Most Spartans possessed Psychic Energy levels only slightly above Basic Level intensity. Someone like Frank was already at the very highest level.
Aside from generating cold weapons like short blades, Frank could produce 3,000 Psychic Energy bullets per minute. The other Spartans were clearly less capable, producing around 1,200 rounds.
These bullets could perfectly adapt to every firearm transformed from nanomachines, including energy weapons such as Charged Rifles. They were highly versatile and eliminated the need to stuff the armory with huge quantities of ammunition, leaving more space for functional equipment.
Overall, once equipped, these Spartans could ensure that their weapons remained effective even against other dimension monsters like Soul-Eaters. Firearms were still their best companions.
"Possesses a moderate Psychic Energy talent. Must learn through individual effort to control and bear Psychic Energy. Unable to create large weapons or inflict widespread damage, requiring equipment to fight and influence reality.
"This is the second tier, divided into three levels according to the amount of ammunition generated in combat."
"Archive complete."
Gunfire rang out continuously in the Shooting Range. Bullets glimmering with a ghostly light streaked through the air, leaving purple trails like tracer rounds.
The bullets easily penetrated alloy plates dozens of millimeters thick. If fire was kept focused on one point, even Vibranium armor would be warped.
Converting Psychic Energy into ammunition was merely the most basic application. Some techniques could only be verified by truly reaching another dimension.
"All right, that's enough for today. Some additional functions will be uploaded to your virtual pod through the Psychic Network. Remember to accept the combat data."
"Received."
After Frank left, Peter reported the Psychic Energy awakening status of the Ironclads to Harry.
"According to the new classification criteria, the Psychic Energy intensity of these Ironclad warriors falls between that of the