Ch. 222Firenze

Anduin defeated the Werewolves with his newly developed God Annihilation Slash, captured the surviving Werewolf, and learned that Firenze recognized Hagrid. The chapter left Anduin preparing to question his prisoner while the centaurs began discussing his connection to Hagrid.

  • Anduin explained that God Annihilation Slash compressed Desolate Lightning Ancient Runes into a devastating spell, but the attack drained most of his magic power.
  • After drinking two bottles of Nourishing Agent, Anduin found that five Werewolves had been blasted apart, the Werewolf Wizard had escaped, and a bound Werewolf remained unconscious.
  • Anduin put Magic-Sealing Handcuffs on the prisoner and told Qiqi to tidy up before he questioned it about the Werewolf Wizard.
  • Qiqi explained that she had not known the Cargo Crates contained Mad Blood Potion, and Anduin told her to think and act more independently.
  • The Centaur Elder thanked Anduin for saving the tribe, and Anduin said he had acted because of Hagrid.
  • Firenze asked whether Anduin meant Hagrid from Hogwarts, and the Centaur Elder asked Firenze if he knew him.

Ch. 223Gifts

Anduin spoke with Brandwain and the centaurs after helping them, receiving gifts and learning about their past conflict with the Dark Lord’s forces. Brandwain suspected the Werewolf Wizard had been sent to unite the werewolves, and Anduin resolved not to let him escape.

  • Anduin challenged the centaurs’ faith in the stars, and Brandwain introduced himself as chief of the band and welcomed Anduin as a friend.
  • Brandwain gave Anduin a Riem Cattle horn that would summon centaurs, while Firenze and the other centaurs presented him with treasured gifts.
  • Anduin asked Brandwain about the werewolves, and Brandwain explained that they had once been scattered in the northern territory.
  • Brandwain said the Dark Lord had tried to recruit centaurs, werewolves, Giants, and trolls, and suspected the Werewolf Wizard had been sent to gather the werewolves.
  • Anduin thanked Brandwain, decided he could not let the Werewolf Wizard escape, stored the gifts in his Space Ring, and began planning his next move.

Ch. 224Fenrir Greyback

Anduin used Legilimency on a captured werewolf and learned that the escaped leader was Fenrir Greyback, who had built a werewolf community through recruitment and violence. Fenrir had hidden a secret base in the Forbidden Forest, where he kept captured magical creatures and planned to smuggle them.

  • Anduin woke the captured werewolf and tried to question him, but the feral prisoner could not understand human speech.
  • Anduin had Qiqi set up camp and prepare food while he searched the werewolf’s memories with Legilimency.
  • Anduin learned that Fenrir Greyback had gathered Native Werewolves and hunted down people with lycanthropy who refused to join him.
  • Anduin discovered that Fenrir had sent many werewolves to associates in continental Europe while remaining in the Forbidden Forest with the Native Werewolves.
  • Anduin learned that Fenrir’s group had captured magical creatures, including centaurs, and held them at a secret base in the Forbidden Forest.

Ch. 225Field Uniform

After defeating a Werewolf, Anduin rested and cared for Qiqi, then prepared to attack the Werewolf stronghold before dawn. He set out with Qiqi in a new field uniform to hunt down the remaining Werewolves.

  • Anduin collected blood, hair, and saliva from the captured Werewolf, then killed it.
  • Anduin reassured Qiqi, praised her soup, and ordered her to eat and sleep in a warm bed.
  • Before dawn, Anduin gave Qiqi a field uniform and explained that she was already free, though she could choose to work for him.
  • Anduin packed the camping gear, picked up Qiqi, and flew toward the Werewolf stronghold on a Flying Broomstick.

Ch. 226Underground Tunnel

Anduin reached the werewolves’ hideout beneath a rocky hill and infiltrated it after killing the guard at the entrance. Finding four Native Werewolves asleep in the cave, he began killing them room by room, while Fenrir remained absent.

  • Anduin left Qiqi outside the hideout with a Communication Charm and approached the rocky hill under the Glimmer Cloak.
  • Anduin found the hidden entrance and used the werewolves’ signal to make the elderly guard open it.
  • Anduin killed the guard with Sectumsempra, cleared away the blood and scent, and entered the tunnel.
  • Anduin scouted the cave and discovered cages of captured Magical Creatures, sleeping werewolves, and Fenrir’s chamber.
  • Anduin’s Echo Spell detected four Native Werewolves in the cave, and he began killing them as they slept.

Ch. 227Silver Spear

Anduin killed the four werewolves guarding the chambers and found records linking Fenrir to a creature-smuggling network called Silver Spear. He discovered Remus John Lupin’s name on a list and then went to inspect the imprisoned Magical Creatures.

  • Anduin killed the four werewolves and searched the chambers, finding a purse and two parchments in Fenrir’s bedroom.
  • Anduin read a price list for smuggled Magical Creatures and identified the Silver Spear emblem and name on it.
  • Anduin recognized Silver Spear as a once-notorious dueling club and wondered how it had become involved in smuggling.
  • Anduin found Remus John Lupin’s name on a list of people apparently targeted by the werewolves, but decided not to investigate.
  • Anduin heard the imprisoned creatures stirring, lit the cave’s oil lamps, and inspected the weak Mooncalves and young Thestral.

Ch. 228Husky?

Anduin explored the Werewolves’ cave and found several starving, injured Magical Creatures, including a talking husky who claimed to be a wolf. After Anduin proved he had killed fifteen Werewolves, the husky broke down in tears and agreed to answer his questions, and Anduin gave him a Nourishing Potion.

  • Anduin found a collection of neglected Magical Creatures and discovered a Graphorn and a chained, wounded Manticore in separate cells.
  • Anduin encountered a badly injured husky in the fourth cell and learned that it could speak and hated the Werewolves.
  • Anduin told the husky that the Werewolves were dead, but the husky refused to believe him.
  • Anduin brought back a Werewolf’s severed head and listed the fifteen Werewolves he had killed, including one who escaped named Fenrir.
  • The husky recognized the Werewolves as his tormentors, broke down crying, and agreed to answer Anduin’s questions.
  • Anduin used Magic Control to give the coughing husky a Nourishing Potion.

Ch. 229Family Background

Anduin learned that Hog was an intelligent wolf born to two werewolves in wolf form during a full moon, and heard how a Werewolf Wizard’s attack killed Hog’s family. After treating Hog’s wounds, Anduin questioned whether he could spread lycanthropy, leaving Hog’s safety and future in Anduin’s hands.

  • Hog told Anduin that he was an ordinary wolf born during a full moon to two werewolves, and that his parents taught him and his brother to speak with magic.
  • Hog described how a Werewolf Wizard tried to recruit his parents, then attacked his family and killed his parents and brother; Hog was spared to be sold.
  • Hog explained that the werewolves captured Magical Creatures and sold them to cloaked merchants, sometimes killing buyers they considered vulnerable.
  • Anduin treated Hog’s injuries and asked whether Hog’s bite could transmit lycanthropy.
  • Hog said his parents had found no infectious virus in his saliva and that he had once bitten a person without infecting them.

Ch. 230Professional

Anduin secured Hog in the underground hideout and arranged for Qiqi to watch for Fenrir before returning to Hogwarts. He recruited Hagrid to help care for the captive Magical Creatures, and they went to consult Professor Kettleburn about Hog and additional assistance.

  • Anduin gave Hog a Communication Charm and food, then hid the dead werewolf's body outside the cave.
  • Anduin placed Qiqi under the Glimmer Cloak near the hideout and told her to alert him if Fenrir returned or danger arose.
  • Anduin returned to Hogwarts and told Hagrid that more than a dozen Magical Creatures needed urgent care.
  • Anduin asked Hagrid about Hog's unusual birth and explained that Hog needed an expert examination for the Lycanthropy Virus.
  • Hagrid suggested consulting Professor Kettleburn, and Anduin went with him to the professor's quarters.

Ch. 231Professor Kettleburn

Anduin brought Professor Kettleburn and Hagrid to the cavern where the Werewolves had imprisoned Magical Creatures, and Kettleburn examined Hog. The test showed Hog did not carry the lycanthropy virus, though the captives still needed care.

  • Professor Kettleburn insisted on accompanying Anduin and Hagrid to see the imprisoned Magical Creatures, and explained that Werewolf offspring did not carry lycanthropy but he would test Hog to be safe.
  • Anduin, Hagrid, and Kettleburn flew to the cavern, where Qiqi reported that nobody had approached the entrance.
  • Anduin led the others into the cavern, where they found the captive creatures awake, injured, and crying.
  • Hog greeted Anduin, and Kettleburn collected a saliva sample and tested it with a potion.
  • Professor Kettleburn confirmed that Hog did not carry the lycanthropy virus.

Ch. 232Arrangement

Anduin, Professor Kettleburn, and Hagrid rescued the abused Magical Creatures and decided to keep Hog's unusual circumstances secret from the Ministry. After the creatures were settled at Hogwarts, Hog and Qiqi moved into Anduin's room at the Forbidden Forest Cabin, where Anduin continued helping care for them.

  • Anduin released Hog, and Professor Kettleburn and Hagrid agreed to hide him from the Ministry and care for him as an ordinary hunting dog.
  • Professor Kettleburn assessed the creatures' injuries and illnesses, then directed the group in treating and transporting them from the cave.
  • Anduin, Qiqi, and Hagrid moved the creatures to Hogwarts, while Professor Kettleburn summoned the Aurors and took responsibility for reporting the smugglers' discovery.
  • Anduin, Qiqi, Hagrid, and Hog spent the afternoon settling the creatures at Hogwarts, and Anduin arranged for Hog and Qiqi to stay in his room at the Forbidden Forest Cabin.
  • Over the following days, Anduin checked on Hog and helped Professor Kettleburn and Hagrid care for the creatures.

Ch. 233Hog's Inability to Cast Spells

Anduin continued caring for Hog and the other rescued Magical Creatures while investigating why Hog could not cast spells despite having magic. He invited Hog and Qiqi to the Forbidden Forest to try equipment he had made for them.

  • Hog recovered and became the leader of a Kneazle, two Earth Badgers, and three Knarls that stayed with Anduin and Qiqi after their treatment.
  • Anduin and the others cared for the injured creatures through Christmas, and the recovered animals either joined Professor Kettleburn's Breeding Park or remained with them.
  • Anduin asked Hog about his spellcasting practice, and Hog said he still could not cast even simple charms with a wand.
  • Anduin recalled that Hog had substantial magic but could not find a reason for his failure, while Professor Kettleburn suggested that magical creatures might use magic differently from human wizards.
  • Anduin told Hog and Qiqi to meet him in the Forbidden Forest, where he had made each of them a piece of equipment to test his ideas.

Ch. 234Muscle Golden Wheel's Adorable Qiqi

Anduin studied Qiqi’s magical abilities and planned to train her into a house-elf warrior, then tested a magic-powered tactical vest on Hog in the Forbidden Forest. Hog eagerly tried on the vest and goggles as Anduin prepared to explain how they worked.

  • Anduin observed that Qiqi could Apparate through Hogwarts’s Anti-Apparition protections and continued trying to understand how house-elf magic differed from wizard magic.
  • Anduin decided to use Qiqi as a model for training house-elf warriors, hoping to overcome their timidness and develop their combat abilities.
  • Anduin fed the hungry Magical Creatures, then took Hog and Qiqi into the Forbidden Forest.
  • Anduin fitted Hog with a tactical vest that could draw on his magic and cast certain spells, along with a pair of goggles.
  • Hog admired his new gear and eagerly asked Anduin whether it made him stronger.

Ch. 235Tactical Vest

Anduin tested the Tactical Vest’s magical functions with Hog and assessed the husky’s reflexes and fitness. Hog successfully used its spells to evade Anduin’s attacks, and Anduin planned to train him further.

  • Anduin explained the Tactical Vest’s warning lights and showed Hog how to activate its Tracking Spell and Echo Spell.
  • Hog tried the spells and was amazed by the new sights and sounds they revealed.
  • Anduin showed Hog how to use the Disillusionment Charm and Shield Charm, and Hog managed to activate both.
  • Hog used the Disillusionment Charm to sneak up on Qiqi and startle him, prompting Anduin to remind Hog the vest was not for scaring people.
  • Anduin tested Hog by firing spells at him as he ran, and Hog dodged several attacks before the Shield Charm protected him from one.
  • Anduin ended the test, recorded Hog’s performance, and decided the husky could go far with training.

Ch. 236Attack Module

Anduin tested the Tactical Vest’s Levitation Charm Rune with Hog, confirming that it reduced his weight and increased his speed but did not let him fly freely. He then introduced the vest’s Attack Module and explained how Hog would aim its Floating Cannon.

  • Anduin guided Hog in activating the Fifth Rune, and Hog discovered that it made him faster and let him float, though he could not move while airborne.
  • Anduin decided the Levitation Charm could also reduce the weight of his own enchanted gear and might help him solve his flight problem.
  • Hog used the Levitation Charm to lift, move, and throw a large rock after Anduin instructed him to practice controlling objects.
  • Anduin warned Qiqi to move away and prepared Hog to test the Sixth Rune’s Attack Module.
  • Anduin explained that the Sixth Rune created a Floating Cannon that drew on Hog’s magic, and that Hog would need to aim it because the cannon could not target on its own.

Ch. 237The Extra Magic Power Source

Anduin tested Hog’s Floating Cannon and equipped Qiqi with a Tactical Vest that supplemented her magic reserves and supported her training. After familiarizing them with their equipment in the Forbidden Forest, he returned to the cabin and found Vivian sitting outside with a cat.

  • Anduin guided Hog through firing his Floating Cannon at a rock, destroying it with a lightning blast.
  • Anduin told Hog to practice with his Tactical Vest and said he planned to add more attachments later.
  • Anduin explained that Qiqi’s Tactical Vest stored extra magic, absorbed ambient magic, and included protective, concealment, and healing charms.
  • Qiqi learned to draw on the magic stored in her vest, and Anduin took her and Hog around the Forbidden Forest to practice.
  • Anduin returned to the cabin and found Vivian sitting on the steps and petting a cat.

Ch. 238The Potions Office

Anduin went to the Potions Office after Snape summoned him and discovered that the parchment Snape handed him concerned becoming a prefect. The chapter ended as Anduin looked up at Snape in confusion.

  • Vivian visited Anduin and the Magical Creatures, then told him Snape had asked for him.
  • Anduin left the cabin after reminding Hog and Qiqi not to use the Tactical Vests nearby.
  • Anduin met Snape in the Potions Office and traded barbs with him.
  • Snape gave Anduin a folded parchment, and Anduin read it and asked, "Prefect?"

Ch. 239Sense of Honor?

Snape nominated Anduin to become a Slytherin Prefect so he could help repair the House’s divisions and pursue a House Cup, but Anduin questioned whether he felt any duty toward Slytherin. The chapter ended with Anduin reflecting on the honor and responsibility he had once felt toward his vanished commander.

  • Snape told Anduin he planned to nominate him as a Slytherin Prefect, and Anduin protested that the role would interfere with his research.
  • Snape explained that Slytherin had lost 200 points to Gryffindor that month and that the House remained divided after Yaxley’s faction damaged its unity.
  • Anduin realized Snape wanted him to manage Slytherin because Snape was too busy and the students would not heed the Head of House directly.
  • Snape asked Anduin to help straighten out Slytherin for a year or two and win at least one House Cup.
  • Anduin asked whether helping would settle his lost bet, and Snape challenged him to show honor and responsibility toward his House.
  • Anduin reflected on his former duty to defend his country and obey his commander, who was now absent from his life.

Ch. 240Division

Anduin accepted Snape’s request to manage Slytherin, promising to secure the House Cup while insisting he would do things his own way. He began investigating the house and found its students fractured into isolated groups, leaving him to consider how to address the divisions.

  • Snape asked Anduin to bring change to Slytherin, and Anduin agreed on the condition that Snape let him manage the house without interference.
  • Anduin promised that the House Cup would end up in the Slytherin common room and thought of the agreement as repaying Snape for teaching him the countercurse to Sectumsempra.
  • Anduin went to the common room to observe Slytherin students and encountered Mona and Millie Osbert, who hurried past him without speaking.
  • Anduin secretly returned under a Disillusionment Charm and watched the students, noticing that they had split into several isolated groups rather than simply separating by blood status.
  • Anduin recorded the divisions and concluded that the fallout from the previous year's uproar was still affecting Slytherin.

Ch. 241A Cold and Indifferent Academy

Anduin secretly observed Slytherin students and found a house divided by feuds, blood status, temperament, and year. He concluded that absent leadership and distrust had left younger students isolated, and he noticed one group of First Years had already split after a quarrel.

  • Anduin spent the last two months of fourth year observing Slytherins under the Disillusionment Charm and recording names and evaluations on the Record Board.
  • Anduin witnessed students flirting, keeping to themselves, holding a poor chess and card competition, and staging pranks and fights that cost Slytherin more than a hundred points.
  • Anduin saw conflicts between individual students spread into hostility between houses, even turning two former friends sorted into Slytherin and Gryffindor into enemies.
  • Anduin observed that Pure-blood and Half-blood Slytherins distrusted each other, while divisions also formed within each group and among students of different temperaments and years.
  • Anduin attributed Slytherin's disorder to the lack of effective Prefects and leaders, older students' distrust, and younger students' isolation.
  • Anduin noticed that a group of First Years who had played together had split into two factions after a quarrel.
Show
Page 12 of 43