The poster's ID was a string of gibberish.
His signature contained only a blurry picture of a North American street at night, and he called himself "Big Nigga," a North American user whose name had a touch of swagger to it.
The post opened without any unnecessary preamble.
It went straight into the eerie origins of a story, every line steeped in a deliberately sinister atmosphere.
Li Dan read on, word by word.
This was an old game supposedly passed down for decades, with its earliest origins tracing back to Halloween night in 1986.
It took place in a Pennsylvania town called Mill Valley, a name so straightforward that its meaning was obvious at a glance.
The town's lifeblood had once been the paper mill owned by the Bellows Family.
The town's founding family had supported its entire rise and fall with a single factory, and had also left behind an old mansion shrouded in strange rumors.
The protagonist of the story was a girl named Stella who dreamed of becoming a writer.
That night, on an impulse, she and her two friends, Auggie and Chuck, threw a homemade shit bomb at the school bully Tommy's car window. Yellow-brown filth splattered across the gleaming bodywork, instantly igniting Tommy's fury.
The engine roared, its headlights like two vicious eyes fixed on the three fleeing figures as they raced through the town's silent streets and past Halloween jack-o'-lanterns. Fear coiled around them like icy vines, almost choking the breath from their lungs.
Just as they were about to be caught, a figure suddenly darted out of an alley.
It was Ramon, the newly transferred Latino boy. He grabbed Chuck, who was bringing up the rear, and ducked into an abandoned warehouse nearby. His movements were quick and decisive, and in just a