During halftime, MR's Team Voice was unusually quiet.
They'd been thoroughly rattled in the first half. Their cold aim, the huge score difference, and their powerful opponents all made them ask themselves:
Were four rounds really enough?
Dust II wasn't a map with a huge gap between the T and CT sides. Four rounds was nowhere near passing.
Even though Helmet had picked this map, they still couldn't accept being beaten this badly in the first half.
Only alex, their in-game leader, was still trying to rally them. "young really is strong. He got almost 30 kills in the first half. That kid's firepower is explosive."
The first lesson of joining a top-tier team was to acknowledge your opponent's strength.
That handsome kid on the other side really had beaten them into submission in the first half.
young's positioning on this map was exceptional. Whenever they took a fight, they always seemed to find themselves at a disadvantage without even realizing it.
And in contact fights, they kept finding young in difficult positions to deal with. Even in clutches, he was always there to bail his team out.
MR had had chances to win more rounds, but they lost several clutches, leaving them with a mere four rounds by the end of the half.
By halftime, young had already put up an absurd 29 kills.
The only thing that offered them some comfort was that Helmet wasn't a team with even strength across the board.
The players' individual skills varied wildly.
"After the sides switch, we just need to do what Little Fire did and bury young in utility, so he can't take any one-on-ones. We still have a chance to fight back!" Alex encouraged his teammates in voice chat.
And seemingly inspired by him, David, who'd been quiet for