Ch. 221Crossing East to Fusang
Key Plot Points and Events
- Duncan's avatar in the Primary World arrives in Heian Period Japan, with limited power (Three-star combat power).
- The avatar is captured along with the fleet's missionaries.
- Duncan observes and interacts with local spirits and monsters, including a Lantern Ghost, Bamboo Demon, and Yaksha.
- At night, various Mountain Spirits and Wild Monsters emerge, with some bearing traces of faith from local offerings.
- Duncan breaks out of prison and encounters a Tree Spirit and a Nure-Onna (Great Yokai).
Character Developments
- Duncan: Shows curiosity and interest in Fusang's spirits and monsters, seeking out a Great Yokai.
- Nure-Onna: Initially surprised and hesitant, the Bald Old Man shows deference to Duncan's transformed state.
Significant Themes
- The coexistence of humans and spirits/monsters in Fusang.
- The influence of local customs and offerings on spirits and monsters.
- The delayed receding of the Mythological Ebb Tide in Fusang.
Character Interactions
- Duncan interacts with various spirits and monsters, observing and marking them with his God's Perspective.
- The Nure-Onna interacts with Duncan, showing deference and following his orders.
- Spirits and monsters interact with each other, such as the Lantern Ghost and Bamboo Demon, and the various Mountain Spirits and Wild Monsters at night.