Handler
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Details
Original Name:处理员 (chǔ lǐ yuán)Gender:NeutralKind:TitleScope:Novel-specificStatus:ActiveSource:AIOccurrences:203Chapters:29
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Context Up ToCh. 50
Wiki ModelGPT-6 Sol
Image ModelGPT Image 2.5
Updated

Biodata

Feature Value
Name Handler (处理员)
Alias(es) Disaster Handler; processor 4 44
Affiliation Disaster Management Department 4
Occupation/Role Official psychic tasked with responding to psychic threats and suppressing Forbidden Items 4 6
First Appearance Yáng Chén and Cheese introduce themselves as Disaster Handlers 4

Role and Organization

  • Handlers are the Mega City's first line of defense against calamity and Suffering Ones. The Security Bureau and City Defense Force can support their missions 4.
  • Border City No. 3's department has regional branches. Its East City Branch assigns handlers to teams, including the First Team, formerly known as the Champions 11 44.
  • Off-site support staff provide intelligence, strategy, mission updates, and requests for reinforcements through handlers' communication headsets 6.
  • A handler team must remain stationed at the Black Prison, which holds Forbidden Items. Teams rotate through this duty 6 29 30.
  • Handlers may take private jobs, but must report them. If they discover a psychic threat or Forbidden Item during one, they must address it; the department does not ordinarily provide mission support for private work 12 13 15.

Training and Abilities

Psychic Techniques

  • Handlers train in close combat because psychic barriers can resist ordinary attacks; weapons wielded by psychics can neutralize those barriers 5.
  • Psychic Barrier provides defense. Sky Stepping briefly solidifies air through the barrier to give a psychic footing for successive jumps 7 11.
  • Psychic abilities differ by Path and awakening. The seven recognized Paths are Zeroing, Whisper, Divine Control, Myriad, Nether, Spirit Eye, and True Martial 12.

Awakening and Distortion

  • Each awakening strengthens a psychic's original ability and grants another from their Path, but increases susceptibility to distortion 5.
  • Handlers arrange guards during advancement to protect the advancing psychic from Void Realm influence and interference 26 27.
  • A handler who loses control may become a monster. Fellow handlers are responsible for stopping them 26.

Equipment and Support

  • Psychic Weapons — forged from material extracted from a deceased psychic's or monster's Soul Well. They grant an ability but increase distortion risk when used 6.
  • Merit Points — earned through service and spent on equipment, weapons, and other department resources 6 12 23.
  • Family housing — protected apartments are available to handlers' families; the complex described near the East City Branch has handler teams and an Iron Guard squad on watch 23.

Notable Handlers

  • Yáng Chén — East City First Team captain; recruits Li Yèlái and guides his training 4 6 11.
  • Cheese — First Team handler who trains Li Yèlái and later reaches her Third Awakening 7 11 25.
  • Li Yèlái, “Night General” — joins the First Team after his initial training and completes his Second Awakening 11 12 28.
  • Puppet — East City handler whose fear-inducing curse requires her to conceal her appearance and communicate by signboard 21 22.
  • Moon Shadow, Melting Furnace, and Plague Doctor — captains who each try to recruit Li Yèlái after seeing his mimicry ability 6.

Notable Quote

“If your teammate loses control, your duty is to end their suffering.” — A veteran handler 26

Appearances

203
Total Mentions
29
Chapters Appeared
7
Avg. per Chapter