It felt a bit like a scam, but not too bad. As for how to tell identities apart, the book described that too. Players had an intuitive sense of one another; upon meeting, they could see each other's levels. If the difference was no more than five levels, they could see the exact number. Anything beyond that showed up as ???. Monsters worked the same way.
In any case, levels weren't important here. They were merely a metric for challenging monsters of various levels.
This kind of setting felt very real. Thinking once again of his recent "experience of death," the young man tugged at the corner of his mouth. Alright, it was too real—so real it was practically genuine!
Right now... that weakness made him want to find somewhere to rest properly, perhaps even go back, until the weakened state disappeared. But with his Origin Points completely taken away by Tewi Inaba, he had no choice but to do something. The negative effects of having zero Origin Points were not only detailed thoroughly in that book; the information included with the Invitation Card described them specifically as well!
The consequences of staying at zero for too long were severe. Even if there was no talk of being erased or anything, wasn't losing the qualification to come here serious enough? Especially for ordinary people—failing to strive was practically the same as voluntarily giving up a path toward the extraordinary!
There was one more point: after killing monsters within one's own level range and effective level, there was an infinitesimal chance of obtaining an Agency Invitation Card. Using it granted one chance to meet the "Shopkeeper" directly, and then the "Shopkeeper" could help fulfill one request, great or small. But it was not free. Though it was specifically noted that the