerable points they could attack.
The only difference was whether they posed no threat at all or carried a little danger.
Unless the knights' numbers were insufficient, only then would they suffer large-scale casualties under blanket bombardment. Otherwise, the unlucky side would definitely be their opponents.
When a Native Civilization