Ch. 61Hehe, I'm Definitely Going to Win
Chapter Summary: "Hehe, I'm Definitely Going to Win"
Key Plot Points & Events
- The party faces a giant long-range lobster monster that fires powerful water jets. Dru's magic can't reach it; Leon attempts to aerial-approach while charging Light of Victory but is blasted out of the sky by a water jet—revealing the monster is far stronger than expected.
- Leon dodges more jets, reaches the lobster, and cleaves half its body with Heavy Slash. However, the lobster's fatal-wound attack (a claw smack) sends him flying into a tree. The creature dies moments later.
- The lobster drops Grafted Lobster Head (Battle Skill: Water Jet—an ultra-long-range attack that can interrupt enemy actions).
- A system message announces: "A seal somewhere has been opened", allowing entry into the Sealed Prison.
- The party regroups (Maru healed, Tel victorious over the bear, Dru at roughly 2/3 mana) and enters the Sealed Prison—a small circular arena enclosed by flowing magic power.
- A bizarre knight appears: pointed hood, bloated "fat" armor, jars of stinking green substance on his belt, blackened shield and straight sword.
- The knight demonstrates a strange technique—his sword swings seamlessly cancel into one another, linking attacks without recovery frames.
- The knight chuckles, "Hehe, I'm definitely going to win", and advances. He is revealed as: Avatar of Soul Five · Ring-Take Version (Combat Power: C-), a creation cobbled together by Gong Qiying from different monsters.
Character Developments
- Leon: Shows tactical adaptability and growing battle instinct; his sixth sense immediately flags the knight as far more dangerous than the earlier monsters. He learns not to underestimate bizarre enemies.
- Team dynamic: The party functions smoothly—Dru provides buffs and mobility support, Tel handles independent fights, Maru recovers from injury, and Leon takes the lead on high-threat targets.
Significant Themes
- Underestimating enemies: The lobster seemed absurd but nearly killed Leon; the knight looks comical but possesses a genuinely dangerous combat technique.
- Game-mechanic reality: The world operates on RPG logic—poise, stagger, Battle Skills, respawns, and animation cancelling (the knight's signature ability).
- Deliberately obnoxious design: Gong Qiying has combined monsters into "troll" enemies designed to frustrate and disgust players (the lobster's water jet, the knight's excrement jars).
Character Interactions
- Leon asks Dru if magic can reach the lobster → Dru shakes his head (support-only mage, useless offensively at that range).
- Leon orders Dru to check on Maru while he engages; Dru buffs Leon and wind-blasts him toward the target.
- Maru points out the knight's strange motion to Leon; Leon admits he couldn't see it.
- Tel is described as still green, pounding his chest excitedly after defeating the bear.
Author's Note
- The author apologizes for lateness, citing mindset struggles and acknowledging quality issues, resolving to work harder.