[In the 903,178th year, the Quasi-Emperor realm had originally possessed only three stages. Yet the closer one came to the present age, the more records there were of Near Emperors. At its root, this was because the current cultivation environment and quantity of cultivation resources could no longer support more people in breaking through to Immortal Emperor directly from the Star Sea Quasi-Emperor cultivation realm. The success rate of such a direct breakthrough was simply far, far too low.]
[Your ability to complete the Star Sea breakthrough had depended, on one hand, on your talent and incomparably solid foundation. On the other, it had depended on the large number of treasures in your possession that could assist in breaking through to the Emperor realm—treasures others found difficult to obtain.
But clearly, this method of breakthrough could not be universally applied to others. Thus, in this era where treasures that aided breakthroughs to the Emperor realm were becoming increasingly scarce, people had no choice but to seek other methods, lest breaking through to the Emperor realm become a path with no life among ten deaths. And so, beyond the Quasi-Emperor Star Sea stage, there came to be an additional Near Emperor stage that Ancient Cultivators had considered dispensable.
Yet for cultivators of the present age, Near Emperor was an exceedingly effective remedy. This stage made up for the severe shortage of Emperor Crystals, giving those with exceptional talent and solid foundations a chance to advance further. It raised what had once been an almost certain death among ten deaths to at least a ten or twenty percent chance after cultivating to Near Emperor.
The Near Emperors of the current age, with their talent, would have been seeds capable of directly breaking through to the Emperor realm in the environment of the