The war between Star City and Future City had drawn the attention of the entire world.
Scouts lurking near Future City used drones to film from high above, broadcasting the battle live to the rear in real time.
The aerial livestream footage was extremely unclear. It even shook violently from the aftermath of the fighting, sometimes devolving into static.
Yet every scene unfolding in battle gripped the hearts of countless viewers before their screens.
Residents of other cities all longed for the war to end, yet could only helplessly watch their own kind slaughter one another.
Humanity had not been without wars. Before the Cataclysm, the world was dominated by humans and divided among different national powers.
Countless wars, large and small, had taken place during that era.
But after the domain invasion and the arrival of foreign races, humans had never again waged a war of mutual slaughter.
History and reality had taught those who lived through the Cataclysm a truth: conflicts among their own kind could still be reconciled, for they had sprung from the same roots.
Wars before the Cataclysm had even included many human rights regulations.
For instance, it was forbidden to attack or bombard undefended towns, villages, residences, or buildings by any means. Negotiators could not be attacked, prisoners had to be treated well, and so on.
And wars often ended when one side compromised or surrendered.
But in war against foreign races, there was only life or death, with no room for compromise.
No rules applied to wars between humans and domain races. The extinction of one race was the only possible end to the conflict.
From then on, all humanity developed a powerful sense of racial belonging and identity.
Now, seeing their own kind slaughter each other through the livestream, many people felt