Infinite American Drama Space
Chapter 10

Near Death

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6mo ago

After receiving a series of prompts from the space, Kirk had fallen into a coma and was on the verge of death. His original pathetic 3 Stamina points, plus 1 point from the mission difficulty reward, 3 points from the hidden mission reward, and 1 point from the brass ring, barely accumulated to 80 Health Points. This time, he was only attacked once by a walker, suffering 39 points of bite damage + 10 points of crushing damage + 25 points of bleeding damage = a full 74 points of damage, which instantly brought Kirk's health to the brink. Fortunately, this protagonist had a great life; he had just put on the [riot police special bulletproof vest], reducing physical damage by 10%, otherwise, this single attack would have killed Kirk! Contractor health points below 80% are considered light injuries, below 50% are severe injuries, and below 10% enter a near-death state. However, once a contractor enters a near-death state, their health no longer recovers; they can only take medicine or wait to die. The near-death state is also a protective mechanism to prevent contractors from being instantly killed by irresistible forces or overly strong opponents, giving the contractor a chance to take medicine to save their life or surrender to the opponent.

Kirk felt his body floating. He remembered many things from his childhood, and a piece of music began to play, seemingly far and near. Kirk had heard his grandma say that when people die, they hear a piece of music. Was he going to die?

At this moment, he vaguely heard the voice of the little fatty, "Big brother, hurry and eat this." A piece of bread was shoved into his mouth. It tasted a bit bitter, but he still chewed it. Suddenly, a warm current surged from his stomach, and his strength returned. He gasped for a while, drank a few sips of water brought by the nursing home nurse, and saw the little fatty smiling and chuckling beside him, full of excitement.

"What did you just give me to eat? I was on the verge of death just now," Kirk said gratefully.

"Big brother, I found this in a supermarket when I was searching for food in a small town. It's called 'pure wheat toast.' It's not ordinary food, but a recovery food that can be put into the imprint space. It can restore 30 Stamina points in non-combat situations. That's what I just used on you. As soon as I picked this up, the alarm triggered, attracting a large group of walkers, and that's why we ran."

Kirk said weakly, "Why did you save me?"

The little fatty said honestly, "Big brother, you shot first to save me just now. It's only polite to return the favor."

Kirk nodded, "Good brother, we've saved each other's lives once. Great kindness needs no thanks. From now on, we are good brothers. We'll share fortune and face hardship together."

The little fatty nodded in surprise, "Yeah, I've always admired you. You're quite righteous. Having someone to look out for in this hellhole will help me live longer."

There was a team setting in the space, but they were all novices now and couldn't form a team, so they could only join others. They should be able to form a team later.

The two exchanged contractor numbers, allowing them to leave messages for each other and communicate at any time. This little fatty's chosen name was "Soft Fatty," which seemed to indicate he actually liked practicing yoga! Kirk simply called him Little Fatty. His talent [Abnormal Metabolism] had already been introduced; his basic attribute was Stamina, with 6 points. After a 50% enhancement, he now had 9 points, making him quite tough. His other attributes were a bit poor, but otherwise, he was normal.

After asking Little Fatty, he learned that he had been unconscious for a full eight hours, and it was now the morning of the third day. Kirk rested for a while and took the opportunity to check the combat log. As expected, the [Assist Plot Characters Defend Camp] mission from last night was completed, rewarding 1000 Survival Points, 2 Basic Attribute Points, and 2 Potential Points. In addition, he had killed 152 walkers, earning 400 Survival Points (3 points for hand-to-hand kills, 2 points for pistol kills, Kirk did both, hence 400 points), and obtained 4 white keys, which yielded about 100 Survival Points. He noticed that after the fierce battle, a notification appeared.

"Contractor #4444, in fierce close-quarters combat, used melee weapons to kill a certain number of enemies, stimulating their potential and automatically learning [Basic Melee Combat]! Currently Level 1!

[Basic Melee Combat] Level 1 Effect: Improves melee weapon mastery, passively increasing melee damage by 5%.

Notification: The space encourages contractors to actively explore various combat methods in battle. Please continue to actively participate in combat, stimulate your potential, and trigger relevant conditions to learn and master skills yourself.

At the same level, skills learned and mastered through self-discovery or plot missions are more powerful than those upgraded through skill scrolls and skill potential points, with better potential and growth speed.

"So that's how it is. The greater the risk in the space, the greater the reward. I wonder if my near-death experience will grant me some proficiency in defense. Alas, even if someone knew this, they might not be ruthless enough to risk their life in such a fight."

He rested for a while longer until his health recovered to about 65%, then got out of bed and returned to the front lines.

Now, as the sun rose again, the car camp had temporarily escaped its precarious situation. While Kirk was unconscious, the camp's defense had been very tight. At a critical moment, the Korean kid and his master, Green, retrieved the gun bag that Blondie had discarded from afar and sped back to the camp on a motorcycle. With ample guns and ammunition, the many plot characters unleashed a fierce barrage, actually repelling the walkers.

Kirk saw the Korean kid proudly chatting and laughing with Rick and a group of plot characters, clearly having earned a lot of team contribution points or other benefits. Blondie, on the other hand, looked furious, and Ma Ruiqi and the others were filled with envy and jealousy.

This is what happens when the nail that sticks out gets hammered down.

However, Kirk was not without gains. Rick saw him and smiled, "Our hero is awake. Your performance just now saved at least 4 people, and you fought very hard during the defense. We owe you one." The space randomly prompted Kirk's team contribution points to increase by 15, bringing his total to 25.

He had already checked; contribution points could be exchanged for many good items in the plot team. He wasn't interested in equipment or weapons, as none were particularly suitable. Besides, they were expensive. The best was a modern crossbow, Daryl's silver plot equipment, which had very high usage requirements, costing a full 1000 contribution points. However, he was more interested in the skills mastered by some plot characters, such as: Rick's [Basic Eloquence] at Level 6, Shane's [Basic Heavy Firearms Specialization] at Level 7, Daryl's [Exotic Ranged Weapon Mastery] at Level 7, Mori and Daryl's [Tracking Technique] at Level 6, Rick and Mori's [Basic Melee Combat] and [Basic Small Arms Mastery] both at Level 6.

According to the space prompts, these skills should be obtainable through drops or trading in the space via scrolls, but their difficulty and price were unknown, likely not cheap. After all, having more skills is never a burden. These skills can significantly improve a contractor's combat and production capabilities without occupying equipment slots, so they are definitely a priority resource for contractors, and their prices will naturally rise.

These skills, Level 1, generally cost 100 contribution points to exchange!

Level 2 costs 300 contribution points to exchange!

Level 3 requires 500 contribution points to exchange!

But overall, they are definitely worth the price. Kirk believed that everyone had seen this information, which is why they were so concerned about contribution points, and the internal competition within teams would become even more intense in the future.

"Alright, everyone gather," Rick called another meeting. "We've temporarily repelled those things, but it's getting dark, and it's dangerous for us to stay here. Although Ma Ruiqi and the others didn't successfully complete their mission, they pointed out a sturdy prison 5 kilometers away. Thank God."

At this, Rick turned and smiled at the short-haired woman, who nodded back with a deeply affectionate gaze. Kirk almost gagged; the two of them were indeed involved privately! It seemed she had gained some benefits through good personal connections, while others who went to explore the prison were just paving the way, and the middle-aged man who died was framed. His weapons were also hidden by this woman behind her clothes.

"Now, we need to relocate as a group and settle down before sunset. There's still a lot of work to be done there. Everyone get in the cars."

Thus, fifteen minutes later, they arrived at the prison from the plot. Looking at it from the car, the entire prison was heavily fortified with electric fences, towering steel walls, and numerous watchtowers. It was a solid place, easy to defend and difficult to attack, very suitable for defense. However, there were also a large number of prisoners and guards who died inside and had now turned into walkers. They needed to be cleared out section by section in the dark cells to ensure safety before they could move in.

The space issued another mission: "You have helped the team temporarily overcome the crisis, and now the team needs a safe shelter. You must enter the prison alone and kill all the walkers in Zone D. Plot characters will not assist you. This action will provide team contribution points and other rewards based on performance."

The mission did not explicitly state whether it was to be completed as a team or individually, but it clearly indicated that the reward was team contribution points, and the reward was likely very generous! Obviously, everyone had a clear and comprehensive understanding of its value. As soon as the mission was released, Blondie kicked open a door with his men and charged in with a strange cry. Ma Ruiqi also took the lead this time, charging into another door with a stolen submachine gun and her men. However, the number of people behind her had significantly decreased this time, clearly due to the negative impact of her framing the middle-aged man last time. The Korean kid and the Japanese Ranmaru were preparing to act alone, quietly entering. Sally's influence had grown considerably, and many people followed her.

Little Fatty stayed behind. "Big brother, I'll follow you from now on. If you tell me to go east, I won't go west. Through fire and water, without a second word. I'm not called Little Fatty anymore!"

Kirk smiled. "Let them go first. We need to go somewhere and find something."

Little Fatty was anxious. "Big brother, this mission's reward is based on performance. They've all rushed in to kill walkers, and we..."

Kirk smiled happily. "Little Fatty, have you ever seen me suffer a loss?"

Little Fatty was stunned. "Big brother, I think you're sometimes foolish, but you've never suffered a loss."

Kirk picked up his police pistol, took out his dagger, and walked towards Zone D. Little Fatty trotted along behind him.

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