Ch. 261Crimson Moon
Key Plot Points and Events
- The peaceful period ends, and humanity begins to build fortresses and villas in the wilderness.
- Players form large and small teams, focusing on numbers for strength, ignoring individual growth.
- Lan Mu, the game designer, disapproves of this strategy and plans to teach them the importance of individual strength.
- The Crimson Moon event begins, causing monsters to go into a frenzy and colossal beasts to attack human bases.
- Players face a true life-or-death crisis, with many fortresses falling and players dying.
- The Angel Group reveals that the game is backed by Gabriel, and CANC decides to endure the situation.
- After the initial fear and pain, many players remain, determined to hold out against the monsters.
Character Developments
- Lan Mu, the game designer, is revealed to have designed the game to be challenging and heart-wrenching, aiming to teach players the importance of individual strength.
- Players initially focus on numbers for strength but later face the harsh reality of the game's difficulty, leading some to quit and others to become more determined.
Significant Themes
- The importance of individual strength versus relying on numbers.
- The harsh reality of survival in a dangerous world.
- The role of fear and pain in driving character development and growth.
Character Interactions
- Lan Mu interacts with the players through the game's mechanics, aiming to teach them lessons.
- Players interact with each other, forming teams and supporting one another during the crisis.
- Some players quit the game due to the difficulty, while others become more determined to hold out.