Eye of Evolution
Chapter 1615

Spirit Force Self-Harm Explained

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Outside Rainbow Pool Basin, a black man fled in a hurry, getting farther and farther away from the rainbow.

"Too terrifying! Too terrifying!"

"It took three full Spirit Force Self-Harms before I broke free of his control skill!"

"His base priority was two points higher than mine! I'm Elite Tier, so that meant he was actually... a Lord? No, perhaps the Spell Talisman skill he used had reached four-star level, giving it a slightly higher innate priority. He could be a Hero Class. But no matter what, he was a monster—someone I absolutely couldn't afford to provoke."

Cold sweat covered the black man's forehead.

Because Evolvers possessed Spirit Force, breaking free from control was relatively easy for them. Thus, hard magical control skills were not particularly effective in the world of Evolvers.

That was because all Evolvers had the ability to use Spirit Force Self-Harm!

So-called "Spirit Force Self-Harm" was essentially using Spirit Force to strike one's own meridians, inflicting minor injury upon oneself to break external mental shocks or influences. It could be used to dispel the effects of magical control skills.

The stun effect of a talisman was, in essence, also a form of mental influence. It differed from a "physical stun."

Whether Spirit Force Self-Harm could remove control still depended on priority.

Spirit Force Self-Harm itself had three points of priority and could be regarded as a three-star control-removal skill. During the same period of control, every additional use of Spirit Force Self-Harm increased the control-removal priority by one point. However, one could only harm oneself three times at most; beyond the third time, priority would no longer increase.

If an Elite Class used a Heart-Confounding Talisman on this black man, the control priority would be 8—5 points of Elite Tier base priority plus 3 points of

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