I Arrived At Wizard World While Cultivating Immortality
Chapter 111

Trap (2)

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For wizards of too low a level, a Wizard Artifact was not simply better the higher its grade.

Take Level 1 Wizards as an example. Under normal circumstances, their combat power could crush any other Level 1 Being from other planes.

The more outstanding among them could even challenge "ordinary" Level 2 Beings across levels and remain undefeated.

But if they encountered "special" Level 2 Beings, only a tiny handful of geniuses stood a chance of winning.

Yet if they possessed high-grade Wizard Artifacts, even ordinary Level 1 Wizards could kill such Level 2 Beings alone in a frontal confrontation, provided they launched a sneak attack or prepared in advance.

However, in a sudden encounter, the odds of a Level 1 Wizard merely carrying a high-grade Wizard Artifact would plummet.

After all, as the grade of a Wizard Artifact rose, the mental power required to activate it also increased.

Though that was negligible to Wizards of the same level, who could activate them at will with a thought, it truly caused considerable delays for low-level Wizards.

Wizard Artifacts above Level 6 were even beyond the ability of Level 1 Wizards to activate.

And once the enemy's strength rose to Level 3, even if it was merely the most ordinary Level 3 enemy, it was not something a Level 1 Wizard could handle under normal circumstances—even with a high-grade Wizard Artifact.

When facing a Level 3 enemy, a Level 1 Wizard would very likely be noticed by the opponent before they could activate a high-grade Wizard Artifact.

After all, the speed of a Level 3 Being had already surpassed a Level 1 Wizard's reaction speed. It could break free from their mental-power and visual lock-on, and even kill them in return before they came back to their senses.

Even if they

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