Guardian Star City Instance map.
During the game experience, Feng Qi discovered that the first three waves of monster sieges were practically freebies.
Even without teamwork, players could easily clear them. The siege monsters were all brainless brute types with no special abilities, relying solely on physical strength and weapons to fight the city-defending players.
Starting from the fourth wave, the monsters' strength changed noticeably.
New monster types capable of ranged spells appeared, along with monsters that could sneak in for ambushes. From the fourth wave onward, coordination between players became important.
Through discussion, some players dismantled the Cultivation Methods they had chosen previously and switched to other types of classes.
For instance, some players became medics, while others took on support roles, constantly purchasing potions from the rear to meet the battlefield's needs.
As the difficulty of the monster sieges increased, every successful clear brought the players an immense sense of accomplishment.
After every siege ended, cheers nearly erupted across the entire venue.
By the eighth wave of monster sieges, the monsters' AI had clearly been enhanced. Not only had their lineup become more well-rounded, but many monsters even began actively dodging attacks instead of foolishly standing before players and taking damage head-on.
The difficulty of defending had escalated.
But the players' overall strength had also risen significantly by the eighth wave.
By then, they had basically abandoned Black Iron-grade equipment, items, potions, and the like. Bronze Grade had become the minimum standard, while most players had upgraded core growth systems such as their Cultivation Methods to Silver Grade.
For ordinary Star City citizens, this was a sensation they had never experienced before.
Although ordinary people in the real world knew that supernatural power existed, those who could truly wield it were ultimately few.
The overwhelming majority were ordinary