If an ordinary person heard Volibear's soul-shaking roar, their mental defenses would probably collapse in an instant, leaving them completely unable to think.
But Lux was clearly no ordinary person. After facing the dazzling radiance of the heavens, Volibear's roar certainly stirred her mind, but it only startled her. Even while startled, she was able to carefully ponder and study this roar, which seemed to act directly on the soul.
Then Lux "delightedly" discovered that Volibear's roar didn't seem to act directly on the soul, as her first impression had suggested.
On the contrary, it only gave the first impression of acting directly on the soul. But if you were still able to think and feel carefully after being roared at, you would quickly realize that the sound actually came from a "plane very much like the soul."
That was quite interesting.
What exactly was this "plane very much like the soul"?
Although her teacher, Karya, had a rare talent for planar and spatial magic, Lux's own talents lay in Light Magic and Elemental Magic. Still, she had spent a lot of time with Karya and often trained in his little world, so she had gradually gained some understanding of things like planar rules.
Besides the main plane, Runeterra also contained many lesser planes. Some were dedicated elemental realms, others were planes of the soul, and still others were mental spaces. They were reflections of Runeterra in different aspects, all dependent on it.
Without exception, these planes were closely connected to Runeterra and affected one another.
Lux had once visited the Shadow Realm herself. This shadowy world had once been Mordekaiser's domain. It was Runeterra's shadow plane, filled with dense, impenetrable Shadow elements.
There were two main ways to enter the Shadow Realm. One was through the front door: traveling