Looking at the ruins before him, D let out a long breath. To be honest, fighting Risheina had been quite troublesome. Not only was she about as strong as he was, but her methods of attack were also extremely bizarre. Under other circumstances, D would have turned around and run if he couldn't win.
The only reason D hadn't run was that she possessed a Soul Card that could overturn everything with utterly unreasonable force.
Sealed Seraph
This card had a countdown of 1. When it was destroyed or left the battlefield, it would gradually transform from a Sealed Seraph into an Awakened Seraph, then a Reviving Seraph, and finally awaken as Radiant Seraph Lebis.
And it had only one effect.
Radiant Seraph Lebis (Legendary)
Countdown: 1
Finale: Win this battle
That's right. It didn't need any attack or defense, nor did it possess any special abilities. As long as the Sealed Seraph awakened into Radiant Seraph Lebis, victory in the battle was guaranteed. It was that simple. This was also the strongest trump card Duanmu Huai had obtained in the game by relying on his own high Charisma.
Unfortunately, this Soul Card wasn't omnipotent.
First, it was ineffective against true god-level enemies. After all, Radiant Seraph Lebis was ultimately only a God Envoy. She could deal with demigods, but not true gods.
Second, this Soul Card required either a countdown or destruction. In other words, once it was banished, its effect would disappear.
For that very reason, players who fought Duanmu Huai in the game would basically always keep a spell card whose effect was to make an enemy Soul Card "disappear" or "be banished." They did so specifically to deal with this card. After all, this thing was simply too unreasonable. If you didn't banish it immediately, you