When the time came.
He definitely had to try it.
Once Battle Armor, Mecha, and Triple Martial Souls had all pushed his combat power to the limit,
he would then go all out and use Ring Detonation to see what happened.
As for the later Reincarnation, Beast-Body Reincarnation, and Immortal-Grade Treasures,
they should mean exactly what they sounded like.
The first two were also content from Artline Brand.
As players raised their Soul Power and acquired Spirit Rings,
once their strength reached a certain level, they might receive guidance from the God Realm.
It could come from gods of various ranks, or divine officials and the like.
They would invite players to accept their inheritances.
With good luck, they might even receive an invitation from a Divine King.
With bad luck, they could only make do with a divine official's inheritance.
Of course, if it was a Divine King, there was nothing to discuss—they should accept it immediately.
After clearing the missions, they could directly become a Divine King, unlock the God Realm map, and teleport there to ascend.
But if it was a divine official,
there was likewise no need to think about it.
Any player would basically refuse.
Trash divine official!
What kind of prestige was that supposed to have?
Still, after rejecting a divine official, they naturally had to continue cultivating.
After all, the game had no setting for creating one's own Divine Throne and becoming a god.
If they wanted to unlock the God Realm map and go to the God Realm,
they definitely had to accept an inheritance of a Divine Throne.
That was where the Reincarnation gameplay mechanic came in.
If they encountered a divine official's inheritance and rejected it,
then that player character would never encounter another inheritance in that lifetime.
Therefore, if