Ch. 21Hound's Step and Summoning Finger Medicine!
Key Plot Points and Events
- Gong Qiying, the mastermind behind the Sain Underground City, feels lonely and bored with his monotonous life, watching Adventurers through a Crystal Ball.
- Verde, an Adventurer, enters the city alone, seeking benefits from Gong Qiying, but dies.
- Giant Race Adventurers challenge the city daily, attempting to fight the Gargoyle guarding the gate.
- Sithran, an Elf, explores the city alone, determined to map it out and improve her skills.
- Gong Qiying rewards Sithran with a weapon (Hound's Step claws) and an item (Summoning Finger Medicine) after she successfully navigates a trap.
Character Developments
- Gong Qiying: Realizes his life is monotonous and longs for connections with others.
- Sithran: Shows improvement in her exploration skills, learns from her experiences, and gains new items and knowledge.
Significant Themes
- Isolation and the desire for connection (Gong Qiying).
- Learning and growth through experience (Sithran).
- The monotony of routine and the desire for change (Gong Qiying).
Character Interactions
- Gong Qiying observes and interacts with Adventurers through the Crystal Ball, feeling admiration for Sithran's improvement.
- Sithran interacts with traps and monsters, learning and adapting her strategies.
- Gong Qiying rewards Sithran for her progress, showing approval and encouragement.