With just one day—once more than thirty hours had passed since a murder, the case files were sealed and the hunt was called off—it was hard for ordinary people to catch the killer unless they happened to be near the scene.
Of course, this wasn't difficult for Players. But given the restrictions imposed by their identities, they might end up being investigated by the Surveillance Department afterward. That meant that even if they caught the killer, the game might not count it as successfully solving the murder. And if their identities were exposed, they could find themselves hunted by East District players. It would then be very difficult to complete the dungeon mission under their chosen identity.
Xu Huo searched Dimension Below for information on the dungeons in this sub-district and found that the identities and missions assigned to Players varied depending on their entry points. In other words, the identities the game gave them were randomized according to where they got off. They might be a righteous inspector, an undercover East District resident, or a writer. The first two identities had a certain logic to them, but the third seemed rather arbitrary. Though the identity came with the prefix "with the right to free speech," it could easily have been replaced by another role with similar qualities, such as a "journalist," "screenwriter," or "director"—all roles capable of promoting certain values and gaining public acceptance.
Since Players could have so many different identities, it made sense that their missions would differ as well. The more varied the paths Players took to clear the dungeon, the less useful their experiences were as reference.
Besides, District 035 had long since been integrated into the game. Even if the people of the West District didn't care much about Players or dungeons because they